Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries


by placatedduck - Jam Entry

Jörmungandr hungers for small red pebbles. Avoid the spiky blocks! If you approach a body segment angled across his field of vision, Jörmungandr will glide either under or over itself up for awesome 2.5D action! Moving into an existing overlap point or moving into a segment that Jörmungandr can not see will result in damage!

Downloads and Links




Hamsternator says ...
Aug 24, 2015 @ 6:29pm

Not sure why the head shakes up and down like that. Seems a bit strange.

Classic arcade action, but I think there should be a bit more play area above the player for when the Jörmungandr grows around the pillar =)

placatedduck says ...
Aug 24, 2015 @ 9:45pm

Thanks for playing! One of the distinctive features of the this version of snake is that you can run over your own body. =) You need to approach at a reasonable speed and not be approaching an existing intersection point.

Aug 24, 2015 @ 11:38pm

I love the innovative idea of using the cylinder as the field of play in the game to create an ouroboros; brings the concept of Snake to a new light. Graphically, there could be some improvement, especially with the snake's head. I didn't note any increased difficulty and the health bar was too substantial to bring about challenge to the game, but nonetheless this works as a good idea in practice. Good job!

placatedduck says ...
Aug 24, 2015 @ 11:51pm

Thanks for playing, chikun! There is a difficulty curve, but maybe it's too shallow for your snake skills. ;)

We would also like to correct one of our previous comments about approaching at a reasonable speed. The actual condition for crossing over requires that the segment to be cross be angled across Jörmungandr's line of sight.

disperse says ...
Aug 25, 2015 @ 1:31am

I got to 46 points and was wrapped a few times around the tower, what does it look like at a ridiculously high score?

Realize2D says ...
Aug 25, 2015 @ 1:32am

Different and fun!

placatedduck says ...
Aug 25, 2015 @ 1:37am

Thanks for playing, disperse and Realize2D! Well, I haven't gotten beyond 51 points myself. ;) In theory someone might be able to coordinate a very intricate pattern around the tower ... =P

torcado194 says ...
Aug 25, 2015 @ 1:41am

The cylinder idea is pretty neat! But the game is pretty hard right off the start, and not in a good way, more of an uncontrollable way, as in things come by too fast to react to easily, and you move too fast to make accurate movements, at least for me. It also got boring pretty quickly. Otherwise i thought the idea was cool!

fubenalvo says ...
Aug 25, 2015 @ 3:40pm

This games made me sick a little bit. The rotating is so hard after a few minutes. :D
Nice game, may bigger playing area would be better.

wg_phancock says ...
Aug 26, 2015 @ 1:43pm

This game is really freaking cool. Most endless runners I'm like "meh, ok"...but I was captivated to see how giant I could grow and loop back onto myself. Really enjoyed it.

xvw says ...
Aug 26, 2015 @ 1:46pm

This game was fun, very fun, and I Like the 3DSnake concept ! The music is very nice ! Thanks for the game !

CADmiy says ...
Aug 26, 2015 @ 1:47pm

Just white screen in my Chrome browser:-(

crucknuk says ...
Aug 27, 2015 @ 1:36am

Nothing to kill or destroy, that's a good idea. Your gameplay is tough, addictive. It remind me the snake...but with innovation.
Unique game in this gamejam

cbear_wallis says ...
Aug 27, 2015 @ 2:18am

I thought this was a really cool idea at first but in practice it didnt work out like i had just seemed needlessly difficult to avoid your tail. I think with a bit of thought i think you could fix it because this is a really cool idea!

nassi says ...
Aug 27, 2015 @ 3:59pm

Wouldn't run on Pale Moon x64 (a Firefox port), was only able to hear the music. Worked just fine on Chrome though. Haven't seen a snake game quite like this before and the music was superb (have I heard it somewhere before?). Got to 63 on my first run, could've probably gotten further but my interest in the game was already ending at that point. On my second run I just tried to coil over myself as many times as possible and boy did that look interesting, albeit not very usefull :P.

superpatch says ...
Aug 27, 2015 @ 5:04pm

I love norse mithology! It could be a good refreshing take n "snake", but you probably need a wider game area to make player have a real fun. Nice cncept though, yuo should think about some gods to fight the snake, that could be a great add.

Aug 27, 2015 @ 9:15pm

Felt like an interesting version of the classic snake! Except I don't eat myself.

Dianouille says ...
Aug 31, 2015 @ 9:05pm

Nice and innovative game ! On my keyboard, the s is above the w. So I naturally think the s is up and the w is down. So it was difficult to play x). Anyway cool game !

Aaranos says ...
Sep 3, 2015 @ 5:03pm

Great update to an old kind of game. I'm not a big fan of the sound but the game is neat. More of a monster is the red pebbles were people too.

Blobo says ...
Sep 11, 2015 @ 9:38pm

Really sweet game! i done know how, but i crashed after a while. my body looped around the tower so many times!

goodbadokay says ...
Sep 13, 2015 @ 3:22pm

Cool, I like the atmosphere.

MAnimal says ...
Sep 13, 2015 @ 9:52pm

Very good ideal 100% inovation but rotating pillar makes me sick. :( Really its not good for eyes.

celarain says ...
Sep 13, 2015 @ 10:36pm

Nice innovation of the snake game!

walsh9 says ...
Sep 14, 2015 @ 2:46am

This was pretty fun and I like your take on the snake concept. Cool idea!

veoviscool12 says ...
Sep 14, 2015 @ 5:32am

Good job! It was fun seeing the snake twist up and down according to what you did; I realized I was creating my own obstacles. xD Overall good job. :)

egor-idiot says ...
Sep 14, 2015 @ 7:04am

Nice idea!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]