Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Sharp Things

by barret907k - Compo Entry

Sharp Things.

Turn based puzzle game. Surround all the of the bad sharp things with your pencil.

Arrow Keys

New WebGl build
Old NPAPI build

Downloads and Links




Baknik says ...
Dec 14, 2015 @ 5:48am

I didn't fully understand the mechanics at work, but the idea seems polished enough.

SvenFrankson says ...
Dec 14, 2015 @ 6:02am

Nice concept, requires some thinking on the last tables. What are the yellow dots for ?

HolyBlackCat says ...
Dec 14, 2015 @ 6:52pm

Idea is good, but it really needs better graphics and especially sound.

pjimmy says ...
Dec 14, 2015 @ 7:13pm

very creative puzzle, well done

ProjectX593 says ...
Dec 16, 2015 @ 2:53am

At times I seemed to die for no reason, not sure why. Other than that it's a pretty interesting and challenging puzzle.

guru-guru says ...
Dec 16, 2015 @ 3:37am

This webpage is not available

ruthiepee says ...
Dec 16, 2015 @ 3:45am

Pretty clever concept, I played through a few levels and the puzzles are pretty challenging after a while. Not sure how it fit the theme but I enjoyed it.

pvwradtke says ...
Dec 16, 2015 @ 3:45am

I liked the idea, but I think that we should be free to surround sharp things one by one, or multiple at the same time (for a bonus). Other than that, a fun game to play.

ruthiepee says ...
Dec 16, 2015 @ 3:47am

Pretty clever concept, I played through a few levels and the puzzles are pretty challenging after a while. Not sure how it fit the theme but I enjoyed it.

OH I also wanted to let you know that your web link timed out for me and I couldn't access it.

SoulBound says ...
Dec 18, 2015 @ 5:43am

Very entertaining, I found the later levels a bit difficult but I had fun working my way through them. Good job!

Gyfis says ...
Dec 18, 2015 @ 9:23pm

I think it's more than difficult to develop a puzzle game in such limited time. Thanks for that! However, I can't figure out how the game is about growing or two buttons control...

Steven Miller says ...
Dec 20, 2015 @ 1:57am

Very cool game! The art is very stylish. I loved the later levels, very nice puzzles.

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