Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by chkkll - Jam Entry

In this dungeon crawler parody, you explore the purpose of being a monster.
The dungeon is generated procedurally with endless venturing parties..

Arrow keys to "MOVE"
Space key to "ATTACK"

Edit: Thanks a lot for all the comments and critics. Fixed the issues of enemies walking into walls and player moving into skull piles. I agree that game needs an ending or an award progression. Initial idea was to award player with a new hat for killing a bunch of enemies and let her/him examine their trophies in front of the mirror :)

Downloads and Links




Vacso says ...
Aug 25, 2015 @ 1:42am

Love the Dark Engine style to the game and the sounds are very classic styled.

graebor says ...
Aug 25, 2015 @ 1:44am

The visuals and the feel of the movement are great. It took me a really long time to find any enemies to attack, however - and when I did they promptly walked through a wall and out of my reach. But I enjoyed stomping around and being a monster regardless!

Mark Smith says ...
Aug 25, 2015 @ 1:45am

This is great! I love the art, especially how the groups of heroes have different classes as the old 4 party member dungeon crawlers had. The sound and music was pretty nice too. I would have liked to see a bit more variety in the scenery and enemies but overall it was really well presented.

benmcnelly says ...
Aug 25, 2015 @ 1:52am

I am in love with this style, the movement and playstyle are super nice and refined, just needs more game! I can see where you are going with this, and you should totes develop it out more.

chromebookbob says ...
Aug 25, 2015 @ 11:33am

The BEST game I have played this LD, the movement mechanics are SO clever and fluid and the art style is just amazing, I love that audio it is so satisfying. This could be made into a great turn based strategy type thing

Aug 25, 2015 @ 11:41am

I love the graphics and the atmosphere in this game! I also like the music.

lucentbeam says ...
Aug 25, 2015 @ 11:44am

The music, graphics, and movement all set a really nice tone! Great work :)

ManuelGF says ...
Aug 25, 2015 @ 11:47am

Interesting games. Graphic are amazing, I like how you used the sprites on 3D. Controls and gameplay are original too. It would be great if you keep developing it!

drakekin says ...
Aug 25, 2015 @ 11:52am

Loved the mirror! The whole thing felt right, the controls were nice and meaty, it had a very classic feeling to it.

nicotuason says ...
Aug 25, 2015 @ 12:09pm

Awesome! The little sway when you move makes it feel really good to play. I just wish there was a way for the adventurers to fight back, and some kind of end to the level.

camlang says ...
Aug 25, 2015 @ 12:10pm

The visual side and the controls are just amazing! Well done. The next thing would be to introduce some challenge. The enemies now don't even attack or present any danger.

JoJoX says ...
Aug 25, 2015 @ 12:16pm

Ennemies just go inside the walls a bit tricky. But very nice engine and art. Audio is great too. Well done.

RHY3756547 says ...
Aug 25, 2015 @ 12:20pm

The style of the game was really cool, I particularly liked the mirror. Controls and animation were really slick. Could have used some opposition or an end goal though, but it stands pretty well on its own. Cool & fitting music!

wallmasterr says ...
Aug 25, 2015 @ 12:21pm

realy fun , the art looks so nice , with the weird angles while walking and funny arms . Good game? Musics catchy too

ronsap123 says ...
Aug 25, 2015 @ 12:33pm

Awesome!! Really good!

Geckoo1337 says ...
Aug 25, 2015 @ 12:35pm

This is great! I love the aesthetic and mood which reminds me these old dunjeon quest games. The mirror was a pleasant idea. I want more. Thank you for this entry ++

bogdanmaier49 says ...
Aug 25, 2015 @ 12:54pm

I really liked the graphics and the feeling of the game. I played it for almost 15 mins which is great. I still fell like it needs an ending, at least for me never ended. Maybe you could add a way to die, or scoring system and timing, something to make you achieve something. Over all great game, keep it up.

Aug 25, 2015 @ 1:16pm

The movement feels so good. Great graphics and sound too. Who let all these level 1 adventurers in my level 9 dungeon?!
I noticed you can walk backwards through skull piles but not forwards (not that it has any consequence).

Namide says ...
Aug 25, 2015 @ 1:51pm

I like this graphics art!

mantis says ...
Aug 25, 2015 @ 4:02pm

LOVED IT! Beautiful, great music, easy mechanics. Could use a proper lose condition, but even without it it's absolutely amazing. Also, I noticed that you can walk through the pile of skulls... by moving backwards :D

JoshuaBurr says ...
Aug 26, 2015 @ 11:25am

Loved it. Everything looked great. I especially liked the feel of the movement.

