Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Monster Positioning System

by Shawn - Jam Entry

Your monster buddies have gotten trapped in a strange city, and something unknown is affecting their monstrous viciousness. Use the subway lines to get them out of there!

Get 5 monsters to the portal

Game creation info:
The map is from Washington DC's metro system. I built the game so I'll be able to integrate more easily, but I don't have time this weekend. I created the game using Angular, Sass, Yeoman, animate.css, and Grunt.

I also used Sublime Text, Sketch, Photoshop, fish, and cfxr.

Downloads and Links




ArchBang says ...
Aug 24, 2015 @ 1:27am

Looks very neat!

boardtobits says ...
Aug 24, 2015 @ 2:39am

Cool look, clever to use the subway map as a node-to-node system. Ironically, I would have rated graphics quite highly!

Arcadonauts says ...
Aug 24, 2015 @ 2:39am

Really clever idea, but the UI could use some attention. Making the monster hit-boxes a bit bigger would have helped a whole lot.

This could make a good mobile game.

Aug 24, 2015 @ 2:40am

The movement of the monsters seems very off, with delays of up to 2 seconds from clicking to movement, but otherwise, this is quite good.

OccamsRazor says ...
Aug 24, 2015 @ 2:41am

Very cool. I actually really like the idea of making a game to adjust to a new city. I may be doing that next year, so I'll have to keep that in mind. But I had fun with this one!

My only thoughts would be it was a little too easy to get bottled up in the ends. Though maybe that's DC transit's problem not yours.

fuzzalicious says ...
Aug 24, 2015 @ 2:51am

Fun idea, the UI could use some polish though.

Aug 24, 2015 @ 3:01am

I had a really hard time understanding exactly how this game is played. It feels like there isn't quite enough feedback to really understand what you can/cannot do and why.
This is unfortunate, because the idea of competitive subway navigation is actually a really cool one. The thought of there being a game where you need to find more efficient train routes than an opponent sounds really appealing, and I think this could be that game with a little more polishing up.

TheZiggy says ...
Aug 24, 2015 @ 3:24am

I ended up being very confused on what to do. However, the game does look nice. Maybe a bit more instruction would help.

DavidErosa says ...
Aug 24, 2015 @ 3:35am

Took me a while to realize how to play and then the game felt so slow. Nice idea though.

hijomo says ...
Aug 24, 2015 @ 3:41am

Cool idea for a puzzle game.

FerraWare says ...
Aug 24, 2015 @ 3:54am

Cool, very innovative idea!

-Neat concept
-Cute monsters

-Difficult to grasp at first
-Kinda simple

RiaDelva says ...
Aug 25, 2015 @ 5:06pm

very nice idea!

jk5000 says ...
Sep 7, 2015 @ 6:28am

A simple puzzle game, that is pretty fun to play.

Dianouille says ...
Sep 8, 2015 @ 3:05pm

Nice one ! It's a little too slow maybe, anyway nice idea :)

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