Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Human's Industry

by Lythom - Compo Entry

Human's Industry is my secret facility.
There, I recycle human bodies to create a dominating monster. The people of this heartless city will finally be usefull for something after all.

Downloads and Links




Aug 25, 2015 @ 6:21pm

I had a good laugh at some of the expedition logs, they were quite funny! Enjoyed spending some time pimping out my monster. Despite the lack of sound, a very enjoyable entry. Good job!

Mase says ...
Sep 4, 2015 @ 9:28pm

The verbose log are amusing, though the unique events are exhausted quickly.
I wish the game was more fleshed out, no pun intended. It makes little difference what kind of monster is constructed. I restarted and attempted to make a humanoid, high charisma creature instead of a writhing mass of mismatched limbs... but things played out the same either way).

kiroukou says ...
Sep 8, 2015 @ 11:41am

Interessting idea.
It was quite painful to navigate through the interface at first, but got some pleasure to look at the logs evolution after some time !

anjack says ...
Sep 8, 2015 @ 1:33pm

Very cool simulation game! Unfortunately I couldn't really tell a difference in the results based on what I was upgrading.
The logs were pretty funny, though!

BlackQuiltro says ...
Sep 8, 2015 @ 2:07pm

I liked, was addictive!
Good humor and good use of the theme.
The interface was functional but needed a bit of usability work, specially when you have lots of body parts.
Nice game!

scriptorum says ...
Sep 8, 2015 @ 3:53pm

I destroyed all those terrible humans in 40 days. I didn't quite feel that the attachment system was working - in most cases I was able to select the main body and then upgrade to whatever new body part I found. I never really felt the tension of having to choose between two different parts. I also didn't feel like some of the stats mattered, such as charisma. The descriptions were fun, however, and the game sets a great mood. I could kind of picture the monster I made, but I would have loved a visual of it!

Lane says ...
Sep 9, 2015 @ 1:38pm

Really amusing, good atmosphere and a cool idea. I'm really surprised at the amount of content you got into it in that short amount of time.

BluShine says ...
Sep 9, 2015 @ 2:25pm

Great idea, I love the sort of Frankenstein interpretation of the theme. I got down to 7000 people, and started finding shredded parts. But at that point, progression seemed to hit a wall. I wasn't getting much better parts, and was just sticking hands and feet everywhere. The UI looks great and works well, but I wish the game had some kind of graphical display of the monster so I could visualize how the parts are attached. Still, the game was very polished overall.

Norgg says ...
Sep 9, 2015 @ 3:00pm

Fun game with good atmosphere, but a bit linear. More branching in what happens based on upgrading different things would be nice, and would be cool to have the body parts nested (and collapsible?) so you can see what's connected to what.

I didn't hit any limits on what I could attach to the starting body (several heads, several arms, several legs), which made it feel like there wasn't any point in having more than one.

Big Cow says ...
Sep 13, 2015 @ 3:31pm

Very unique and well implemented! I liked how it had simple mechanics but it 'procedurally generated' a narrative so that it added meaning to the growth of your monster. really well done!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]