Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by ManuelGF - Jam Entry

Welcome to Psychoshark!

Psychoshark is a game inspired by B movies. You have to survive without people noticing you are a shark. We wanted to add more features, but we couldn´t. We decided to opt-out the audio cathegory because we just selected the soundtrack and edited it. We opt-out the graphics cathegory too, we made all the graphics but weren´t able to animate them properly.

Anyways, we hope you have fun playing our game!

Created by ManuGF & AnaGF

ATTENTION: Be sure to set the correct resolution on the settings window, otherwise the game may not work!
BUG FIXES: We have noticed some bugs. Last fixed update was August 26 (Web Player). If you find any bug, please post them on a comment. Thank you!

WASD to walk
SHIFT to run
E to eat
T to talk
H to help
P to pause
ESC to exit (just in pause mode)

Downloads and Links




Lacaranian says ...
Aug 25, 2015 @ 1:04am

Not super clear what the goal was, but I ate people. Because, you know, shark. Game of the year?

shiroookami says ...
Aug 25, 2015 @ 1:52am

It was a pretty interesting idea and fun. Good work.

Aug 25, 2015 @ 2:01am

You should post controls for this game somewhere, because I have no idea how you eat people (which is presumably the point of the game, since I doubt you'd make a game about a shark that worked at a frozen yogurt store...)

pnkthrepwood says ...
Aug 25, 2015 @ 2:11am

Nice game! In the mood

ManuelGF says ...
Aug 25, 2015 @ 2:16am

Sorry, I forgot to explain the controls on the description. Posted now!

thedashdude says ...
Aug 25, 2015 @ 2:28am

Couldn't figure out what to do, but the picture was funny and I ate people.

ManuelGF says ...
Aug 25, 2015 @ 10:31am

For some reason, the hunger was decreasing faster than it should be (a line of code duplicated), so we fixed this bug. We have uploaded the new versión. Thanks you all for your patience!

toni343 says ...
Aug 25, 2015 @ 11:56am

The music was nice, but the goal was unclear (if there even was one). Nice idea though, having a shark pretend he is a human.

Aug 25, 2015 @ 3:00pm

Overall I enjoyed nomming on those unsuspecting humans. Nice concept and I liked the humor! :)

kaype says ...
Aug 26, 2015 @ 5:05am

To be perfectly honest, i don't know what i'm doing in the game

its pretty funny tho, nice entry

DrZanuff says ...
Aug 26, 2015 @ 5:52pm

A bit confusing, but hey, you are a Shark and eats people, who needs explanation? Loved the cover :D

Connors says ...
Aug 26, 2015 @ 5:56pm

Woooow there's actually a lot of goofy stuff in this game for you to find. BRING ME ICE CREAM, SLAVE!!

sararyCow says ...
Aug 26, 2015 @ 10:00pm

I think it is a good idea but I can't get into the "helping" part of the game as long as I can't get any awnser in the yes/no questions (playing web version).

I guess you need more time to develop the idea. I think this concept could be a great game with polishing (a lot of :P).

Aug 27, 2015 @ 9:51am

kinda messy... the music and the art didn't bring out the mood. fun idea though, chomping down people while trying to stay in disguise.

ManuelGF says ...
Aug 27, 2015 @ 3:01pm

First of all, thanks you all for your comments! You are helping us a lot with your feedback!

Then, this said:

-We are developing it further, so we can add all those things we wanted and we couldn't + some changes to improve gameplay. We will write a post mortem soon talking about this.

-The objective: well, the main function of the game is laughing, BUT there is a way to "win" - eating all the humans without getting the notoriety level to "Shark" (then a congratz window will appear). However, though we wanted it to be more evident, we ran out of time, so as you said it really is a non-sense shark game.

-The helping system: talking to them (key T) are used just for knowing what they want. Next is getting the item (if they need one), and then you just go to the carácter and press H. That means that you don't need to talk to them to help them, if you already know the details you can just go on a rush and help people. From all people, there are three people who you can't help for nothing (one is your boss, other is a woman who can't talk neither, the other is a secret) and other two you can help without an item. HOWEVER, now that we have feedback and time to test the game, we realized a easier helping system is needed. This will be added to the final version outside the LD.

Well, thanks you again for the comments :)

BeardoGames says ...
Aug 29, 2015 @ 9:00pm

Haha, nice concept! I could barely restrain myself and I ended up eating people, well, because you know. Nice job!

JoeProgram says ...
Aug 29, 2015 @ 11:28pm

I love the idea of being able to help people as characters, or eat them as a resource. I wasn't clear on what I was supposed to do, or why I would lose.

WubAlliance says ...
Aug 31, 2015 @ 6:14pm

Fun game! Lots of depth, I'm almost certain there were objectives and areas I wasn't able to explore. I love that you are able to decide whether to try to talk to people or eat them. (And to be honest, I wouldn't opt out of the graphics category. This has better graphics than a lot of games I've seen.) Very solid submission, lots of fun to play! Nice job!

Sep 1, 2015 @ 1:09am

Cool concept! Needs polish though.

AnaGF says ...
Sep 3, 2015 @ 3:09pm

We posted a post-mortem where we explain a bit more what happened:
It is a really large post, but you are free to read it if you want!

bombjack says ...
Sep 3, 2015 @ 7:05pm

original idea(unfortunately you opted out the innovation vote). could be more polished.

Ithildin says ...
Sep 3, 2015 @ 8:43pm

I discovered your game through the post-mortem (I have a soft spot for the dramatic chipmunk and panicked bold texts). The idea is neat, with a bit more work and better preparation you will probably nail it.

Controls, animations and so on need more work for sure, but I'm already aware about your problems managing time, family logistics (latin drama...arghghhh), etc. Use the experience to learn from it and keep trying to get better at that, most of us are still fighting those same beasts: scheduling, scoping and The Unexpected (True story: last year a heavy storm in Barcelona fried my router and my laptop's power source the night before LD30 because I was away fooling around and couldn't unplug them. Luckily I had a spare power source, but I unsuccessfully tried to keep calm and work using my phone's 3G or look for an open library on a Saturday in August -LOL-, until the anxiety about the stupid internet connection at home beat me up and I ended opting out of the compo)

The game is not bad at all for a first entry, though. Congratulations, and good work! :D

ManuelGF says ...
Sep 4, 2015 @ 10:16am

@bombjack: Didn't notice the opt-out from innovation, maybe we unchecked it for accident. Thanks for the advice!

@Ithildin: Thanks for your comment. The router death seems to me an inferno, I don't know what we would do if that happened to us x_x

boardtobits says ...
Sep 9, 2015 @ 5:09pm

Shark's always a plus. Interesting idea of choosing between helping and eating people.
Didn't understand what I was trying to do, though, and talking didn't seem to work sometimes.

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