Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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McTremson Bar

by collaboration - Jam Entry

Controls: mouse, you just have to use mouse for everything.​
You need all endings to completely finish the demo.
Shut down dialogue cloud - just click on it.
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Hey everyone!

We would like to introduce our LDJAM33 game - McTremson Bar!

It's a dark but funny point'n'click noir pixelart quest with jazzy score, that will bring you back to the...well, to the old times, yeah, old times with classy gentlemen and beautiful ladies.


So, you're here, in the bar. What you supposed to do? Same stuff as usual of course - drink, chat with someone, pickup girl maybe, just have fun! But wait, where is the monster, oh, you will find it out soon, very very soon ;)


Sure, there are bugs here and there, but anyway - you can open all endings in this demo, and we'll be really glad to hear some feedback from you guys!

Credits:
The game is result of collaboration of two teams - Ars Longa Games and MetalBear (@MetalBearDev)
Dmitry Petyakin (@ElMetallico1) - idea, music, creative
Aynur Kudashev (@Todo_Asano) - art, graphics, creative
Akim Kasabulatov (@snake302) - code, creative
Artyom Frolov (@AvisBiax) - creative, support

Downloads and Links


Ratings

Coolness100%
#31Audio(Jam)4.14
#96Mood(Jam)3.87
#97Graphics(Jam)4.34
#431Overall(Jam)3.32
#723Humor(Jam)2.40
#739Innovation(Jam)2.74
#766Fun(Jam)2.72
#917Theme(Jam)2.82

Comments

rotpar says ...
Aug 25, 2015 @ 7:40am

I love the art style. Nicely done!

DruhinM says ...
Aug 25, 2015 @ 7:43am

Art is good

Caspila says ...
Aug 25, 2015 @ 7:44am

Really liked the mood and the art.
Had a bit of problems interacting with stuff though. In the end I was just clicking everywhere until something happened.

Good job for a jam, would love to see it more polished.

collaboration says ...
Aug 25, 2015 @ 8:18am

Thanks for feedback guys!
Caspila
Thanks man, we know these issues, and we will surely fix'em later, btw - your game is great :)

Manou says ...
Aug 25, 2015 @ 8:32am

Liked the art!

Druid says ...
Aug 25, 2015 @ 9:10am

Wow At first i really did not know what to do! But after some clicking on everything, i really enjoyed that old bar mood!

Nikteddy92 says ...
Aug 25, 2015 @ 9:36am

This is probably the best entry i saw so far.
The gameplay idea of repeat the day more time to discover the secrets and the moves you have to do is great!
Nice graphical style. BEST MUSIC SO FAR! AND GREATEST MOOD!
Well done!

peterkirk says ...
Aug 25, 2015 @ 9:46am

Good story. I was able to get every ending except for one.
A faster walking speed would have been nice.

Arche-san says ...
Aug 25, 2015 @ 10:55am

Nice art and good atmosphere. Best seduction lesson ever : make here "fall" in love.

Halfbus says ...
Aug 25, 2015 @ 12:36pm

Nice art and music, but most objects don't respond to click at all(

congusbongus says ...
Aug 25, 2015 @ 12:38pm

Excellent music and graphics, well done!

A_K_ says ...
Aug 25, 2015 @ 1:16pm

Pixel art, cute! Hope the character was able to run :D

Tortoise says ...
Aug 25, 2015 @ 1:28pm

Amazing job! Excellent visuals, audio and some fun little writing!

Had trouble finding 2 of the endings. would love to see more polish too.

Saf says ...
Aug 25, 2015 @ 1:38pm

I got lost in the gameplay, was clicking everything to see if something happens. The art was fantastic, so was the audio!

adsilcott says ...
Aug 25, 2015 @ 2:28pm

What a great game! Awesome atmospheric artwork and cool use of music as an element of gameplay. I managed to get all the endings. Playing it kind of reminded me of the movie Groundhog Day :)

belva1234 says ...
Aug 25, 2015 @ 2:53pm

i don't understan how to move

belva1234 says ...
Aug 25, 2015 @ 2:54pm

great game :) love the art

collaboration says ...
Aug 25, 2015 @ 2:57pm

@belva1234 Thank, for movement you shold use your mouse.

collaboration says ...
Aug 25, 2015 @ 4:56pm

Thanks for feedback, guys! It welp us a lot to improve the game!

