Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries


by Cake_Catastrophe - Compo Entry

Like The Thing, if the Thing was the protagonist.

Downloads and Links




Aug 24, 2015 @ 1:30pm

Wow, this is fun. and really intense at the end. Great job!

iossif says ...
Aug 24, 2015 @ 1:40pm

first i was skeptical but the dialogs and the tactical movement were really nice.

jojocanard says ...
Aug 24, 2015 @ 2:02pm

Very fun and tactical congratulations. I died many times but finally reached the end.

Aurel Bílý says ...
Aug 24, 2015 @ 3:08pm

I liked it, was cool that I could use the bodies as a meatshield.

peterkirk says ...
Aug 24, 2015 @ 7:34pm

Some of the sections were tough to figure out but satisfying when I did. I thought the dialogue was a nice touch.

belva1234 says ...
Aug 24, 2015 @ 8:35pm

Really great level design i love it...

TooMuchPete says ...
Aug 24, 2015 @ 8:35pm

I really enjoyed figuring out that I could use the soldiers as shields while I was feeding, I also liked that survivors would alert others -- it added a lot of challenge to the game. Great work!

Insality says ...
Aug 24, 2015 @ 8:37pm

Great job, it was beautiful to consume them all ;)

vividhelix says ...
Aug 24, 2015 @ 8:45pm

Nice litle stealth game, i really liked the kill mechanic. I found that I could push the red guard on the second level, not sure if that was intentional or not. Really enjoyable, well done!

Aug 24, 2015 @ 8:46pm

Really good take on stealth game

Aug 25, 2015 @ 1:41am

Wow that was really spooky for such a simple game. Good job! I wasn't entirely clear on what the guards could see or when they would move, but I guess that just made it more tense.

duskpn says ...
Aug 25, 2015 @ 8:27pm

That was really good! Great level design, too. I don't even usually like stealth games.

Using the enemies as a shield was a nice touch

Lou Byrd says ...
Aug 25, 2015 @ 8:28pm

The music pays nice respect to mr. Carpenter. :D

raducumiczzz says ...
Aug 25, 2015 @ 10:40pm

Fun and intense in the end. Amazing work. Congratulations

TLansdale says ...
Aug 25, 2015 @ 10:43pm

Cool use of the theme, fun too! Good job :)

tayl1r says ...
Aug 25, 2015 @ 10:47pm

I really liked this. Was a bit tricky until I realised you could eat people in front of their friends without being spotted as long as your character is behind cover, and that you could do it from above and below. Good stuff!

Xeke_Death says ...
Aug 28, 2015 @ 10:59am

Good job, quite a fun game..!

I may have exploited a few little things, like pushing red guys around...

Empyrealhell says ...
Aug 29, 2015 @ 9:35pm

Awesome stealth mechanics, without the tedium that normally plagues that type of game.

wdebowicz says ...
Aug 29, 2015 @ 9:58pm

At the beginning I was confused, then I started to have fun with it. It took me time to find out, that body of dead enemy can stop the bullets. Game is not so easy as it look. Nice!

Sep 10, 2015 @ 5:07pm

Excellent mechanics and tie-in to the theme. Very fun!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]