Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by cacciatc - Jam Entry

Play as Blink a young mage who can jump through just about anything.


N - Toggle focus
M - Jump

ASWD - Movement

Downloads and Links




Dec 14, 2015 @ 10:05pm

Very good, nice and simple

bitdecaygames says ...
Dec 16, 2015 @ 4:24am

Legit Gameboy graphics, nice!

Xanjos says ...
Dec 20, 2015 @ 1:29am

No idea how to beat the giant slime at the end but I really like the teleporting mechanic a lot (although restricting it to an arc kind of hinders it)

adsilcott says ...
Dec 20, 2015 @ 1:29am

Cool idea, and I love the graphics!

mar3k says ...
Dec 20, 2015 @ 1:33am

Cool looking game and really nice idea! But it is really hard to play with the long time to rotate the ability to pass the enemies.

Steven Miller says ...
Dec 20, 2015 @ 1:49am

Super awesome game!

rodobodolfo says ...
Dec 20, 2015 @ 1:59am

Fun Game! Loved the art.

ChuiGum says ...
Dec 20, 2015 @ 2:27am

Loved the originality! Nice graphics too. Fun, great job. c:

XenosNS says ...
Dec 20, 2015 @ 2:34am

Very cute, enjoyed that

Crazi456 says ...
Dec 20, 2015 @ 3:19am

Very nice mechanics, great work!

ChromeWisp says ...
Dec 20, 2015 @ 3:24am

Very interesting idea, and awesome art. If any improvement could be made, it would probably be with the controls. Good work!

Geti says ...
Dec 20, 2015 @ 3:30am

Teleporting aim would be nicer with 4 directions, the rotational controls made it pretty annoying to get killed cause you spun it the wrong way. Probably becomes easy with practice but its hard to justify sinking time into an LD game if it doesn't grab you immediately.

FireSlash says ...
Dec 20, 2015 @ 3:59am

Graphics are very endearing, and the idea is good. However, I feel like the gameplay is severely hamstrung by the controls.

It took me a while just to realize I had to have the aiming open to teleport, and being forced to rely on the slow rotation speed makes gameplay slow and frustrating.

Mouse aiming would work well here, or as others have suggested, directional movement. An analog stick on a controller could also work.

g12345 says ...
Dec 23, 2015 @ 9:08am

Looks great, is probably fun, but it's too hard for me, and I gave up at the lots of spikes on the floor part.

Not completely sure why this game fits the 2 button theme though.

CrispyOwl says ...
Dec 24, 2015 @ 4:57pm

Hey I recorded this on a video click here to see it

Hope you like it

vortex says ...
Dec 29, 2015 @ 10:56am

Very nice idea, and graphics, but your game was kind of hard, because it was difficult to get your teleport target to the correct place, before a slime hit you...
Aiming with the mouse would have been better in my opinion
Checkpoints would have been nice too
Also, I have no clue on how to beat the slime at the end.
The part I really liked about your game was the almost puzzle, where you had to jump twice, in order to avoid the spikes...

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