Erlend Aakre says ...
Aug 26, 2015 @ 11:31am

really liked the atmosphere and graphics, I did end up aimlessly walking around for quite a while, with some updates to the gameplay mechanics this could definitely be a sweet little game

komjaur says ...
Aug 26, 2015 @ 11:31am

I should read description before playing because i looked for ending :D
graphics 5+

Druid says ...
Aug 26, 2015 @ 11:45am

Everything looks amazing! But as you said in description, game neets progression. Afrer 5 minutes i was seriously bored :/

shimage says ...
Aug 26, 2015 @ 11:53am

Very nice graphics and mood. I thought it was a very good idea to put a mirror in the first room. The movements are quite no stress. Great work!

allinlabs says ...
Aug 26, 2015 @ 11:55am

Maybe I'm missing something but... players can't attack you? Is there something to do other than killing them (too easily I would say) ?
I love the graphics and the bloody floor is freaking rad, the music is great too. But gameplay wise, something is missing

SojaBird says ...
Aug 26, 2015 @ 12:15pm

Hahaha that was a super funny game to play.
Even though it lacks some goal it is still pretty fun to explore the dungeon.

Good job!

madalaski says ...
Aug 26, 2015 @ 12:27pm

Gosh darn it, if this isn't the best game I've played in Ludum Dare so far. Fantastic art style, great music, incredibly fun gameplay and gives me the perfect feeling of being a monster. Very very well done.

Fantasieleben says ...
Aug 26, 2015 @ 12:56pm

It feels great how fast you can run, and how the camera shakes. The visuals are really cool, and the sound as well. There seems to be no answer to what the purpose of the monster might be - I think its a fun idea, but not so clear unless you read the description. Maybe you could somewhat comunicate such an idea by placing more mirrors in the game? That is the place for... reflection.

Techblogogy says ...
Aug 26, 2015 @ 1:56pm

The music, atmosphere and old school raycast 3d in this game is awesome. But, I feel like it needs a bit more challenge for it to be a bit more cooler. Other than that great work.

adsilcott says ...
Aug 26, 2015 @ 3:11pm

Oh man I love the "feel" of this game. The feeling of lurching through the corridors and the feeling of slashing at the adventurers. Great job!

Wevel says ...
Aug 26, 2015 @ 3:58pm

Love the movement and the mood, it doesn't seem like the parties attack you, which the should

MrMordem says ...
Aug 26, 2015 @ 4:14pm

Totally awesome, it controls great, the visuals are simple yet beautiful i dig the fact that this blends the tile based old dungeon crawlers with a more action oriented real time gameplay reminiscent of doom, with more content this will certainly be a super game, well done :)

sararyCow says ...
Aug 26, 2015 @ 4:24pm

I liked the pixel art graphics combined with 3D scenarios, and the music completes a very good ambience.

However the game is a bit empty of mechanics. Also found a bit tiring pushing up key every time to advance a square on the map, you should allow holding the key.

This is a good start engine for dungeon crawling games, it could become something interesting if it is developed.

Matzigon says ...
Aug 26, 2015 @ 4:41pm

Some walls are not rendered at all (WebGL version), and the adventurers not respecting the laws op physics (sometimes enter walls).
Would be much more interesting if the opponent would do anything besides moving. :) But the theme and graphics is strong. Good job.

Aug 26, 2015 @ 6:04pm

haha killing humanz never felt so satisfying :D

TailyILoveYou says ...
Aug 26, 2015 @ 6:37pm

Very cool game, I loved the art and the movement! Fantastic work!

Split82 says ...
Aug 26, 2015 @ 6:38pm

Perfect graphics and movement. Great job!

Mike Mezhenin says ...
Aug 26, 2015 @ 6:42pm

I'll be another person to comment that the game feels awesome.

bigbuggames says ...
Aug 26, 2015 @ 6:44pm

Great mood and use of the theme! love how the warriors look scared of you!

