Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Jelly Terror

by Virtualwindow - Jam Entry

Mass multiplayer online battle arena hack and slash that takes place in Candy Land in the Colosseum of the fruit loop gods! Chop off the heads and limbs of your opponents and watch the goo fly. One Multiplayer arena map, and lots of hats!
Made by a tired but willing team of students at The Open Window Institute, all the way from South Africa.

Gameplay: https://youtu.be/G-73sBfnaKE

Follow us on twitter for updates: https://twitter.com/JellyTerrorGame
Or like us on Facebook: http://facebook.com/jellyterror

Original build here:
https://drive.google.com/file/d/0B-YxRiMn21EcdVBKX3RobG5aOTQ/view?usp=sharing

Find the latest build below.

Controls:

Attack: Left Click
Dodge: Right Click
Temporary boost: Left Shift
Move: W, S, A, D

Exit: Escape
Chat: Tab
Scoreboard: F1

Please set up your character before joining a match. You can do this through the Little yellow gummy bear button on the left of the server selection screen.

Downloads and Links


Ratings

#211Graphics(Jam)4.03
#352Humor(Jam)3.12
#437Audio(Jam)3.00
#449Mood(Jam)3.23
#563Fun(Jam)3.00
#576Innovation(Jam)2.94
#588Overall(Jam)3.14
#1027Theme(Jam)2.42
#1268Coolness48%

Comments

Leuthil says ...
Aug 25, 2015 @ 2:20am

Shame. Game seems really well made but I went to play and realized it's online multiplayer. No servers to join and trying to host for some reason didn't do anything :(

VoxelSquare says ...
Aug 25, 2015 @ 2:23am

Couldn't really play it, but I like the graphics.

alexrus07 says ...
Aug 25, 2015 @ 2:25am

Couldn't play either, like the other commenters.. Looks really good, though!

oxediusfex says ...
Aug 25, 2015 @ 2:25am

Can't join and can't host

Jimbly says ...
Aug 25, 2015 @ 2:28am

Unable to play, no servers online, could not host :(

JoseArias says ...
Aug 25, 2015 @ 2:28am

I cannot create the game! I put the server name and max player but nothing is happening. Any guess?

Virtualwindow says ...
Aug 25, 2015 @ 2:31am

Sorry Ludum Friends ,having trouble with online server, but will upload offline as soon as possible! Stay tuned though ,were just a tad bit tired.

DrPrettyPatty says ...
Aug 25, 2015 @ 2:34am

Like everyone else said, looks well designed but I can't join or make a game.

C

packetpirate says ...
Aug 25, 2015 @ 2:34am

No servers available. Can't play.

t4u says ...
Aug 25, 2015 @ 2:41am

No players, no game :(

... I want to kill some gummy bears

Croze says ...
Aug 25, 2015 @ 2:45am

4th game in a row I couldn't even play! I was excited for this one too :( the sound effects and graphics are intriguing

Virtualwindow says ...
Aug 25, 2015 @ 2:47am

Offline version available now. We'll hopefully have the online server running by the end of the week.

A_K_ says ...
Aug 25, 2015 @ 2:49am

Wish I can play it on mac or web player. Screenshot are cool so!

neuroaktivo says ...
Aug 25, 2015 @ 2:59am

+1

Aug 25, 2015 @ 3:00am

sadly i couldnt play it. but hey, nice menu. :D

Virtualwindow says ...
Aug 25, 2015 @ 3:01am

@A_K_: Will export a Mac version within the next few days :)

blurryroots says ...
Aug 25, 2015 @ 3:06am

Amazing art work! I dig the candy theme ;)
Managed to get a server hosted. Unfortunately no one joined :/
Looking forward to try again, when you fixed the server issues.

bouletmarc says ...
Aug 25, 2015 @ 3:27am

Graphics and Physics are nicely done, but the controls aren't, also the options menu won't open, it a multiplayer without servers so we play alone.

neuroaktivo says ...
Aug 25, 2015 @ 4:32am

coudnt find servers and noone joined :(

Halleflux says ...
Aug 25, 2015 @ 4:48am

Graphics look good, but multiplayer games entered into the LD all have the same issue... Nobody stays around long enough the play =\
The controls were a bit difficult too, figured I should bring that up. The graphics are amazing for the 72 hour time limit, though.

adsilcott says ...
Aug 26, 2015 @ 1:31pm

Got to play offline. I love the concept. Very funny and cool. The animations seem smooth and controls responsive. I had to reset though because I could not get out of the cereal swamp. Overall just a fun game and wish I could play it online.

colinn says ...
Aug 26, 2015 @ 1:35pm

I thought that the gummi look was really well done. Very impressive to have taken on the challenge of a networked game. I stuck around for 10-15 minutes but no one joined so I couldnt rate everything, but really strong effort here.

Lancelot Gao says ...
Aug 27, 2015 @ 1:05am

I love the Visual art.Amazing !

mubox says ...
Aug 28, 2015 @ 10:33pm

Graphics and audio seem good to me. But the game is not playable (until now). And isn't possible to return from the menus.