Aug 25, 2015 @ 11:50pm

Beautiful graphics and music, I still need to get one more ending. Great stuff!

vividhelix says ...
Aug 26, 2015 @ 5:07am

I got two out of six endings, nice way of conveying that. Great job overall, nailed the mood!

Aug 26, 2015 @ 10:03am

Really nice atmosphere with all that jazz... But the walking pace is a annoyingly slow and rather clueless on what to do (already interacted with all objects marked with an arrow).

Drunkteam says ...
Aug 26, 2015 @ 10:08am

The only two things I can interact with are the music thing and the newspaper :-(.The woman just stops and calls me a pervert, but doesn't do anything either! I love the mood, pixel-art and sound, but I don't get what I have to do.

Literal Games says ...
Aug 26, 2015 @ 10:13am

I loved the music! It was sometimes quite hard to find out what to do, though.

collaboration says ...
Aug 26, 2015 @ 10:15am

Drunkteam - don't forget about bottle near newspaper :)

Will Edwards says ...
Aug 26, 2015 @ 11:10am

Excellent! I'm not sure I progressed very well or very far, but spent a happy long time clicking around. Was disappointed I couldn't be a monster and set the lady on fire after dowsing her with alcohol; I asked the barman for matches and even a napkin to use as a wick...?

collaboration says ...
Aug 26, 2015 @ 11:14am

> couldn't be a monster and set the lady on fire after dowsing her with alcohol
Lol, that's really cool idea, we should think about that, thanks a lot, man!

peterthehe says ...
Aug 26, 2015 @ 11:26am

Moody, beautiful game; a little more instruction would be helpful though...

g_o says ...
Aug 26, 2015 @ 11:56am

WOW the mood was perfect!
The jazz was also beautiful, did you play or used some program? Although I don't know if it's a bug or just too difficult but nothing changes - I keep spilling the bottle she never wants my help and it doesn't matter what I say just wierd stuff come up in the news paper like: "Metal in the center of the city" Do you mean the robot?
But isn't it YOU are the monster? I feel like there's a twist I yet discovered; still pretty nice entry!

bloomingbuds says ...
Aug 26, 2015 @ 12:00pm

Very nice entry! Great art and atmosphere. The gameplay was a bit slow, but still caught my attention. Good work!

collaboration says ...
Aug 26, 2015 @ 12:10pm

g_o
Thanks for feedback, man! I used Miroslav Philharmonik and Reason 5 mostly to compose these tracks, also it was my third and fourth tracks in modal jazz (I wrote a lot of jazz earlier, but not modal), and I am really glad that you liked it :) And yeah, all those things looks like a bug, we will check it out, and sure - plot needs more work on it, so we will try to explain everything better in next versions.

DrZanuff says ...
Aug 26, 2015 @ 12:11pm

Good mood and art. Music fits perfectly. This game could be expanded to something very good!

Aug 26, 2015 @ 12:18pm

Nice game!
Sometimes its difficult to make the story advance.

wg_phancock says ...
Aug 26, 2015 @ 12:33pm

Great mood music and artwork, and an intriguing setting/story!

I felt like the character walked a bit too slow. I spent a lot of time just waiting for him to walk over somewhere. Also the dialogue boxes were a little odd to interact with; I kept walking when I tried to click them. It felt like you should be able to click anywhere on the dialogue box to clear it and the character's actions would be "paused" by them.

Overall a great entry!

collaboration says ...
Aug 26, 2015 @ 12:38pm

g_o
Oh, now I got it, yes, you need to do something, and only after that she would talk to you, there is no bug here :)

collaboration says ...
Aug 26, 2015 @ 12:41pm

wg_phancock
Thanks for feeback! This was really helpful!

derr says ...
Aug 26, 2015 @ 1:01pm

Gentlemen, this game is very impressive! The graphics, the audio, the mood, everything works together to tell a story. I got really immersed in this. I will play it again tonight with a glass of Ardbeg in hand. And I might consider making love to my spouse while listening to that velvet soundtrack.

