Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Monstrosity

by celsyum2 - Jam Entry

Hey. Second game. Though not finished fully , but main target reached - analyzed audio data and according to it placed bombs where its necessary.

Target: collect as many scores as you can. Also post scores in comments bellow, thanks.

Audio is from https://www.youtube.com/watch?v=1hLll5D9NYY , so a big thanks and go to check him.

ARE YOU A MONSTER ENOUGH TO DESTROY THE WORLD ?

timelapse: https://www.youtube.com/watch?v=cCDVvyscLUU

Downloads and Links


Ratings

Coolness60%
#427Audio(Jam)3.03
#835Innovation(Jam)2.60
#852Humor(Jam)2.11
#1001Graphics(Jam)1.94
#1028Mood(Jam)2.14
#1069Theme(Jam)2.13
#1071Fun(Jam)2.07
#1120Overall(Jam)2.10

Comments

filiph says ...
Aug 25, 2015 @ 8:50am

I expected the bombs to be at the drops (or at least beats) of the track, but it seemed quite random. Maybe I'm missing something. Audio 5/5 :)

Galvesmash says ...
Aug 25, 2015 @ 2:30pm

Killed 34466720 humanoids, want to kill more... in the game! :D

peterkirk says ...
Aug 27, 2015 @ 7:54am

I was hoping the game would sync up more with the music. Like dropping the bombs to the beat or the background changing to match it.

Feetsalot says ...
Aug 27, 2015 @ 6:55pm

How is this game analazying the music (i.e. where and when does it know to place bombs?) I got a little confused. Great music to go with the mood though. Probably should be a consequence to clicking too early or late

FerraWare says ...
Aug 27, 2015 @ 6:58pm

Nice game! Keep at it!

xvw says ...
Aug 27, 2015 @ 7:00pm

Is there a sync with the music? I didn't noticed with which parameter, but I like the try!

Croze says ...
Aug 27, 2015 @ 7:00pm

The game wouldn't load for me, just a blank white screen :(

farnsworth2 says ...
Aug 27, 2015 @ 7:01pm

The music is well done, but the positioning of the bombs seems strange. A lot of the time it doesn't match up with anything noticeable in the music, and just leaves me clicking randomly. A more accurate 'drop here' marker would be useful as well. The game mechanics don't seem very strongly linked to the theme of being a monster.

Aug 27, 2015 @ 7:01pm

couldn't find the connection between the placement of the bombs and the music. and regarding gameplay - is there any reason not to just clock all the time?

Lonely Vertex says ...
Aug 27, 2015 @ 7:15pm

The background was very uncomfortable for my eyes, especially the top black part.

crucknuk says ...
Sep 13, 2015 @ 10:46am

The background is a bit off maybe, the music didn't fit, but it was nice. I didn't get the gameplay very much but you made an entry so yeah i will leave you a comment :)
Maybe you should have expanded the idea a bit more.
Keep up!

MercuryXGames says ...
Sep 14, 2015 @ 10:01am

interesting choice!

Literal Games says ...
Sep 14, 2015 @ 11:32am

The placement of the bombs almost fit the music, but not quite. Great idea for a rhythm game though.

Pantoufle says ...
Sep 14, 2015 @ 2:36pm

Didn't feel like the bombs sync with the music. Also why could I click at anytime (even without bombs) and get away with it (no malus) ?
The music was great and the game works well. I enjoyed it!
Great job!

celsyum2 says ...
Sep 15, 2015 @ 8:21am

thanks for feedback.

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