Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Frank Smash!

by daydreamcorgigames - Jam Entry


Walk: A and D
Jump: W or K or Spacebar
Smash: J

The game was done within 3 days with a few pauses here and there. Aside from the audio, every thing else was done by the team from scratch. Not completely polished, but hey, it is something.

The game was done in Unity3D, and all pixel arts are created in Adobe Photoshop. The music is Thrift Shop ft. Malkamore 8-Bit Remix by RedSauce117.

We like feedback. So, leave us a comment! Thanks!

Downloads and Links




orukinawa says ...
Aug 24, 2015 @ 5:53pm

Good job! Loved the doge haha

spatanz says ...
Aug 25, 2015 @ 5:01am

I can't kill any Hooman and get the score, I just can walk and jumping around, is there a bug?

Aug 25, 2015 @ 6:37am

@spatanz Try pressing "J" to attack if you didn't know which button before.

Silverfyre says ...
Aug 25, 2015 @ 2:17pm

Nice, would be more satisfying if there were no delays when moving while smashing.

Shina69 says ...
Aug 25, 2015 @ 3:54pm

Agree with silverfyre about the delay, but maybe it would turn it too much OP. Nevertheless, doge could give it some halth boosts oncein a while like a brain milkshake! Overall great graphics and soundtrack.

voidstar33 says ...
Aug 25, 2015 @ 4:37pm

Nice art and animations, like the cat in the window. Could have been more challenging.

JakeL168 says ...
Aug 25, 2015 @ 4:49pm

Ha, I love how when you perform smash, soldier from far away would jump a little as well.

lanestp says ...
Aug 26, 2015 @ 3:07am

Absolutely gorgeous, really neat pixel art. Gameplay was a little quirky. I kept not being able to jump over the bullets because of the stupid roof. Kind of made me feel like I was restricted to the middle third.

jphelps says ...
Aug 26, 2015 @ 3:21am

like the art and animations

Aug 26, 2015 @ 4:26am

I fucking love the doge in the background <3

Aug 26, 2015 @ 4:32am

really nice graphics.

Tortoise says ...
Aug 26, 2015 @ 9:56am

I like the visuals, controls need work though. They don't feel quite right.

Chris M says ...
Aug 26, 2015 @ 10:23am

It's been a long time coming, but finally someone made a game where you can Frank Smash humans to Macklemore, while a very cat passes comment.

Aug 26, 2015 @ 12:32pm

Well made game, love the music! I included it in part 6 of my Ludum Dare 33 Compilation video series, if you would like to take a look :)

ruerob says ...
Aug 26, 2015 @ 12:49pm

Very well made game! It was fun playing it! I like the monster design and the other characters! They look very nice! Good style! Thank you for this game!

derr says ...
Aug 26, 2015 @ 1:57pm

Impressive artwork! Input-wise, the slash should come a bit quicker after pressing. It feels unresonsive the way it is now.

rudra says ...
Aug 26, 2015 @ 2:40pm

Liked the nice art style, well done !

peterkirk says ...
Aug 26, 2015 @ 8:16pm

I like the art and the animations. It was simple but fun.

Kassimkot says ...
Aug 27, 2015 @ 2:10am

interesting concept. the scores sometimes doesnt update though.

collaboration says ...
Aug 27, 2015 @ 9:34am

Wow much graphics such music wow would play wow

uvwar says ...
Aug 28, 2015 @ 3:50am

Wasn't sure if you could jump to the tops of the buildings or not, but that didn't stop me from trying!

OnionBlaze says ...
Aug 29, 2015 @ 1:40pm

Love the visuals, especially the little details in the background, ahaha. Smashing doesn't feel too satisfying. Maybe some screenshake and a better sfx for it will do? Other than that, good job! :D

ManuelGF says ...
Aug 31, 2015 @ 9:54am

Smashing action retards a bit, but nice game. Graphics are beautiful, good idea and lovely doge

ALobker says ...
Sep 2, 2015 @ 8:54am

This game made me very cheerful. It's the art, music and sense of power. I hulk-smashed a tank!

tweedle says ...
Sep 2, 2015 @ 9:21pm

Solid gameplay! Graphics look great, and I love the 8-bit rendition of Thrift Shop. Everything works really well together.
Great job!

james.h says ...
Sep 11, 2015 @ 10:44am

Fun game! Had a nice difficulty and art was cool. Good job. :)

crucknuk says ...
Sep 13, 2015 @ 10:43am

The pixel art and the animation was amazing! :)
made me remind of metal slug at some point :P

well done with your little game, just loved the corgi too!

Patomkin says ...
Sep 13, 2015 @ 11:18am

Bonus points for "Thrift shop" :)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]