NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.
ALSO: Itch.io has an experimental game downloader over here. You may find it useful.
Roguebots is a narrative roguelike about robots that grow consciousness.
Control with mouse (left/right button).
There are 5 levels.
It may be a bit hard! So good luck!
//Update
Apparently there was a bug resulting in not being able to get past level 2
//Update 2
Finally fixed the camera going all apeshit sometimes!
///IMPORTANT///
If you get a d3dxcompile error you need to download
a newer directx. Here's a download link: http://www.microsoft.com/en-gb/download/details.aspx?id=35
Downloads and Links
Ratings
#24 | Graphics | 4.44 |
#28 | Innovation | 4.14 |
#72 | Humor | 3.61 |
#77 | Overall | 3.89 |
#89 | Audio | 3.69 |
#124 | Mood | 3.60 |
#245 | Fun | 3.49 |
#591 | Theme | 3.59 |
#1468 | Coolness | 47% |
Comments
You need to have directX installed! I'll add in download link asap
Great art, the gameplay felt really unique but abit hard to understand what to do.
Hey interesting concept and great art. Have to test other rogues
Wait. What Am I doing? What the glitch is this game? I like it, although the controls are terrible.
Best narrative roguelike I played today.
This is really cool. Loved the music and the connectors at the bottom. I found the camera movements a bit confusing at times but other than that, awesome!
Controls are not intuitive. Camera is always on a frenzy and it makes the game worse. Things at the bottom were a pain at times. Will play more of it. :)
This looks so good. Any chance for a web or Mac build so I can play it?
Interesting idea. Tactile UI wasn't clear initially but a neatly presented. My biggest gripe was the rotating camera made it a little disorientating. Nifty though!
bleep bloop
sick fake 3d! really difficult though :( got to level 4 once but then there was this big fucking robot i couldn't kill :(
very cool idea, only problem is the gridbased pathfinding combined with the rotating camera
Man, if the robots actually went where I clicked, this would be pretty fun. It took me maybe too long to realise that I could possess other robots. The wildly rotating camera is quite nice, I like it. You've got a good game here, but it's held back by how non-obvious its core mechanic is, and by the inaccuracy of movement. If those issues weren't present, it'd be an easy five stars.
Really interesting idea. Game looks awesome. Especially the uhh.. wire attachy thing with the sort of.. rope physics. Feels really good.
I was confused at first on how to open the guard seals, and I had to back out of the game to find you had to use the mouse, it'd be nice to have had an explanation, but otherwise it was cool.
In terms of the gameplay, this is a really good basis. It'd be nice to have more robot types like.. ones that can float above pits and shit like that to solve puzzles. I found the purple bots completely useless, as it was easier to just warp into all the guard bots (and warp into grey bots in between) until all of the bots were gone. It changed up when there was a power bot but I just stayed out of its range and fired rockets.
The ending as well, is there an alternative ending? It would've been nice if so. I felt like that guy was the antagonist, so my immediately response to him saying "hey he can end it now" was to put the pin into "restart" and restart the level, which meant I had to watch the cutscene again. It'd be nice to be able to defy the machine, portal style.
But yeah, I think you have a really good basis for a game here, it looks fucking awesome. Music is awesome too. My favourite game so far.
Nice one.
I like how all your LD-games have a total different style. This one is very innovative and you had me playing for quite some time. Like the rest said: I had to get used to the way the camera works, but it wasn't bad after a while. For some reason I always like your style when it comes to graphics. Juicy! Good job!
This was very confusing... Having said that, the whole atmosphere was really well done and polished. I like it overall!
Wow, awesome entry. Art is amazing, especially this wire clip thingie. Great level of overall polish!
The camera tho... oh the camera. The world is still spinning after playing the game for a while. :D
Impressing stuff!
Wow, great entry! It was easy to pick up and had an interested mechanic. The art and audio worked well.
One of my favourites of the compo! An incredibly polished and fun game. I really liked what you did with the alligator clip UI.
Wait...was the error when I hit ESC at the end intentional? Either way, great entry!
When I overtook a robot, I felt impressed. If you continue to develop this, when I got to the third level and took over a half dozen robots I wasn't sure what I could do next besides take over another robot and open a door.
art was phenom - good base for game here - need more interface help - cant tell what to do always - nice effort
Fun little game. Slightly confusing when I first encountered the secured door, but I was able to figure it out quickly enough. Wonderful graphics, I might add; great job!
HOLY CRAP! Even though I don't think I fully understood the gameplay, I still had a lot of fun, and this is definitely the juiciest game I've ever played for LD! Amazing work!!
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I won't rate this game yet because I can't play it:
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###########################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shaderPost
D3DXCompile failed - result
at gml_Object_oShaderController_Draw_77
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Please fix this ^^