Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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This is Not Alice's Wonderland

by purplelilgirl - Jam Entry

Inspired by Alice in Wonderland...

You start the game as small as an ant, going through a carpet maze. Find and eat the candy to grow bigger.

You are now as tall as a potted plant. Grow the plant in the right direction to reach the mushroom. Eat the mushroom to grow bigger.

You can reach the table now. There are potion bottles on the table, figure out the right combination. Drink the potion to grow bigger.

You are now tall enough to reach an odd artwork that's resembles a game of labyrinth. Guide the red ball out of the puzzle to grow even bigger.

Now you can reach the ceiling. Fix the stained glass light to finally escape this curious dream.


We used both themes, some of the mini games use "two button controls", while one mini game and the overall theme of the game is "growing".

Controls:
Up, Down, Left, Right Arrow Keys to move around, Mouse to look around.
Space Bar to Inspect Items, and enter mini games.
While, controls for each mini game varies, although predominantly using Left and Right Arrow Keys.

This game was made during the first Ludum Dare physical meetup that I co-hosted at Taipei Hackerspace, so we are composed of a pretty big group.

Really long credits:
Programmers: purplelilgirl, Tom Wu, Jack Huang
Artist: Rue Reed, Miranda Mu, Ruth Ong, Hana Lee
Designer: IO
SFX and Music: Tom Wu

Engine: Unity

Downloads and Links


Ratings

#2163Coolness22%

Comments

Chewie says ...
Dec 14, 2015 @ 10:45pm

First part of the puzzle is a little frustrating:
labyrinth - walls are to close and it fills like you're facing it to close, it would look better if camera angle was a little wider and walls placed with more distance.
Finding an exit from it was a problem =)

Flower growing - maybe there is a bug or something but I struggled to grow it in right direction for like 10 try's or so.

puzzle "drink me" has to obvious solution there is not much challenge in it.

Overall filing - little more polish needed on the gameplay side and challenge level of puzzles. Flow of the game that's one thing that makes it feel not so good.

Even so, I should say it's a great work done, all puzzles are different and mechanics change every time but you've stayed in Theme, good job!

arch.jslin says ...
Dec 15, 2015 @ 3:48am

It's pretty neat to combine quite a few different puzzles that also conform to the theme, but I sure find the controls a bit confusing at the end -- I have no idea how I suddenly complete the rotating pattern matching puzzle (every time I try to press left/right all the rings will rotate simultaneouly, or maybe that was intended? :P)

CatOnMars says ...
Dec 15, 2015 @ 3:27pm

Nice puzzle adventure!
I like the book puzzle most.
But the final puzzle is quite confusing, and I just solved it by accident.

I suppose this game carry some messages, but I can't figure it out currently.
Overall nicely done!

SoulBound says ...
Dec 18, 2015 @ 5:57am

The music and art are nice, Some of the puzzles I accidentally completed while still figuring out what to do.

Cliff Lee(CL) says ...
Dec 18, 2015 @ 6:42am

Great concept with minigames, and graphics looks good!
First level makes me uncomfortable, maybe is the distance too close or the color is change so rapidly.
I can't figure out what is last level trying to do, but I tapped left and right so many times and it is solved.

rodobodolfo says ...
Dec 26, 2015 @ 6:39pm

Nice game, I liked the puzzles and the overall mood. Good job!

nihilaleph says ...
Dec 27, 2015 @ 1:31am

Pro:
+ Concept is nice with interesting mini-games
+ Graphics and music are very nice and give great mood
Con:
- Didn't really understand the flower nor the lamp mini-game

Great job!

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