Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Decimation

by MagentaGames - Jam Entry

You are near the ending of the Dark Age. The Plague is spreading death across the continent and war ravage through. Your objective is to keep your power between the chaos, by crushing the standing armies that come towards you.

In this tower defense game using the awarded GameMaker engine, build siege weapons to stop the merciless warriors that want to stop your purposes.



EDIT: Due to some comments, we decided to put here a small description of how the game works. We're sorry this information was not initially in the game, as the tutorial was made quick and we didn't have much time to think about it.

The game IS hard, but all levels are beatable. The enemies are randomly generated at random positions.

You can ONLY put the "towers" and the "rat" in the places with blood. The bombs can only be put in the places where the enemies walk (TIP: bombs can be a lifesaver when your enemies are near the egg).

And finally, we will update the game with the cost of each tower and the amount of blood you have, and post an alternate download link here. We also will add a system in which the weapon will have a different color when you can place it. Again, we're sorry this information was not on the game.

Thank you all for the feedback.

UPDATE #1: New version of the game, based on the feedback of the community.
Changelog:
*Number of blood now can be seen, and also the amount of blood nedeed for the weapons;
*When a weapon can be placed, it will have a green glow outside of it;
*Now, the first enemies of all levels will always be warriors, after that, archers and horsemen will appear;

Downloads and Links


Ratings

Coolness73%
#754Fun(Jam)2.74
#781Mood(Jam)2.76
#785Theme(Jam)3.09
#849Graphics(Jam)2.69
#873Innovation(Jam)2.53
#916Overall(Jam)2.74

Comments

Aug 24, 2015 @ 11:15pm

very god!!!!!

BoskoSokolov says ...
Aug 25, 2015 @ 3:22pm

Nice Game

Infininete says ...
Aug 25, 2015 @ 3:38pm

It needs an indication for the amount of blood it takes to purchase items. Otherwise I'm just clicking randomly in hopes the item I buy will work. Restarting the level instantly is not that good because I don't know when I have beaten the level or I have been killed. This doesn't fit to the theme too well.

However I do like the graphics and it's not a bad start for a TD game. Though maybe I just suck, but I can't seem to beat the first level. I saw the post you made about this game and I liked the concepts of it, and the level ideas were pretty cool, but unfortunately I will not be able to see them as I just seem to not be able to beat the first level. I think if you were to put more work into this game, a bit of rebalancing and tweaking is required :)

Oh well, I hope this was a good learning experience for you and I wish you luck on your next attempt.

A_K_ says ...
Aug 25, 2015 @ 6:17pm

no mac/web :(

AzureAspect says ...
Aug 25, 2015 @ 6:32pm

At first I was confused on where to place all my "towers". After that I just kept failing during the first levels. Maybe I was doing something wrong?

Aug 25, 2015 @ 6:38pm

Confusing that you're limited to blood spots to place towers. Not sure how much towers cost either, I just click until it works. Seems like it's pretty easy to just spam all of the main tracking crossbow things, but I only beat the first level. Good mood/theme stuff.

FireTwin says ...
Aug 25, 2015 @ 7:00pm

Great start for a tower defence game. I loved the variety of weapons to choose from to shoot down the enemies. I want to know more information about those turrets, though. A description of each weapon would be really helpful.

The only problem I had with the game was the difficulty. It was really hard to win, and I think thats because the enemies are too random. IHMO, the harder enemies should only come later on, once the defence is more built up. Sometimes those guys came and destroyed my defences at the very beginning! LOL!
Graphics and sound were quite good. Very well done!

boardtobits says ...
Aug 26, 2015 @ 4:46am

Impressive tower defense game. Knowing the costs of things would definitely help, but the mechanics work nice and smoothly otherwise.

killersnoofie says ...
Aug 26, 2015 @ 5:50am

cool!

Aug 26, 2015 @ 6:35am

Could do with a bit more polish (although so could almost every game here) but definitely the start of a decent TD game.

congusbongus says ...
Aug 26, 2015 @ 3:18pm

This is pretty cool, but hard to get into, due to the lack of polish. It's a great start.

Feetsalot says ...
Aug 26, 2015 @ 3:39pm

Great mood and unit variation, it keeps the game engaging. However, I felt like there was very little strategy involved as all you had to do was build the 15 cost towers that could shoot across the map. Maybe lower the range of the 15 cost tower, otherwise good job!

bigbuggames says ...
Aug 26, 2015 @ 11:59pm

Good game! A little confusing at the beginning!

peecestudios says ...
Aug 27, 2015 @ 2:01am

nice! very well done graphics!

cxsquared says ...
Aug 27, 2015 @ 11:22pm

The ideas and design behind this game are really cool with limiting the placement of stuff. I did run in to it being a bit too hard but I did enjoy it. Nice work.

goodbadokay says ...
Sep 7, 2015 @ 3:12pm

Basic ballista for 15 blood wins. Other weapons are usless (can't move).

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]