Aug 29, 2015 @ 2:42pm

gummy bears look awesome. Can't play: have a mac.

Sep 2, 2015 @ 10:39pm

Very nice visuals and UI! The movement controls are a bit difficult though, notability, the movement rotation seems a bit high.

nomand says ...
Sep 6, 2015 @ 1:03pm

Awesome production quality. Couldn't try it out with others, so can't really tell what gameplay is like. The jump is kinda glitchy, can't move forward and jump properly.
Looks really good, nice candy shaders!

Xanjos says ...
Sep 6, 2015 @ 3:10pm

Lag issues aside (Was playing from the UK), this was pretty fun to play. I loved the animations and I like how you can decapitate other gummi bears. Only gripe is that jumping seems a bit too high and there's no way of dodging in other directions (besides backwards).

RoundFork says ...
Sep 6, 2015 @ 3:19pm

Everything looks very well put together. The menus and ui look extremely polished! It's amazing all the outfits and skins you managed to get in here. I hope for the next LDJAM you guys come back and spend just a little bit more attention to the gameplay.

DarkwindMedia says ...
Sep 6, 2015 @ 3:38pm

Great game guys! Really great for a 72 hour effort. Technically the networking runs pretty smooth and the graphics are really awesome!

Of course in making something this large it leaves room for a few small holes. There were a few UI bugs in the main menu (clicking the character customize and then the join game has overlaps) and then there are a few cases where my mouse got stuck opening a menu in game, or if you start typing into chat you can't get out without submitting something.

The character is really great and I love the variety in weapons and animations. I do think there are a few funky bits when you try to do things like roll back (my camera would orient strange and then it would be hard to roll back and maintain facing direction)

And finally, just looking down the road, it would be great to have things like more feedback when you hit a player, or more feedback when being hit.

These are very small critiques and really are meant to be read with perspective to the quality and ambition of the game overall. You clearly demonstrate your talent for game development here. Well done!

ManuelGF says ...
Sep 6, 2015 @ 4:02pm

Can't play it right now, but graphics looks awesome.

Sep 6, 2015 @ 4:25pm

did need to run this over my graphics card, but runs pretty good, looks like a solid concept, i did however feel that the controls were a bit laggy and i would love to see my own health, and have a way to heal, i would love to see this be expanded upon.

things to note:
i did have to press refresh before a server popped up.
camera seems to be parented to an animated object wich makes the camera wobble the whole time(some what annoying/nauseating)

LeoM says ...
Sep 6, 2015 @ 4:39pm

Nice graphics in general, some textures bugs to fix and shader to improve but it's a good start. ;)
Camera tracking is a bit rough, after 10mn of play we may have a small headache.
I liked the interpretation of gummy bear bones. ^^
Some more bugs with the characters choice (I didn't had my hat :( !! ) and the mouse tracking when you are playing in windowed mode, but it's a jam so it's fine. ;)

SkullPixel says ...
Sep 6, 2015 @ 5:01pm

I enjoyed this, it was a bit laggy, but to be expected. I seemed to always be bleeding out of my butt, but that's okay 'cuz it's funny! ;)

pixzleone says ...
Sep 6, 2015 @ 5:13pm

Controls were a bit wonky and its hard to play as the camera follows the smallest move of the player. I would like it better with a camera that pointed the same way. Some kind of match ups and/or way to make it more competetive would be fun.
Really cool idea though, the graphics are really cool, the menu music is nice (make music for the actual game first next time?), and its really awesome that you managed yo create multiplayer.
Good job, keep it up.
Would be really cool to see more of this, refined Im sure you could make it to steam or something.
Once again, GJ!

Potato & Taco says ...
Sep 6, 2015 @ 5:13pm

This game has great potential!

UrbanHelsing says ...
Sep 6, 2015 @ 6:30pm

This looks amazing, but have big problems with the gameplay, the movement is jerky and could not find any weapons to test. The meny system, however, is top notch and you already have added customisable contents. Next time focus more on the gameplay before you think of the menues and extra content.

Pusty says ...
Sep 6, 2015 @ 8:20pm

Well I played a bit and I think this has a lot of potential! Fighting against the devs fun quite fun :D Nice entry

Polyganz says ...
Sep 7, 2015 @ 5:28am

can't join nor host. You should really make offline versions if you make a mp entry...

Sep 7, 2015 @ 2:48pm

Really pretty graphics. Couldn't figure out how to respawn or whatever after dying (by jumping off) when testing a server by myself. Really cool that you got customizable avatars in though, well done. :)

juaxix says ...
Sep 7, 2015 @ 8:20pm

Wow, ...gfx are glorious

HotBoxGames says ...
Sep 10, 2015 @ 11:23am

Had a run around in an empty server, seemed quite nice but the controls were quite unresponsive - especially jumping, it took a good whole second for the jump to register most of the time.

It really would have helped if you had time to create some bots to fight against.

Cute graphics, though!

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