Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Trees That Kill

by irwatts - Jam Entry

In Trees That Kill, you are a tree monster that can phase between tree and mobile forms. The goal is to stay alive and collect as many points as possible by either collecting golden orbs or using your psionic blast to obliterate your enemies and take theirs. Supports LAN based multiplayer for 2-8 players.

Matchmaking is automatic. The first person in game will act as host to those that come after.

Left mouse click / Right trigger: Mindblast
Right mouse click / Left trigger: Toggle tree/body form
Spacebar / A button: Jump
WASD / Left stick: Move
Mouse move / Right stick: Rotate camera
R key / Enter key / Start button: Respawn

Downloads and Links




Denis347 says ...
Aug 25, 2015 @ 2:14pm

Wow! This looks awesome. Could be real fun playin 8 players. Too bad I dont have anyone to play with at the moment, but I will definitely try this one later with someone!

faemir says ...
Aug 25, 2015 @ 2:47pm

This game looks and feels great - unfortunately I sat alone hosting a game for quite a while.

Perhaps you could organise a time when you'll be in a game so that we can get a multiplayer session!

sorlok says ...
Aug 26, 2015 @ 4:51am

Very cool mood to this game, and loved how you could "hide" as a tree. Graphics were pretty nice too (in a minimalist way). Some reason to *not* be a tree (i.e., lumberjacks) might make the game more tense.

juaxix says ...
Aug 27, 2015 @ 3:55pm

Yeah, i totally love these shaders and the idea, hehe
Would like to play with more people !

crucknuk says ...
Aug 27, 2015 @ 11:05pm

Interesting in multiplayer. I like the effects on screen, and the character too

Aug 28, 2015 @ 9:29pm

- Nice work! I just tried playing for multiplayer with the guy who sits next to me and it worked with out issues.
- Lighting looks pretty sweet when you get near one of those globes.
- Stipple graphics was an interesting style
- Looks pretty tripy.
- Music was nice and ambient.
- Running and jumping feels good.
- Actual gameplay needs some work, but is functional. I didn't get to play for very long though.

Ninja Garage says ...
Aug 29, 2015 @ 6:00am

I didn't get the idea :/

nwdg says ...
Sep 2, 2015 @ 5:56pm

Well done! Nice concept!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]