Possible bug: I'm not sure if this is a bug or not but in one of the cycles the barkeeper says "Oh there is no Whiskey" but then doesn't leave the room. The game doesn't progress any further from that point and clicking doesn't trigger any events.

crucknuk says ...
Aug 26, 2015 @ 1:29pm

Nice Art and music. You should speed up movement speed a little

collaboration says ...
Aug 26, 2015 @ 1:32pm

derr
Oh,thank you, good sir, we truly appreciate it! We would also recommend you finest cuban cigars to make this evening unforgettable!
Yes, what happened to you is certainly a bug, we will explain this rude barkeeper how to handle a noble gentleman! We are really sorry for him.
Best Regards,
Collaboration

thomaslean says ...
Aug 26, 2015 @ 1:38pm

Arts are awesome !

Shaw says ...
Aug 26, 2015 @ 2:26pm

Excellent art, story engrossed me straight away, lots of fun.

alkazar says ...
Aug 26, 2015 @ 3:10pm

Nice!

Aug 26, 2015 @ 3:28pm

Nice mood and music!

pirate_shell says ...
Aug 26, 2015 @ 5:47pm

The music was outstanding and the graphics were great. Those two things were the main contributors to this game's awesome mood. It really captured that Noire feeling. The gameplay was also interesting, with loads of replay value due to the different endings. However, a way to speed things up on repeated playthroughs would have been nice. Perhaps just a faster movement speed? And the dialogue system I feel could have benefitted from being something a little more standart than the click on the speech bubbles to close them. Other than those small issues this was one of the best enries I have seen so far!

Josh H says ...
Aug 26, 2015 @ 7:35pm

Great visuals and sound. Nice job!

EwChap says ...
Aug 27, 2015 @ 3:59am

Nice style and music. Game was a bit confusing and some of the text bubbles looked like they came up from the player not the lady which was a bit off. Walking also too slow.

xvw says ...
Aug 27, 2015 @ 5:45am

Excellent Game Art. Iv play yesterday, but i think it a little bit slow. Thanks for the game !

ruerob says ...
Aug 27, 2015 @ 5:54am

Art and audio is great on this game! When you make the gameplay better it could be a really impressive game! Good work on this!

Dizzyman572 says ...
Aug 27, 2015 @ 6:15am

You know I really liked this game. It had a great art style, loved the music. The only problem I really had with this game was more of a me thing than you a thing. You see, I ended up believing that I was on some linear track of gameplay where the nights just so happened to be oddly familiar. Seriously, never once did I think to myself I actually beat like 50 times. Therefore, if you decide to keep working on this game (which I hope you do, I'll be sharing this game on Twitter), please add the words, "The End" on each of your endings for stupid people like me.

Sunflower says ...
Aug 27, 2015 @ 9:01am

Alright, managed to get all the endings somehow.

The yay:
- art + audio = mood
- multiple endings
- various dialogue options

The nay:
- really slow movement, making repeated playthroughs a pain after a while
- sometimes I felt like the font was off (particularly visible in "What the hell is going on" dialogue option; double "l" looked like a bold vertical bar)
- I still can't understand what *exactly* happens when; e.g. if there's any point of the "did you see anyone strange?" guy or why "put the cent" results in that ending; I can't even tell if it's because the game is unfinished or it was an intended ambiguity; the full version would probably help, I guess?
- woman's walking animation looks kinda weird O.o"

Also, if I were to pick a point where the use of theme is the most clear, I'd guess that'd be terminator ending (when you agree to come with that robot guy). At least I imagine that the main character destroyed the terminator and that's where the pile of metal came from.

collaboration says ...
Aug 27, 2015 @ 5:42pm

Sunflower
Thanks for feedback! Yeah, sure, there are bugs, we just weren't able to make 100% working version, sure, in full version we will fix all these things to make story more clear, once again - thanks for feedback, it was really heplpful!

