Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Warrior Of Dragons

by Jesse Freeman - Jam Entry

Warrior of Dragons is a mix between an Dragon Warrior, Mine Sweeper and Combo Quest. As the Dragon, it's your job to find the heroes hidden in the land and kill them before they can stop your evil plans to take over the world.

Credits: Jesse Freeman (Code/Design), Andrew Sandifer (Art) & Sean McCracken (Music)

Downloads and Links


Ratings

#25Innovation(Jam)4.13
#32Overall(Jam)4.12
#46Fun(Jam)3.96
#108Audio(Jam)3.74
#127Mood(Jam)3.77
#222Graphics(Jam)4.00
#352Humor(Jam)3.12
#383Theme(Jam)3.63
#1752Coolness36%

Comments

madmaw says ...
Aug 25, 2015 @ 9:42am

I'm getting 404 pages for the webplayer and the webgl link doesn't load

Jesse Freeman says ...
Aug 25, 2015 @ 10:45am

Sorry about that. I fixed the WebPlayer link. The WebGL one should work but it takes a long time to load and only works on desktop.

ruerob says ...
Aug 25, 2015 @ 2:53pm

This game is awesome!!! I really want this for my desktop as a little minesweeperesque casual game when I'm thinking about my world domination plans!!! The sound and graphics are so well made and that whole game is so fun! I really have to thank you for this gem! The only thing that bugs me is the daily message that hides some of the gamescreen which makes me wait to click the lower fields!

Thank you very much for this little jewel!!!

Jesse Freeman says ...
Aug 25, 2015 @ 6:14pm

Thanks ruerob for the comment. I'm porting it now to other platforms and cleaning it up. Really pleased with how it came out. I also plan on putting a small delay on the messages before they pop up so you don't have it cut off some much but I noticed that too.

boardtobits says ...
Aug 25, 2015 @ 11:29pm

nice! like a reverse minesweeper meets rpg. love it!

blahgyn says ...
Aug 25, 2015 @ 11:29pm

i love the graphics. gameplay is adorable. gratz

Mothdan says ...
Aug 25, 2015 @ 11:49pm

Fun! It's a simple game but still difficult (I played on Medium). I had to click back all the way out to leave instructions but that's minor. This is a great submission for the theme.

Kep says ...
Aug 26, 2015 @ 6:50pm

Great work. Innovation 5/5!
(+1 vote for moving the message box.)

crucknuk says ...
Aug 26, 2015 @ 11:26pm

A good mix of differents gameplay makes this game not boring. I like the art direction (remind me of my chidhood with my gameboy). Nice job!

NIGIC says ...
Aug 26, 2015 @ 11:40pm

Got an IndexOutOfBoundsException on my first try, when the map loaded. Not too sure how to reproduce it: it was on Hard mode, and everything worked fine on the second try.

A minesweeper-like hint system would have been nice; reduce the randomness a bit. Got a map with roughly 6-7 tiles of grass; still managed to find 4 heroes through sheer luck, but it's a bit annoying to lose to a dice roll.

Assets are well made. Game overall is short but quite fun.

Good job!

Jesse Freeman says ...
Aug 26, 2015 @ 11:48pm

Thanks NIGIC for the feedback. There is actually a minesweeper-like hint system but it's subtle: grass is #0, trees is #1, hill is #2 and mountains is $3. I'll look into the OutOfBoundsException so thanks for pointing that out.

peterkirk says ...
Aug 27, 2015 @ 3:08am

I really like the mechanic you used for combat. It is simple but effective.
The music was good and same with the art.
If this was developed further more some more depth I'd play more of it.
Good work.

mzmiric5 says ...
Aug 27, 2015 @ 4:45pm

Art and music set a great mood for this fun game. I really enjoyed playing it, it fits the theme and the concept is really cool. Wish there was a desktop version available as well, but WebGL build worked well.

EncryptedCow says ...
Aug 27, 2015 @ 7:47pm

I loved it! This Quick Time action feature is awesome and innovative for this time of game. the graphics fit really well, so does the music. So far the game with the most replay ability that I played here. Got to go, I gotta play some more! Great job!

madmaw says ...
Aug 27, 2015 @ 10:48pm

Great polish on this one. Audio and graphics spot on.

Aug 28, 2015 @ 4:45am

Great entry! I really liked the style as well as the minesweeper-esque gameplay. Everything is very cohesive and fun. The minesweeper thing doesn't immediately read (got it from the discussion) but that's easily solvable. Good job by all involved.

Xanjos says ...
Aug 28, 2015 @ 11:52am

This was absolutely fun to play. I like the gameboy style graphics and I love how the battle minigame gets harder when your days start running out.

derr says ...
Aug 28, 2015 @ 2:45pm

Nice take on minesweeper!

jcwelgemoed says ...
Aug 31, 2015 @ 7:00pm

Very polished. Good combination of mechanics. Love the art style.
Unrelated: love your weekend code project books! :)

MaesK says ...
Aug 31, 2015 @ 8:41pm

Nice game, although the first time I got a hero right away and died without learning way too fast :P

igoramendola says ...
Sep 4, 2015 @ 4:20am

cool! it's simple but very well done. Nice graphics, good sounds and an interesting gameplay. I also liked the difficulty option :D

Seantron says ...
Sep 4, 2015 @ 4:36pm

I'm glad that I finished the music for this instead of finishing my own game entry, ha. But, really proud of being part of this team. Jesse did a great job on the game design and implementation. It's really fun.

SoloDuoTeam says ...
Sep 7, 2015 @ 6:58pm

AAAh 8 bit era... so damn good. Nice gameplay here!

NightShadow0 says ...
Sep 9, 2015 @ 9:08pm

My major grip with the game is the "X days remaining" message appearing every turn, it feels unnecessary with the day counter, and it's particularly annoying that it can't be skipped when you want to click on bottom tiles. It's a fun concept though, would like to see it expanded with more levels. Love the retro aesthetic too. Nice work!

mickanio says ...
Sep 10, 2015 @ 3:19pm

Awesome game! Would love to have more control over my ability to find heroes - feels a touch too chancy if you know what i mean. Great job!

DavidErosa says ...
Sep 11, 2015 @ 12:52pm

Cool game! A really original approach for the controls. Maybe this could be a nice mobile game?

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]