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Earthward is a action shooter game in which you must defend your planet from waves of alien attacks.
Left Click - Shoot and Select Menu
Right Click - fuel costs and dash for one direction
Art by Rey: https://twitter.com/Reylisten
Prog by luuk: https://twitter.com/_mappache
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Made with Otter2D [http://otter2d.com/]
Downloads and Links
Ratings
![]() | Coolness | 100% |
#106 | Fun(Jam) | 3.75 |
#109 | Overall(Jam) | 3.84 |
#133 | Audio(Jam) | 3.78 |
#146 | Graphics(Jam) | 4.14 |
#274 | Mood(Jam) | 3.52 |
#278 | Humor(Jam) | 3.11 |
#463 | Theme(Jam) | 3.73 |
#646 | Innovation(Jam) | 2.95 |
Comments
I enjoyed the game. Got harder as it progressed which I liked. Great use of the theme :)
I loved the constellations, and it seems like Mystery Inc. Ghost made a cameo. Fun game with great audio!
Well rounded game. Enjoyed it. Love the music :) Also like the fact that you have fuel you need to worry about. During my first play through I didn't and got punished for it really quickly
Good game. Reminds me of Asteroids. I lolled at "you're homeless now." and "fuck the earth." Great music. Awesome graphics.
I love it! Art is amazing and gameplay is addictive.
Well done! And Fuck the Earth ;D
I really liked this game, the mouse controls felt nice (and would likely feel even nicer when not using a mousepad), and this game is really, REALLY impressive for 48 hours of work. The graphics and music are well made and charming. All around great job!
Nice game with cool pixel style!
Some critic:
- Using rotating with the mouse as another control doesn't appear two button controls to me even though I would take it over any simplification.
- The fuel mechanic is rather annoying and doesn't add much. First I blew all my fuel and was left to only glide constantly in one direction til the end. Very slight auto recharge would have helped.
- The earth doesn't look much like earth, took me a bit that I have protect that blue planet over all the others, the enemies only going for that one gave it away though.
Very entertaining, easy on the eyes, and wonderful to hear. Great execution.
The art is so gorgeous and a really sweet gameplay. Pretty awesome game guys. Good job!
Love the graphics. Sound too! Playing with touchpad wasn't easy though :)
Impressive work for such a limited timeframe; really enjoyed the art, & the game felt pleasantly responsive.
This game was really fun! The music and the graphics were great, and the gameplay was cool too! I think this is the best game I've seen on here so far :)
"Fuck the Earth" hah nice one.
Astounding graphics and music!
My only complain is the absolute ZERO friction. Yes, I know that's how the space works, but gameplay is real hard. Once you start to move around, you cannot stop!
Maybe holding for a little while makes you accelerate, and holding a bit in the inverse direction can make you stop?
Great job!
Really good game. It feel great to play. The graphics looks awesome, especially the explosions!
The fuel mechanic can be a little frustating because you don't find enough item to regain it.
Anyway, great job!
I really like the graphics! Also it's responsive and fun. One of my preffered games so far.
Minor flaws: the earth in not very distinguishable from the other planets. Also when no more fuel, the player is doomed.
And it could be better if the game was accelerating, faster and faster, would be even more entertaining.
The music & graphics are great, and the controls are nice. Running out of fuel and getting basically stranded kind of sucks but otherwise the gameplay is cool. Loved the "I'd rather not play again" message - won't spoil it here. xD
Very nice graphics and gameplay! Great sense of humor! Great work!
Loved the art, music and SFX.
What would look good is to make the map small and make it faster action paced.
Great Art! I love me some pixels!
Loved the game overall,I played a good dozen rounds before I came to rate/comment, I was never sure how much fuel I had left though - UI could have been clearer perhaps?
This is a very neat concept-- wrapping screen, limited fuel, always in motion, something at the center to protect against waves of enemies. Excellent combination of mechanics very novel.
I loved the triforce in the constellations too.
My only suggestion would be to have a little box-y map to show you where you are when you cross the edge of teh screen because sometimes I was disoriented as to where the earth was but... maybe that was intentional?
Lovely game. The Earth having different sprites for it's "health" is great (and not having a little bar for it, too).
Movement could've used some acceleration, allowing for more nuanced control.
Good job!
This is so good! Probably the best music I've heard in this jam. Great artwork, too, and the game is just really fun.
It's a little jarring when the character loops from one edge of the screen to the opposite site -- if you could make the background loop instead of the character, it would be less jarring.
Also, when I ran out of fuel, I just had to float around hoping to find more fuel, which was odd -- I'd either make it easier to refill fuel when you're out, or make it a game over when you're out. One solution might be to make it so shooting propels you slightly backwards.
Anyway, terrific work, congratulations!
I love the art and the music, though quite unfortunate was that until those guys with deflector shield came I could have just sat at the spawn and not move at all, because the moving and not being able to stop makes it really hard to destroy the enemies. But nice game nonetheless.
Nice entry Graphics and audio are great! Just to let you know, the music was muted once I restarted after dying. Anyway, good job ;)
Really fun game with lovely graphics and music. Mechanics were great and the controls easy to use, awesome game!
I like the movement/aiming scheme; very Newtonian, how you kept drifting! Solid sprites and audio too, and some nice alien designs; did I catch a Day of the Tentacle reference in there?
For gameplay nitpicks, the UFOs seemed to leave a hitbox that could damage you after they were destroyed. Also, my fuel never really seemed to go down enough to need pickups or a fuel mechanic, but I might've been lucky with item drops.
This was a fun and very stylish game. Thanks for putting it together!
Nice art! Only problem I had was sometimes aiming. Having a white reticule would help. I had fun exploring around just looking at the planets and constellations in the background :-)
The graphics were all well-made and kept to a good style, and the music complemented its style very well. I found it interesting how you were able to get more use out of the fuel bar by making the end darker, nice idea. The only complaint I have about the graphics (although it's very minor) is how choppy the intro cutscene is compared to the rest of the game.
The controls worked very well and made good use of the theme. The enemies were interesting, especially how the shielded one could reflect shots back at the Earth. I would have liked to have an on-screen health bar for the Earth, since everything else was already there to see. I'm not sure why you chose to make a fuel bar at all, if you lose all your fuel it's incredibly hard to get it back, so you basically have to restart.
Lovely graphics! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/PXolvG1P7M4
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I really enjoyed the overall aesthetic of the game. The art was charming and the soundtrack suited it perfectly.
It 'felt' really good to play, with the jetpack controls being enjoyable the gun reasonably responsive. I also thought that the variety in enemies was pretty good, I especially enjoyed the shielded enemies. I liked having to worry about both your own health and the health of the Earth, that added a nice extra level of complexity.
All up, a really very impressive game for the short time in which it was made, I really enjoyed the time I spent in it.