Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by Riscvul - Compo Entry

Platformer game aimed around the idea of growing a settlement from ashes.

Sadly I aimed far too high (Although not as high as my first :P) so its far from what I envisioned.

Still I'm happy to have completed a game, and to have such a good framework in place for a platformer at that.

Arrow Keys move, E to interact, and Space to jump. In theory the rest of the gameplay should explain itself but design did take a backseat to furious coding.

Thank you for playing!

Downloads and Links




Riscvul says ...
Dec 14, 2015 @ 3:37am

Totally forgot to add on there that the music came from the talented Kevin MacLeod's publicly available selection.

modenv says ...
Dec 15, 2015 @ 8:36pm

Nice setting. I like the text coming up over the character.

Its a little annoying to move the resources one at a time from the ruins to the village.

I like the metroidvania-like map structure and the vertical structure of the towers, like the one at the start of the level.

In the tower to the right. I just pushed all of the recourses from the top, and had one fall through the ground(I guess its because of the fall speed getting faster/bigger so the collision check is missed.) so I did not play till the end...

I also like that the game has no game over state, is pretty rare these days :)

kmakai says ...
Dec 19, 2015 @ 2:43pm

Great job setting up the mood, and getting all platforming mechanics in that you did in such a short span of time. I had a couple of issues with collision, where a resource got pushed underneath the floor, or one got stuck on the right side of the tall building to the right of the village in an area I couldn't get to, but other than that it felt good. Another suggestion would be to put something behind the text, it can be a bit difficult to read at times. Overall good job!

NirabazGAMES says ...
Dec 25, 2015 @ 3:19am

i can't go anywhere :(

Aurel Bílý says ...
Dec 28, 2015 @ 1:54pm

First of all, this is a Jam entry, using somebody else's music.
As for the game itself, there's not enough to it to keep me entertained. It's all just go around the place, bring back this colour, repeat. And with the bugginess (resources falling through the floor) it's even less interesting. :/

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