Josh H says ...
Aug 26, 2015 @ 8:03pm

Very cool game. The art and sound are well done and everything seems very polished. Nice work!

stevenlr says ...
Aug 26, 2015 @ 9:58pm

Finally a good game made with Unity! The graphics style is very cool. It's clear that you have mastered your development tools. The game plays very smoothly. It would be a great game with more mechanics, and the possibility of dying. Definitely enjoyed it! :D

Goutye says ...
Aug 26, 2015 @ 10:07pm

Visual and mood really well done, especially for a Unity game. Good job

Shaw says ...
Aug 26, 2015 @ 10:40pm

This game is marvelous, a fantastic graphical style, the movement and camera work is superb, it feels fantastic, looks fantastic, runs exceptionally well and is a really solid entry. Would love to see this expanded, more enemies etc. Nice job.

xvw says ...
Aug 27, 2015 @ 12:50am

This game really gives the pleasure of being a monster!! :D

The movement of the camera during each step, with sound effects, and music, and style ... it is already enough to make the game hyper fun to play!

I just saw... some heroes passing right trough walls... but after all the procedural generation it remains awesome! :D

Mase says ...
Aug 27, 2015 @ 6:32am

Looks fantastic. Clearly needs hats though.

peterthehe says ...
Aug 27, 2015 @ 6:51am

Really nice movement mechanics. The mirror was a nice touch!

Patacorow says ...
Aug 27, 2015 @ 9:29am

Awesome! The movement felt great, and the graphics just works.

Nikteddy92 says ...
Aug 27, 2015 @ 9:41am

Great graphic and funny gameplay, easy and smooth!

Arnage says ...
Aug 27, 2015 @ 10:36am

The visuals are great, but I also love the character movement, feels very smooth and satisfying.

Would certainly like to play more of this if you added more progression.

Aug 27, 2015 @ 5:18pm

Very very nice controls, love the camera movement and sound when you move, graphics are pretty good especially the group of heroes. There doesnt seem to be much gameplay though.

crucknuk says ...
Aug 27, 2015 @ 7:10pm

nice shot! I loved the graphics. you did a solid Jam ^^

Mr. Jif says ...
Aug 27, 2015 @ 7:31pm

Really cool style for this entry. Just wish it had more gameplay

Matt Hartley says ...
Aug 27, 2015 @ 8:49pm

Love the graphics, love the music, awesome game!

khahem says ...
Aug 28, 2015 @ 3:05am

Great graphics and rendering style, the whole thing feels very coherent.

Loved my first encounter with the heroes, they look so... heroic :D

NoWandStudios says ...
Aug 28, 2015 @ 10:53am

I fell in love with this game. Remminds me at "legends of grimcok" and all old-fashioned games that I spent time when I was a child

derr says ...
Aug 28, 2015 @ 3:23pm

Oh wow, you had me at "dungeon crawler"! Absolutely loved it! I laughed when I realised the enemies are the 4-party groups from Dungeon Master. :D

Any chance of getting my claws on the source code for this?

Twinters says ...
Aug 28, 2015 @ 3:44pm

I'm in love with the art. Very well done! The music is also really fitting. The fact that thel levels are generated is also quite nice. Great work!

Hippomancer says ...
Aug 28, 2015 @ 10:10pm

I would love to play a full game with this art style and movement system.

MinionStudios says ...
Aug 28, 2015 @ 10:31pm

Totally fun - I love how the camera is monster-high and the movements are so sweet. Good job!

Mach60KAS says ...
Aug 28, 2015 @ 10:37pm

I love how dynamic and alive the game feels - you've really captured the feeling of being a massive, powerful beast and I think that's an amazing start, What the game vitally needs though is a way to lose as well as either scoring or a win condition. I'm sure if I were the master of a dungeon like this, I'd want to fight foes who could pose a challenge!

I love the visuals and audio you've created for the game, they work so well! Great work guys, I'd love to see this fleshed out!

Chadivision says ...
Aug 28, 2015 @ 11:07pm

Very nice game! It has a great feel to it. The graphics, gameplay, and audio all work well together. I like how when you move the camera shakes around a little, and it makes kind of a "squish" sound. I would love to see this developed into a larger game.

euske says ...
Aug 28, 2015 @ 11:14pm

I've never imagined that cornering a group of brave adventurers was this fun. Mwahahaha

wooltech says ...
Aug 29, 2015 @ 12:17am

Looks great and plays smoothly. Doesn't seem to be any way to lose, but maybe that's not so important anyway. Especially when you're a huge blue tentacled blob.

mustaine says ...
Aug 29, 2015 @ 12:21am

Well done. Love the classic feel and the player movement is extremely polished.

