Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

ALSO: Itch.io has an experimental game downloader over here. You may find it useful.

Back to Browse Entries

Little Big Plant

by Bmxchamp4 - Jam Entry

DISCLAIMER: GAME UNFINISHED, RAN OUT OF TIME BUT HAVE FUN ANYWAY!

This is my very first LD and t be honest I am a little disappointed. I ran into a series of issues that came up and cost me valuable time. That mixed with the fact that I am no artist means the game is full of programmer art.

As stated I ran out of time, and am submitting this form work. So there are no sound effects nor music. The art is all placeholder prototype art so bear with me. All in all I still had a blast and can't wait for the next LD. By then I should have a willing artist to help me out.

In Little Big Plant, you play as a plant that is constantly shriveling. Collect rainwater to stay alive and grow. But be careful, too much water can be deadly! Your decay rate will increase the more rain you collect.

Whenever possible try to get into the sunlight! It will reset your decay rate and your plant will not decay while in the sunlight.

Use A and D to move right and left. This game is by no means finished but I swore I'd submit an entry so here it is! Have fun! There isn't much feedback to leave since it's unfinished, however any and all feedback is still welcome!


Known Issues:
- Plant can continue off screen and fall off level (whoops... forgot to fix that, need better TODO list next time)

Downloads and Links


Ratings

#2482Coolness0%

Comments

RoyallK says ...
Dec 15, 2015 @ 2:14am

Cool, Addicting!

Bloodyaugust says ...
Dec 15, 2015 @ 8:59am

Fun game, would have liked to see a score mechanic! The art wasn't bad, and if it was yours, you should consider making it available as a rating category.

Electron says ...
Dec 18, 2015 @ 3:07pm

Cool game but seems a little bit of empty something like highscore system and a music would do

scorched says ...
Dec 19, 2015 @ 11:28pm

Don't be upset, just do your groundwork before competition as much as you can, and it will work like a charm during the event ;-) LD is not about learning programming and art, there are a lot of challenges besides that :-)

wooltech says ...
Dec 20, 2015 @ 12:59am

It's the start of something interesting. Always frustrating to run out of time on these things, but well done on getting something uploaded.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]