Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Bite Frenzy

by Testlab - Jam Entry

You play as a Moskito mutant thing and you need to bite tasty humans!
But beware the humans can hear and see you when you are in front of them.
Goal: Kill all humans as fast as possible.
Tip: You can move silently on the ceiling.

This was my first try at the Ludum Dare and this is far from finished. But it was great fun :)

I used C++, OpenGL & SDL2. Tools that got used were Blender, Gimp, Codeblocks & gedit (for text files). I really would have loved to add Sound, but there was just not enough time for it.

Downloads and Links




A_K_ says ...
Aug 25, 2015 @ 5:54pm

no web/mac :(

Rongefilet says ...
Aug 25, 2015 @ 6:11pm

Quite fun, the human attack hitbox is quite dangerously big.

Aug 25, 2015 @ 6:15pm

I get a message saying SDL2.dll is missing. Where do i need to put it?
Anyhow, i think your take on the theme is very original :)
Congratz on you first LD!

tGiant says ...
Aug 25, 2015 @ 6:24pm

Hahaha, well done. A very nice idea. I enjoyed this very much.

Testlab says ...
Aug 25, 2015 @ 6:32pm

Hey DinnerInTheDark! The SDL2.dll should be next to the executeable. The zip file should contain it. If that's not the case could you please try and redownload it?

The hitbox is quite big. I think it's mostly cause i felt they aren't much of a threat otherwise :D

I am really sorry that i can't share a mac version. I've no Mac so i don't know of a way to compile a version for it :/

Jacic says ...
Aug 25, 2015 @ 7:05pm

Nice idea and well-executed mechanics!

jofra says ...
Aug 26, 2015 @ 3:13pm

aha nice concept! well done
it was quite fun

Feetsalot says ...
Aug 26, 2015 @ 5:03pm

Great mechanics maybe you could have added sound to make it more imersive as well as an end barrier or win condition. Otherwise great job!

parsia says ...
Aug 26, 2015 @ 5:14pm

nice idea

Nikteddy92 says ...
Aug 27, 2015 @ 4:16pm

Nice Idea and well realised!
I like the sound mechanic!
Nice entry

NoWandStudios says ...
Aug 30, 2015 @ 10:43am

So original concept! Like the sound mechanic

Aug 30, 2015 @ 11:40am

Definitely a good start! Gets a little boring crawling along the ceiling then dropping down on people, but the hearing thing is a nice mechanic and I bet with a bit more time you could make a great game out of this (which applies to most LD entries I play, so that's not a bad thing)

Cosmic5 says ...
Sep 7, 2015 @ 12:17pm

really like the way it walks on the ceiling lol
interesting design, such a fun to play it!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]