Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Blood, The Monster is You

by mikethingsbetter - Jam Entry

This is short horror/thriller story created in twine. One of my first experiences working with twine. The story is not appropriate for ages under 18. With high warning, this story contains dark content and maybe unsettling to some readers. It has no affiliation with any events or real people. The entire story is fiction and should not be taken seriously.
This was created as part of the 'You are the Monster Jam' to highlight some of the narrative techniques for approaching delicate content.

Downloads and Links




Aug 26, 2015 @ 6:05pm

I enjoyed reading though this, it would have been good to have a few more choices to help engage the player, but I appreciate you were trying to tell a story to fit with the theme. Well done on your first LD!

Aug 28, 2015 @ 1:02am

Thanks a lot! Was really trying to expand the choices but its just doubled and tripled the workload at each choice. Some firm planning needs doing next time.

eddynardo says ...
Aug 31, 2015 @ 8:37am

The story was interesting and had really dark content.Nice one!Enjoyed this!

nassi says ...
Sep 10, 2015 @ 11:12am

Played trough it a few times to see most of the content. Somewhat disappointing that my choices didn't seem to matter all that much, but I guess it's no wonder since the setting only allows for a few rooms to be explored. The story, while short, was pretty interesting and in my opinion well written.

Paul Sinnett says ...
Sep 10, 2015 @ 11:04pm

This was a good use of the theme.

Chaosmore says ...
Sep 11, 2015 @ 12:24am

Second twine entry I played with the protagonist starts off with an amnesia for no reason.

Flaid says ...
Sep 11, 2015 @ 1:54am

It was a pretty decent story, but I was a little bummed that the different choices didn't lead to different outcomes.

Sep 11, 2015 @ 5:21am

- interesting story, I was riveted
- good take on the theme
- extremely linear, needs more branching to be called a proper game. even just one off things a player could examine for extra detail.
- multiple endings would help, at least a good and bad ending
- art was a good idea to help grab the player but doesn't match the story. maybe I missed it but I don't remember anything about a rose and it doesn't seem to make sense in the context

BlackQuiltro says ...
Sep 11, 2015 @ 2:45pm

I liked how well written it is and the use of the theme.
Needed more branching to really make it interactive (if it is too linear it is not really a game!)

athaclena says ...
Sep 11, 2015 @ 4:59pm

Very descriptive story, I have a lot of clear visual images while reading through it. It feels like it wants to be bigger than it is, but it's a really good start.

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