Hamsternator says ...
Aug 27, 2015 @ 8:02pm

Very nice point and click game =D
I wish it was clearer what objects you could interact with and what you couldn't at the moment. Took me a bit before I realised the different colors on the little pointer things =)

Really nice jam entry ^^

Aug 27, 2015 @ 11:23pm

Really nice graphics and audio! Would love for it to be a bit quicker though

Grahhhhh says ...
Aug 28, 2015 @ 12:28am

You know... there's only so many times a video game girl can reject me before I WANT her to get video game killed.

OK, so you reeled me in, I was captivated, and I couldn't find 2 of the endings. I tried every combo I could think of and played multiple times, but couldn't do it. Loved the game, wish I could've seen the rest.

Felipe Tasca says ...
Aug 28, 2015 @ 1:43am

Really cool art style. It's amazing, really. I could not finish the game, but I'll try more. Btw, you said my game not have a sensitive controls, can you be more specific? I don't get it.

collaboration says ...
Aug 28, 2015 @ 5:37am

Felipe Tasca
Thanks for feedback, yeah, sure, I can explain - I click on the arrow, and the boss put his hand down not at this particular moment, but after small delay, so this dude who's trying to kill me could run away.

collaboration says ...
Aug 28, 2015 @ 6:24am

Thanks for new feedback, guys, we will sruely fix all these stuff that you mentioned :)

LeafThief says ...
Aug 28, 2015 @ 7:40am

The score was really good and silky smooth jazz - who doesn't love that. So the music alone blew me away. Of course a score like that combined with the good pixel art sets a nice mood.
I think that the game (mine too btw.) suffers a little from interactions without feedback but overall really good entry!

Patomkin says ...
Aug 28, 2015 @ 12:28pm

Ok, I've finally got all the endings. The best things about the game was your music and art style. The worst - very slow overall speed making multiple playthroughs a pain in the... neck. Oh, and I also didn't understand how the things I did affected the endings in any way. Specifically with the lady - I clicked on something - boom! - newspaper. What? How? I don't know.
Overall a very good entry and I'm sure that in final version you'll achieve full clarity :)

superfluous says ...
Aug 28, 2015 @ 1:14pm

The graphics and the music were great. Probably best pixel art I've seen this jam.
The walk speed is too slow, and I had to give up because there just isn't anything obvious left for me to click on and I can't leave. The bartender is gone, and all I have left is a bottle to sip and a jukebox to touch.
The premise seems really cool and the appearance is top notch.

Jani Nykänen says ...
Aug 28, 2015 @ 4:27pm

Wonderful, personal visual style and audio.

guoboism says ...
Aug 29, 2015 @ 12:22am

The music is great! The art is nice! But the clickable object are too few. And I am confused: when the exit could be clicked? Is there real time running and event are time based? I don't know how to proceed the game.

aaronsnoswell says ...
Aug 29, 2015 @ 3:26am

Great mood, music and graphics guys! Unfortunately I couldn't figure out some of the endings and the story line wasn't very clear to me. The pixel art font on the news paper was a little too small to read!

logiclogue says ...
Aug 29, 2015 @ 10:40am

Really like the art style and the music, good job!

NoWandStudios says ...
Aug 29, 2015 @ 11:28am

The music make a incredible atmosphere, this help to hace a incredible mood! Congrats!

gillenew says ...
Aug 29, 2015 @ 8:45pm

Very well done, nice job on this game!

wesley werner says ...
Aug 30, 2015 @ 5:04am

I am glad to see another point-and-click adventure game! But felt there are no logical connection to progress the story. It was all a bit of random clicking until the next thing needs to happen. Nice clean art though!

Drunkteam says ...
Aug 30, 2015 @ 11:40am

The art and the music are excellents!

applejam says ...
Aug 30, 2015 @ 12:11pm

I loved the art, but did not understand the idea.

jofra says ...
Aug 30, 2015 @ 2:58pm

I got a bit lost in the gameplay :S but loved the mood it have an awesome atmosphere.
Great entry!

