NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.
ALSO: Itch.io has an experimental game downloader over here. You may find it useful.


UPDATE: Hey guys. Thanks for playing and providing feedback! I really wish I had enough time to get to level design and more background polish, but hey I'm glad the movement and controls are super responsive and tight.
I have decided to spend more time on this project and polish it up quite nicely :D
Hope you guys look forward to the finished product.
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You play a as one of the Flame Keeper's Reapers, a being that travels haunted corridors and collects soul essence. With soul essence a Flame Keeper's Flame will grow and thus the Reaper will grow as well..
The ultimate goal of Reapers is to remove all the tombs within the corridors of the Flame Keepers Dungeon.
GETTING HIT BY A GHOST WILL REMOVE 3 SOULS FROM YOUR LAMP,
IF YOU ARE HIT BY A GHOST AND HAVE NO SOULS YOU WILL DIE.
CONTROLS
'A' 'D' - Movement
'W' - Jump
'Space' - Attack
Downloads and Links
Ratings
#121 | Graphics | 3.93 |
#246 | Mood | 3.33 |
#260 | Overall | 3.53 |
#392 | Fun | 3.27 |
#672 | Innovation | 2.80 |
#900 | Theme | 2.83 |
#1727 | Coolness | 40% |
Comments
Fun game and nice art!! Love it...
But it gets rather tedious to destroy those pots!! just saying :)
But overall loved it!
I liked the graphics & the animations. I didn't understand quite well the ultimate goal of the game.
Nice game, just a little bit too easy i found. BUT, the fact that enemys are re-spawning is a very nice idea
The movement feels solid and responsive, and the jumping feels natural too. The main thing that I think is lacking is some kind of antagonist to push you towards accomplishing the goal. Nice job!
Great art! The pot smashing shouldn't take multiple hits... having to stop at every pot for 3 sec adds up
Very cool aesthetic. I tended to get lost a bit, but the combat was pretty fun. Great job!
Really liked the graphics and the sound effect. Some nice dark background music would have done a great job. liked the controls but there is too less inovation in this game
Liked how the game works and when the souls left the vases and entered the lamps. Good Pixel graphics. I had fun with this. Good Job.
Mechanics of souls is very interesting. Not clearly goal. I think the first lamp should be after you collected necessary amount of souls. It'll be more understandable.
the biggest thing about this game is the controls. I really wish that I could use ASDW to move and jump and like right CTRL to attack, or something along those lines. It really hurts my hands to play it. Otherwise very good platforming basics here. Decrease the pot health to make it so you just need one hit. I just wish that something that made me want to fill the pots, other than just to gain more soles. Lastly moving around the level was a bit awkward as some of the jumps to get back to the top were not very obvious. Great concept and effort here, if it was the 72 hour jam Im sure this would have been a stellar submission! good job though!
I liked the mood and the really consistent graphics (especially the soul-collection), but it took way too long to destroy each pot. Good job!
Very fun to play but it gets really repetitive. I liked the power ups though
kind of hard to break all the pots.. also level design could have been more varied
game has nice art
you win! :) I cant believe the first time I died when I was less than 100 away from completing the 1k pot.
This was really good and satisfing! The audio got a little bit annoying really quick though. But I really enjoyed it overall!
I really liked the sound effects and animations. Or, in some ways it's simple, but in other ways it gives really good player feedback. It was addictive dishing out attacks to things. Well done!
really lovely game! ,love the easthetic and gameplay
i do hope you will continue this :)
Nice graphics, like the special effects, but the gameplay itself is a bit boring :(
Sounds are not that bad
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Can you explain to me how to run this game? I'm not sure how to open the capx file and what software I need to do this. This game looks so interesting but alas, I can't play it D: