Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by tomhunt - Jam Entry

You control a giant robot shaped like the puny humans' image of death. Bash their buildings! Also it is snack time.

v1.01.LDJAM - only breaking bugs fixed
- player, buildings are destroyed when they fall off the edge
- game restarts when player dies
- added spacebar so that mac users don't call up app switching

Tom Hunt - @tom_hunt - Game Design, Scripting, Sound Effects
Bryan Pham - Art
Tom Miller - @audiomyo - Music

Also, used the following asset store content:
Liquid Particles
PBS Material Variety Pack

Downloads and Links




AzureAspect says ...
Aug 27, 2015 @ 1:26pm

Was there any tutorial for the game?
I just kept mashing space to kill the soldiers but couldnt figure out why the buildings dont break (the scythe didnt work on them!)

The snacking grim reaper theme was funny though

emongev says ...
Aug 27, 2015 @ 1:43pm

I cant download the game, chrome reports it as malicious :(

Koneke says ...
Aug 27, 2015 @ 1:52pm

Player movement feels very slow (bug? it's like, 5 pixels a second), so you're barely able to move around at all, and the enemies push you around a lot, so it's difficult to get where you want which gets a bit annoying. Your attack hitbox didn't seem to match with the animation either, but that's less of a problem, it still felt pretty easy to hit things.

Look of the main character was nice though, and the music was (if a bit short of a loop) enjoyable. Felt like I couldn't die though? There were eight soldiers shooting me for two minutes straight and I didn't die.

SecularBaron says ...
Aug 28, 2015 @ 9:45am

I like the graphics.

Aug 29, 2015 @ 2:47pm

Didn't seem to work for me (smashing buildings and eating soldiers). Cool concept, though!

Strike says ...
Sep 6, 2015 @ 2:40pm

Hey, we have a similar concept ! ;)
I really like the 3d models and animations. Good job on this one. I also like the randomly generated levels, great idea !
The only minor complain is that the hit box of the attacks is actually way shorter than what the 3D model makes us think.

Really good job on this game.

schnerble says ...
Sep 13, 2015 @ 5:31pm

Graphics, animation, sound, and style were all cool :) It was pretty fun too, but it wasn't long until I'd already done all the things you could do, and then that was it - so if there were more of an objective, that'd help with longevity. Nice work though!

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