Aug 30, 2015 @ 3:02pm

Fantastic entry! Congrats guys!

zuurr says ...
Aug 30, 2015 @ 4:01pm

great music, art, and atmosphere. whoever did the art is seriously talented.

the game seems to have some bugs however. it seems that sometimes you can get it into a state where it will not progress, usually when i click on something immediately after something else starts (this is not due to any dialogue cloud).

bigbuggames says ...
Aug 30, 2015 @ 8:19pm

Really nice art. The walking animation felt a little weird. I had also problems interacting with the objects. I would like to see that game moving forward. Keep up the good work!

Aug 30, 2015 @ 8:59pm

Love the graphics, couldnt figure out what to do! I included it in part 11 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/ypxK5QAWPFI

MiniBobbo says ...
Aug 31, 2015 @ 2:46am

Echo all the comments on the mood and the music. It was wonderful. Also echo the comments on the walking speed.

It looks like the events that happen are random each time. So every playthrough can be different. That is nice in that it makes the game more replayable, but it is frustrating when I'm searching for endings.

Wonderful job!

collaboration says ...
Aug 31, 2015 @ 6:04am

Thanks for feedback, guys! So the main issue is - there is no explanation of what you supposed to do next, we will surely fix it in final version.

SlayerEXE says ...
Aug 31, 2015 @ 8:29am

Great music, better art. I wish I could run, sometimes it gets a little slow, but great anyway.

Aug 31, 2015 @ 8:37am

The art is fantastic! I wish the protagonist walked a bit faster, though, and it was a little bit confusing at times.

magenta says ...
Aug 31, 2015 @ 2:16pm

Wonderful atmosphere, the music really ramped up the style! Wish there was a way to notify how many endings I got, maybe during the end sequence? Ooh and the character went into an epileptic fit when he walked to the next orange arrow until I closed the dialogue box.

Mekuri says ...
Aug 31, 2015 @ 4:54pm

Awesome game. Great mood, great tunes, and great graphics.
The movement was a bit slow, especially when playing over and over again. I really tried, but failed to get the last ending. I also only managed once to not get the "I'm busy" answer from the woman, I suspect my missing ending may be in that direction.

IT took me a while to figure out, but it was well worth the trial and error.

You did a great job!!

gmaker says ...
Sep 1, 2015 @ 11:02am

loved art!

Mase says ...
Sep 1, 2015 @ 5:50pm

The scenario is intriguing, and it's interesting how things seem to occur randomly.
The graphics are nicely drawn but the animation often seems placeholder-ish. For example when the woman slips and her sprite is just rotated 90 degrees while she continues walking.

g_o says ...
Sep 1, 2015 @ 6:17pm

@collaboration:
Thanks for answering =]
Keep composing :P

bombjack says ...
Sep 2, 2015 @ 6:10pm

The music is amazing. The gameplay is repetitive but fun anyway. Nice entry :)

Sparrow says ...
Sep 3, 2015 @ 3:33pm

Awesome work guys! Really great atmosphere!

collaboration says ...
Sep 4, 2015 @ 6:32pm

Thanks guys! We are really glad to hear your feedbacks!

AlexFili says ...
Sep 5, 2015 @ 11:48am

The art style was nice and in particular, the music was of high quality. I think the game world seems developed and the characters are interesting. Some parts are a bit repetitive perhaps but it is a very well made game.

BuffaloPhil says ...
Sep 6, 2015 @ 2:41am

Great looking game!

dollarone says ...
Sep 6, 2015 @ 8:59pm

Great mood! Absolutely amazing music. Very good graphics.

However I could never get the lady a drink. Watch some replays on youtube and I follow the exact same order of events. Hence, couldn't get all the endings. Sadface.

fdslk says ...
Sep 9, 2015 @ 3:35pm

Wonderful idea and lovely idea and story; Probably one of the best games in this LD

collaboration says ...
Sep 9, 2015 @ 5:21pm

Thanks a lot guys!

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