Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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There's Always a Bigger...

by Jerre - Compo Entry


There's Always a Bigger... is a combination of some known mechanics into something surprisingly fun and addictive. Controls are [Space] and [Enter] (so two buttons ;) ). Eat the smaller green fishes, and avoid the larger red fishes, at least until you've outgrown them!

Please post high-scores!


Between my grandmother's 90st birthday and organizing a babyshower for men I'm glad to say I've managed to still squeeze something out this time. And it came out surprisingly fun.

My focus was on fun and theme: both growing and two button control inspired me to combine some known mechanics into something new.

I've used a linkshortening service to track download count.

Downloads and Links




Big Cow says ...
Dec 16, 2015 @ 8:35pm

Kinda like a flappy birds Osmos/ mix! Found it quite fun. Well done!

Manu & Wan says ...
Dec 16, 2015 @ 8:41pm

I didn't expect much from the screenshots, but it was a surprisingly fun game! I managed to squeeze out a decent 62359 after a few attempts.

The graphics are quite simplistic but the background circles make the whole thing work. And the controls are tight too.

Overall it's a really nice, minimal take on both themes, congrats :)

skripteriant says ...
Dec 17, 2015 @ 6:03am

I agree with Bug Cow, I think it combines the mechanics of both of those quite well! it was very fun, it would have been even better with some sound effects but I understand time was tight.

daveh says ...
Dec 17, 2015 @ 8:39pm

Mechanically solid and responsive. 87249 was my best run.

tantumgames says ...
Dec 17, 2015 @ 8:41pm

Good rethinking usual agar io. Have better graphics and pleasant music, it would be fine.

NirabazGAMES says ...
Dec 17, 2015 @ 9:03pm

game for fun)

Dege says ...
Dec 17, 2015 @ 9:14pm

Absolutely, the screenshot does not do justice to the game! :) Not a new concept, but fun and well executed. Sounds & music could add a lot in this case.

Dec 18, 2015 @ 4:01pm

Fun take on a classic. There's something very pleasing about just the simple oval shapes. I like how it pulls back to show a bigger and bigger "pond" every time you're starting to become the big "fish".

Dec 20, 2015 @ 9:12pm

I recorded while I played and commented. Uploading it here:

I love that you took the angry birds theme and turned it into an arena style game! Addictive and surprisingly fun :)

Hi-Score: 94913 (If you don't believe me, watch the video ^^)

Scipio Xaos says ...
Dec 20, 2015 @ 9:16pm

Really cool concept. My high score was around 30k.. I was gonna try to beat daveh and make it to 100k, but a few "features" got a bit antagonistic and one just made it not fun anymore.

The first: not being allowed to get offscreen for a moment. I could understand not getting too far away, and maybe it's just my take on it, but maybe allowing the player to hop a little offscreen would be okay because some of the fish would be really near the edge. This one was a bit annoying, but not that really..

The most annoying thing was the bigger fish spawning on top of me... After it happened three times I gave up. They should definitely not be allowed to spawn near you inside a certain range so that there's no instant-death the moment you eat a smaller fish. It's really annoying to just have executed a quick-grab of a meal and then a bigger fish spawns on you and you lose. (You can even see the bigger fish still growing in the frozen screenshot.)

Other than that, it was a nice game. I would keep playing but that spawn "feature" got a little antagonistic. :P

Dec 23, 2015 @ 2:02pm

Nice concept and fun. With a bit of artwork and fx this would be pretty attractive game

Guard13007 says ...
Jan 3, 2016 @ 8:59pm

1470 was my highest score. Pretty fun. The first time I played I didn't quite like it, but I tried again and found I did. xD

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