Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by Stals - Jam Entry

NOTE: Post-Jam version includes only some bugfixes and some changes
that can help you understand the rules of the games more easily


NGHGM is a game where you build motherboards using different components, earn money, upgrade and grow your wealth. To place components, you will need energy/heat, and you only have 7 - so spend it wisely.

Grow your motherboard! Make it to the 45 rating!
(Please read the tips. This is all the tutorial that we could handle late at night, cuz this is Ludum, baby!)

- Get an extra +1 if the color of a component and slot match
- "Adj' means adjacent components in a cross pattern
- Get a score of 45 to complete a game
- Balance CPU, GPU and RAM to get more money
- UTI cards don't cost anything to place
- You will get a lower score if any stat is 0

Made by:
Stas Korotaev @StalsKnight
Svetozar the Strong
Alexander Grishanin
Mote Keatinge - Music & Sound (@MoteKeatinge /
Alexander Nemov

Walkthrough of the game:

Downloads and Links




Dec 15, 2015 @ 1:11am

A really interesting puzzle game, would love a non-web version

Stals says ...
Dec 15, 2015 @ 8:43am

@Theropod Studios Thank you for the comment. I've just added Windows and OSX builds.

MercuryXGames says ...
Dec 15, 2015 @ 2:50pm

nice game

Ithildin says ...
Dec 15, 2015 @ 11:15pm

The connection to the theme is a bit loose, but I love the game. From aesthetics to mechanics, it's a really solid entry, well done!

Dec 16, 2015 @ 8:56am

Very nice and polished game and interesting setting. Kinda addicting, good job! :)

Dec 16, 2015 @ 4:48pm

That was fun but it seems like may be it could do with a fail condition. Even when I don't really pay attention and build myself in a corner I can still just release and get money. So overall there doesn't seem to be any way to lose or need to pay attention to the mechanics unfortunately.

timeshapers says ...
Dec 17, 2015 @ 9:33am

I absofuckinglutely love this game. It is BY FAR the game I have spent the most time on.
It took me a while to figure out that I'm upgrading the cards after building, and not purchasing more cards for some kind of deck.
I would love to have some kind of turn indicator, to see how fast I have managed to get to the 45 score board.
I would personally enjoy it much more if it was a sort of deck building game, instead of upgrades, that way you'd be able to sort of tailor the components you like to get.
Still, excellent entry!

Stals says ...
Dec 17, 2015 @ 12:03pm

Thank you all for the comments, I will try to fix some issues for the post-compo version this weekend. +Display the number of boards it took you, improve feedback and better show how the score is calculated.

@timeshapers we actually thought about the deck building, but the time was running out =) Btw, after some time we may continue developing it into a full game, so if you are interested - you can follow me on twitter: @StalsKnight

@inbetweengames we will try to come up with something and maybe add it to the post-compo version.

AlexHonor says ...
Dec 20, 2015 @ 1:22pm

Nice game! Although it was a bit hard to get the idea of what is going on :D And I have occasionaly managed to crash the game by spaming the release button( lots of cards appeared on the screen overlapping each other ) Good luck.

myachin says ...
Dec 28, 2015 @ 2:35pm

wow! one of the best game on this ld!

dx0ne says ...
Dec 28, 2015 @ 4:54pm

Like it a lot. Great visuals.

Could you put postLD version on with itch support? Any plans for mobile version?

gallerdude says ...
Dec 28, 2015 @ 7:38pm

Fun puzzle game with neat sounds.

justinooncx says ...
Dec 29, 2015 @ 1:03am

A pretty cool game, although difficult as hell! Really nice resource management, although it's sometimes too random.

Dohxis says ...
Dec 30, 2015 @ 5:27pm

Seems like a very detailed game with a good idea behind it but a little hard to understand what's happening and how to optimize the score. I played the original version, since post jam really does not interest me in the slightest. My final opinion is that the game certainly has where to improve, but I really love the idea and I think it is well made. Good job!

Pixelaborate says ...
Dec 30, 2015 @ 5:47pm

This game is great fun! Took a long time to understand what exactly was going on, but taking that time was absolutely worth it.

Markus Brand says ...
Jan 3, 2016 @ 9:05pm

its addicitve! But i also think that you failed the theme a bit

JayProg says ...
Jan 3, 2016 @ 9:20pm

Really great presentation and design. Definitely a interesting concept too, I liked the real-world connection to building my own computer.

anv says ...
Jan 3, 2016 @ 9:21pm


LeReveur says ...
Jan 3, 2016 @ 9:56pm

Interesting puzzle, unexpected background, good !

Haokarlos says ...
Jan 4, 2016 @ 12:18pm

Interesting idea, good job!!

Yamzho says ...
Jan 4, 2016 @ 5:17pm

I spent too much time playing that game... Well done !

UncleChris says ...
Jan 4, 2016 @ 9:50pm

Liked the puzzle aspect, very nice graphics and smooth handling. I did enjoy it.

Xanjos says ...
Jan 4, 2016 @ 10:32pm

Pretty fun and interesting entry although I would like a more clearer explanation as to why my builds seems to be unbalanced every time.

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