Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by Gareth Jenkins - Compo Entry

Pick a monster.

People will get in boats if near. They'll run away from the "monster". They might jump in the water if the "monster" is too close. The monster won't do anything but try and follow the crowd. You can choose a new monster at any time. Creating a monster kills the person.


Turned into something of a miserable simulation experiment. Action games are definitely easier in jams.


All standard Unity assets apart from Models myself, apart from free asset store guy w/ animations. Music & sfx all by me during jam.

Downloads and Links




Benier says ...
Aug 25, 2015 @ 9:15am

Despite there not being much in terms of game play, it was fun just to observe the simulation anyway!

SeaMonster131 says ...
Aug 25, 2015 @ 9:24am

Cool graphics effects and sounds.

peterthehe says ...
Aug 25, 2015 @ 10:02am

Nice concept but slightly confusing. Cool selection effect.

Pampattitude says ...
Aug 25, 2015 @ 10:11am

Didn't get why I lost. The game kept asking me to select a monster but then I had a lot of monster and people died but some could be saved. Then I just picked a monster, did nothing and won. It's a little confusing. But the game's gorgeous.

parDal says ...
Aug 25, 2015 @ 10:21am

I really liked the graphics and sounds, the whole atmosphere gives a very tense feel.

But the lack of gameplay really turned me down, the first 2 islands didn't have any chance of failure at all, and although I liked the idea of sacrificing your "lives" to have a little control of outcome, the seemingly random nature of the monster really breaks the mechanic, one time I converted a human and there was zero kills, another I did with the very same guy and drowned 1 of them, there's no premise of challenge like that.

But still, pretty well made.

bigbuggames says ...
Aug 29, 2015 @ 2:15pm

A game almost fully based on the AI of both sides, the humans and the monster. Contemplative gameplay, felt like playing a tower defense game (which I love) in therms of not having to click much, just being aware of what is going on and making decisions to reach the goal.
I must say, it's confusing and hard to get used to it at first, a tutorial would be great.

Aug 29, 2015 @ 2:38pm

I love the graphics and music... but I don't get where is the game. I don't even know if it fit the theme or not... I'm a monster? or an observer?...

Aug 30, 2015 @ 2:27pm

Great mood! Congrats!

Jelinib says ...
Sep 3, 2015 @ 5:24am

I can't seem to access any of the downloads.

Even tried disabling my antivirus. I'm perplexed!

Jelinib says ...
Sep 5, 2015 @ 4:54am

Oh, it's working today!

The graphics look pretty clean. Lots of beautiful shadows. Nice choice of textures. The misty effect is awesome too.

Gameplay feels slow since there's lots of waiting around with minimal player interaction, but pretty unique idea. Nice job!

Lukbebalduke says ...
Sep 6, 2015 @ 2:44pm

lacks gameplay, but i liked the water effect.
Interesting entry, =)

Xanjos says ...
Sep 6, 2015 @ 2:52pm

Not sure what I'm supposed to do exactly but I loved the graphics and audio.

LewisChaplin says ...
Sep 6, 2015 @ 3:42pm

Interesting to watch sometimes the monster walks where I would the wrong way in my mind. nice entry.

Qaterknan says ...
Sep 6, 2015 @ 3:48pm

The main strength of this game is its mood, but you could have worked better with the audio. I like the idea of different maps and the graphics are rather solid. Well done.

Sep 6, 2015 @ 3:58pm

This game idea is really interesting. Would love to see where you take it. However, for the compo, I don't think you're supposed to import any assets at all.

ManuelGF says ...
Sep 6, 2015 @ 4:09pm

Gameplay is a bit confusing but I understand what the simulation is about, I like the idea. Graphics and audio are nice too.

Darkflint says ...
Sep 6, 2015 @ 4:50pm

An interesting simulation with nice, very fitting music and good graphic. Only a bit confusing, but overall pretty nice.

KaiseanGames says ...
Sep 6, 2015 @ 4:55pm

Nice sim. Too bad it has no action. Also, when boat is there, people ignore the monster. Anyway, graphics are great.

eddynardo says ...
Sep 6, 2015 @ 4:56pm

really nice graphics, i wish there where more things you could do, like build walls or give weapons to humans to see how they will react

Sep 13, 2015 @ 5:04pm

I really like the interpretation of the theme and the tension created when choosing to change your monster. Perhaps with faster gameplay and a few tweaks this could make a great 'herding' simulator / puzzle game.

Catmoo says ...
Sep 13, 2015 @ 5:07pm

A nice game to observe, it's like I was cheering for the monster to try and kill more people :)

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