Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Candy Creeper

by KhaoTom - Jam Entry


Created by
* Edwin DeNicholas (@edenicholas)
* Patrick Webster (@tapretsbew)

* Take candy from babies.

* Move = WASD/Arrow Keys, Left Stick
* Jump = Tap Spacebar, Left Mouse Button, A Button
* Walk = Hold Left shift, Right Mouse Button, R1 button or R2 button

Exit Game:
* Alt-F4

* Edwin DeNicholas: Programming, Audio, Supporting Art
* Patrick Webster: Main Art

Downloads and Links




thx4nothing says ...
Aug 24, 2015 @ 8:17am

I love the setting and art of this game <3
Is there a way to die without going too far away?

celisoft says ...
Aug 24, 2015 @ 8:19am

Funny game !

A "real time" candy counter would have been great.

Insality says ...
Aug 24, 2015 @ 8:26am

oh, the graphics is so sweety, as the candies that i stealing :D
There is no goal, right?

Elenesski says ...
Aug 24, 2015 @ 4:56pm

Fun game. Reminded me of younger days.

dickpoelen says ...
Aug 24, 2015 @ 10:01pm

Great style/atmosphere. Reminds of of old childrens cartoons. The walking is a bit weird though. Too floaty or something

Aug 25, 2015 @ 5:34am

Reminds me of pokemon Gengar haha.
The billboard 3d style with shadows look great!
One thing I suggest is give all the 2d art the same outline thickness so the brain picks up a logical, uniform style when it views the scene.

DruhinM says ...
Aug 25, 2015 @ 6:46am

Love the idea

Aug 25, 2015 @ 6:48am

Hilarious game. I love the graphics!

conradte3 says ...
Aug 25, 2015 @ 7:47am

Awesome graphics and kind of fun for a bit but it's lacking in challenge.

JayProg says ...
Aug 26, 2015 @ 4:58am

Cool game! I really liked the look of the game. The 3D/2D billboard effect with the shadows is awesome. I also really liked the idea of the game as well.

rotpar says ...
Aug 26, 2015 @ 4:58am

Nice setting and cute art.

Aug 26, 2015 @ 5:01am

Looks incredible, animated well, felt a little like DeathSpank. Cave is full of sweets.

dpisarcik says ...
Aug 29, 2015 @ 6:53am

Very fun, good graphics, sound effects. Wish there was some kind of challenge element to stir it up a little bit!

Aug 29, 2015 @ 8:03am

I LOVE the 2D on 3D art style! I wish more games would do that. Good concept too and I reckon worth expanding on after the jam if you get the chance!

Teesquared says ...
Aug 29, 2015 @ 8:14am

Great graphics and sounds. Halloween is fun even for the monsters. Maybe requiring a cave visit with min candy amount and a time limit could add more challenge. Impressive visuals for the Jam.

Drunkteam says ...
Aug 29, 2015 @ 2:26pm

Relaxing and funny game! I like the idea ;)

JackDegree says ...
Aug 29, 2015 @ 4:52pm

Idea is amazing! Would be really cool to see it developed more – love the art too!

TackoramaLtd says ...
Aug 29, 2015 @ 5:47pm

Loved the graphics, animations, sound and concept. Would have liked more of a threat to the monster and some feedback as to what the score is or number of kids frightened.

Ramiel says ...
Aug 29, 2015 @ 6:08pm

Great game. Awesome visuals. Some of the best I have seen this jam so far. However some kind of winning/losing condition would improve the gameplay.

Pierrec says ...
Aug 30, 2015 @ 7:01am

lacks a candy counter, but overall a fun little game

eddynardo says ...
Aug 31, 2015 @ 8:45am

Really nice graphics/animations and sound fx.I would love it if it had enemies or it was a little harder.

crucknuk says ...
Aug 31, 2015 @ 8:46am

Good job! However, you should add a candy counter and a loosing condition (I believe going too far away is the only condition right now)

Biruts says ...
Sep 1, 2015 @ 10:56pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

Wertle says ...
Sep 6, 2015 @ 4:45pm

Super cute concept, I think there is a seed here to try a lot of really interesting things. I love the flat-but-with-shadows art style. I'd be curious to see where you take the mechanic, seems like a lot you could do mainly with the question "why should I bother returning to the cave frequently?" If you continue work on this, I feel like that would be the best thing to start experimenting with next. The acceleration on the movement seemed to feel out of control pretty quickly, there's not really a consequence for this at the moment but could be another thing to play with (maybe if you bumped into a parent, game over, or something) basically a reason to want to walk instead of just run everywhere. Overall, fun concept, good job!

shawn42 says ...
Sep 8, 2015 @ 3:42am

I like the graphics and the feel for the game. The distance via light mechanic is pretty awesome. I got to the point where I wanted a challenge, so I started going as far as I could to tempt death... then died. :( Great art, good start, but the game needs a little more challenge.

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