DarkBoulevard says ...
Aug 29, 2015 @ 12:31am

Oh god, I loved this game! It's so immersive, it's just fun to walk through! This sould be made into a full game! :) Cheers!

Lacaranian says ...
Aug 29, 2015 @ 12:49am

I like the old first person square grid - it's been a while since I've really seen one of those. The walls didn't render in the WebGL version for me initially (Firefox 34), but worked in an updated version (39). A good feel to it!

el-pepi says ...
Aug 29, 2015 @ 1:37am

Great game feeling. Very good graphics and movement.
Really needs a win/loose condition.

Aug 29, 2015 @ 11:06am

I really liked the art and feel of the game. As you say, it would have been nice to have an aim or some reward. Even so great game.

pirate_shell says ...
Aug 29, 2015 @ 2:06pm

The presentation was lovely! The simple, yet well execute aesthetic was fantastic and the music as simple as it might be, added a lot of atmosphere and didn't get annoying even though it was only a couple of notes. The movement was done very nicely and I liked the mirror effect. The game would have benefitted from some more challenge and rewards however. Perhaps a way for the enemies to actually hurt you? Other than that, very nice entry!

Dizzyman572 says ...
Aug 29, 2015 @ 6:29pm

This game was cool! Loved going around and slaying venturing parties. The graphics had a nice wolfenstein-like art style with a little camera bob for flavor, and that mirror was pretty cool. :D 5/5

EwChap says ...
Aug 29, 2015 @ 9:45pm

Music and feel of this one is very nice.

radmars says ...
Aug 29, 2015 @ 10:31pm

Nice graphics! Controls felt a bit weird, not being able to hold down any buttons but being able to mash them as fast as you want is a bit strange. With some more fleshed out gameplay this could be really great. Nice work!

Omiya Games says ...
Aug 30, 2015 @ 1:20am

Very polished dungeon crawler. Very easy to get lost since every room looks the same. Would have been more fun if a health system and game over was implemented. Being an immortal monster isn't exactly what I would call fun (though I understand the time constraint).

Very impressive work. Hope to see it done!

superfreak says ...
Aug 30, 2015 @ 1:22am

Loved the art-style and the adorable squishy noises (not to mention the awesome music). Such nostalgia to the old dungeon crawlers I used to invest significant portions of my time into :P

Aug 30, 2015 @ 3:54am

Very well made! So far there doesn't seem to be a goal, but this has a lot of potential. The style and mood of the game is excellent!

rnlf says ...
Aug 30, 2015 @ 4:54pm

Finally a cool Unity game. Those are very rare! And this one is especially cool. The movement swing feels very monstery, the art style looks like an actual raycaster...

Too bad there is no ending or score or even enemies fighting back.

Empyrealhell says ...
Aug 31, 2015 @ 3:01am

I really like the art style and movement, though it does remind me why minimaps became so ubiquitous. It would have been nice to have some sort of goal or progression, but as it is it was fun to just slaughter bands of adventurers.

jcwelgemoed says ...
Aug 31, 2015 @ 6:27pm

Lot's of potential I think. Gets a bit tedious in current form, but with some polish could be something cool with more variety in adventurer parties or perhaps select various monsters with variable play styles.

freaknarf says ...
Sep 1, 2015 @ 6:16pm

Nice little parody ! it could be awesome with some difficulty and some goal ...I loved gamefeel and visuals, I miss this feeling in first person games ! good atmosphere, nice sprite work, i wish it was not a parody :)

zatyka says ...
Sep 2, 2015 @ 2:52am

Very nice, with lots of polish, I just wish there was more to it. I hope you keep working on it.

dukope says ...
Sep 2, 2015 @ 4:29am

Those poor, scared, doomed SOBs.. Loved it.

Frump says ...
Sep 4, 2015 @ 4:08am

That was fun. Great art and music. The attack animation and camera bobbing really helped add interest to the first person dungeon crawling.

Joror says ...
Sep 5, 2015 @ 11:09am

Cool start to a game. It just needs a goal. Even a 'kill all parties' would have done. :)

bombjack says ...
Sep 6, 2015 @ 8:02pm

very nice entry. could be improved with more adventurer diversity. not really challenging: I wasn't hurt by the heroes. Is it intended ? The ambience is amazing. This could become a great game. I love dthe detail like the mirror and the way the monster moves in the dungeon. Great audio too.

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