Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by grama - Jam Entry

A little zen toy. Use the mouse to create you corals. The loading is quite long.

Left click to grow a coral, right click to start a new one. Beware of the poison!

Game by Enric Llagostera (

Music by Blue Dot Sessions (

A few SFX by Nifflas (

Downloads and Links




freddyw9 says ...
Dec 14, 2015 @ 3:57am

I like the feel of it, It would be nice if it had some sort of end condition.

jward says ...
Dec 14, 2015 @ 4:00am

Nice mood and watery graphics effects. Is there a goal or end? I feel like it's missing a sense of progress (points, levels, etc)

George says ...
Dec 14, 2015 @ 3:00pm

Really like the aesthetic and the concept! Could definitely see this becoming a good mobile game if there were some other mechanics introduced

Elenesski says ...
Dec 14, 2015 @ 4:41pm

Nice mood and graphics. Was missing the sense of what the game was. More a simulation.

Red_Fan games says ...
Dec 14, 2015 @ 9:55pm

No goal, just zen, a great concept. But there isn't really anything to do.

gallerdude says ...
Dec 14, 2015 @ 9:56pm

Very chill and fun entry. Wish there was a goal. Like the water shader.

pjimmy says ...
Dec 14, 2015 @ 9:56pm

interesting, love the mood, the audio is great, good job

Dec 14, 2015 @ 9:58pm

Nice mood but not much going on in the gameplay department, more of an unwind game

buddhaman says ...
Dec 14, 2015 @ 10:06pm

I like the calming music and atmosphere. The mechanics of growing the coral are really nice, but I wish there was more I could do with it.

SSJMetroid says ...
Dec 18, 2015 @ 4:54am

Like the others were saying.. Very chill and aesthetically pleasing.. but needing some kind of way to win/end or indicator of such.

TomenLuca says ...
Dec 19, 2015 @ 5:11pm

Great mood. You definitely achieved the zen. But I'd remove the poison and add more types of coral. The poison can't really be dodged and it feels like a shame when you can't build your carefully constructed coral any further.

Blake_Lead says ...
Dec 20, 2015 @ 7:11pm

Nice little game. I loved the chill music. Well done

Dec 21, 2015 @ 6:15am

Nice little game. Graphics were nice, liked the music too so not sure why you excluded it from the ratings :p nice job

NirabazGAMES says ...
Dec 27, 2015 @ 12:53am

awesome, well done!

Dec 29, 2015 @ 10:33pm

Excellent music, and the graphics are appealing, if a bit simple. The growth mechanic is well designed, and the whole thing is nice and polished. I'm not all that fond of this type of game/toy, though.

I like that you can grow new corals on top of the ones that die.

Tyler says ...
Dec 29, 2015 @ 11:32pm

Good entry, but could use more of a goal. Liked the controls and mood!

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