Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

CHACON - THE ABDUCTOR OF PRINCESSES!

by smogamer - Jam Entry

Smogamer presents:

CHACON - THE ABDUCTOR OF PRINCESSES!

Born !
This is a story of what happens before the Heroes appears to rescue a princess.
You play as Chacon a bad, small and determined dragon trying his best to capture all the princesses!

Fly for several Kingdoms capturing all the Maidens you find in your way.


Game developer:

1 - João Paulo Alcântara - Programer, art e audio.
2 - Wellinton - Programer, art and router.
3 - Mateus - Programer.
4 - Gellvani - Audio
5 - Cláudio Martins - Programer and art.
6 - André Chacon - Programer and art.
7 - Alex Leal - Programer and art.

GAME CONTROLS
UP -> ARROW UP
DOWN -> ARROW DOWN
Z -> SPEED DOWN
X -> SPEED UP
P-> Pause Game

Game developed by students of the digital game UDF class faculty , with the support of teacher Alexandre Leal.

Downloads and Links


Ratings

#2178Coolness17%

Comments

DrZanuff says ...
Aug 25, 2015 @ 4:43pm

Congratulations on finishing the game. The music is pretty rad! I have a suggestions, though. Put the collision box of the character smaller, it is very large, and he dies often because of that. And I found a bug. In the third level, at the archers's part the game's FPS falls down and goes unplayable. Fix this so we can finish the game.

Well done for a first Ludum Dare entry!

mariti says ...
Aug 26, 2015 @ 1:00am

Chacon excuse, I died many times. xD

Lukbebalduke says ...
Aug 27, 2015 @ 10:20pm

Bom, preciso nem falar em inglês neh? Hahah, seguinte, o jogo de vocês ficou bem interessante, achei bem engraçada a ideia, mas confesso que pecou um pouco na execução. Creio que as cores do cenário e do dragão poderiam ter sido pensadas melhor, criando algo mais harmonioso, colocar menos informação no background também ajudaria, os milhões de tijolinhos no fundo atrapalham um pouco as vistas. Outro sugestão é deixa menos visíveis as repetições de tiles do jogo, dar uma polida melhor no cenário colocando elementos visuais diferentes seria bacana, como tochas e etc..

No geral, o jogo ficou bem maneiro! Força ai pra vocês na facul =)

TailyILoveYou says ...
Aug 27, 2015 @ 10:45pm

Not bad, congratulations on finishing your first Ludum Dare game! :D

Aug 27, 2015 @ 10:45pm

Love the music, hate the arrow shooting guys, they get me every time! I would consider putting some more distance between them and the wall so the player has more space to move around and dodge the arrows, at least for the first few so you get a feeling for it first

Aug 27, 2015 @ 10:54pm

Spyro meets flappy duck? :D nice game.

anjack says ...
Aug 28, 2015 @ 2:53pm

Very solid game! Also very fun. :) Those archers are mean!

Aug 31, 2015 @ 2:55pm

The art style is not very beautiful, but the game itself is pretty nice.

igoramendola says ...
Sep 13, 2015 @ 4:33am

Interesting take on the theme. Supimpa! :D

crucknuk says ...
Sep 13, 2015 @ 11:37am

"Hot" and fun. Tough game

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]