Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by Sink - Compo Entry

robot would like to leave please
....| |
help robot to leave the room robot needs your help

Downloads and Links




Prince says ...
Dec 13, 2015 @ 8:44am

I don't...wait...what...OHHHH 11/10

Greg Klein says ...
Dec 13, 2015 @ 12:09pm

Did you rely on Gamemaker code documentation to learn advanced stuff? Seems like all the tutorials and help out there drop off at a certain point, and the skilled coders like jw and cactus don't make tutorials unfortunately.

ryguydavis says ...
Dec 13, 2015 @ 11:23pm

Love the simplicity and re-activity of the elements. This is how modern adventure games should feel. Thanks for the lack of pixel hunting.

fishtrek says ...
Dec 14, 2015 @ 3:26am

should've made "Growtel" instead
but this is rly good anyway so i'll let u off

rabbit says ...
Dec 14, 2015 @ 3:57am


napoleon says ...
Dec 14, 2015 @ 8:12pm

I really enjoyed this, Sink. This made me feel happy.

duon44 says ...
Dec 14, 2015 @ 8:34pm

lol that ending

Gabe_Fern says ...
Dec 15, 2015 @ 3:53am

You've kicked the asses!

huminaboz says ...
Dec 15, 2015 @ 7:55am

Fun little story, I could go for miles.

ehgoodenough says ...
Dec 15, 2015 @ 8:02am

I like the animations for the robot. And what a way to end! :p

TomBoogaart says ...
Dec 15, 2015 @ 8:58pm

lol cool

Ghen says ...
Dec 16, 2015 @ 11:14am

this awesome!, love almost every aspect of the game
great work!

Usanio says ...
Dec 16, 2015 @ 11:15am

Nice) Waiting for the next chapter)

Red_Fan games says ...
Dec 16, 2015 @ 11:02pm

Wow! That visual style was popping! Really bold and simple.

bakudas says ...
Dec 16, 2015 @ 11:21pm

just WOW

rkhadder says ...
Dec 16, 2015 @ 11:24pm

One of my favorite games so far

Rob_Haines says ...
Dec 16, 2015 @ 11:33pm

Very cute, & the puzzles were fairly satisfying. Struggled a little getting the correct cursor placement to use the soil, but otherwise very smooth.

berkano says ...
Dec 17, 2015 @ 9:28pm

Beautiful. Really appreciate the retro feel (and difficulty) :-)

ragnta says ...
Dec 17, 2015 @ 9:38pm

Amazing :) But the oil does not always work

Ben Allen says ...
Dec 18, 2015 @ 7:28pm

Can't play the game because this is happening:

Is there a full screen button? In general it's better to not make games have a borderless window because it doesn't add anything beneficial and causes weird problems like this.

domo_demo says ...
Dec 20, 2015 @ 1:09pm

YEAH :) too short but i'm in love with this game, i want more !

cilerba says ...
Dec 21, 2015 @ 5:23pm

Loved it, Sink.

XenosNS says ...
Jan 1, 2016 @ 7:23pm

So cute. Too a bit to figure out the controls but eventually got it. Liked the window effect at the end.

Aurel Bílý says ...
Jan 2, 2016 @ 12:27pm

Very nicely polished. But I knew from the start that this game will be very short :(

Mach60KAS says ...
Jan 2, 2016 @ 9:11pm

Cutesy and charming - reminds me more of ZX Spectrum era games than any point-and-click I've ever seen! Short and sweet, and actually quite polished despite the initial appearance. Great work!

Zanzlanz says ...
Jan 2, 2016 @ 10:48pm

Well done! I love the animations and the puzzle was fun.

It seemed like it was more about figuring out how the game wanted me to accomplish the tasks, rather than figuring out how everything should interact to proceed. That's okay, but not as rewarding as the other way around.

Either way, it's adorable and has a great level of polish for a game of this style. Love it! :D

01010111 says ...
Jan 4, 2016 @ 10:32pm

Ah! This one was really great! I was confused at first, but once it all came together I fell in love with it. I do wish there was so much more, but it was a great little adventure! On a side note, I made a little minigame for Mungo that is super similar to your pipe puzzle! :D I hope you make more like this!

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