Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Monster Revolt

by AndreSilvs - Compo Entry

My first game entered for the LD. (Note that it's missing many things)
This is a platform game where you play as a monster instead of the usual player. The players are your enemies but they still act like any player would: they'll try to kill you, collect bonuses and get the special blocks all to themselves.

* Left, Right Arrows - Move
* Space - Jump/Double Jump
* X - Attack

Downloads and Links




Romaing says ...
Aug 24, 2015 @ 2:01pm

Well, good game, the IA is not too easy to kill. I would have liked the ham give some life!

Andrew says ...
Aug 24, 2015 @ 2:27pm

A few other kinds of attacks and a way to heal up would be nice, but those are usually luxuries for players not monsters.

Aug 24, 2015 @ 4:03pm

I like the graphics and the platformer style used :D

Aug 26, 2015 @ 1:21pm

Good simple platformer

Aug 26, 2015 @ 2:12pm

I like the classic platformer style of this game. It was a nice little fun game to play.
I did, however, get a NullReferenceException error on the End screen.

AndreSilvs says ...
Aug 26, 2015 @ 2:14pm

Ooops, my bad, I think I found the error. It happens when you end and one of the player's is still alive.

Quetzakol says ...
Aug 26, 2015 @ 2:40pm

Simple but fun ! The controls have some problems, sometimes the player would keep moving although I didn't press any button. I liked the messages of the players, that was a fun idea.

Aug 27, 2015 @ 11:32am

Good game. I liked the the player would hit the blocks the reveal the contents, but it would have been nice if he could have picked them up as well (adding the the feel that he's the "hero" of the game playing through). I think it would have been nice if the meat replenished life as well. The hero AI on the platforms and combat was really good. Great job.

Strike says ...
Aug 29, 2015 @ 8:47am

I agree with others that I would have loved that picking meat gives HP back (but there are checkpoints and infinite number of lives so I can go without it) and that heroes try to pick items they reveal by hitting blocks. If you really want to push your concept further, I think that the monster should be starting at the far right of the level, with the objective being at the left side. Heroes are the ones usually moving from left to right ;) It would have helped a lot to feel like a platform game monster.

Except that, the game is pretty fun to play. You have a good concept. I like the graphics and the audio. Well done.

Saphyre says ...
Aug 29, 2015 @ 8:50am

A start, an end, an efficient tutorial. Well done, that's what I'm looking for when I play !

Gaga says ...
Aug 29, 2015 @ 11:42am

I liked that you fought over the pickups :)

bombjack says ...
Sep 2, 2015 @ 4:32pm

nice little platform

Dejvo says ...
Sep 7, 2015 @ 6:59pm

pretty nice first entry. good job :)

MikeEnoch says ...
Sep 14, 2015 @ 10:47am

Great that you got a complete game in the time available, good job! I wish I'd had some kind of monster power that set me apart from the players though.

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