Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Save The Chest

by kgabis - Jam Entry

A game by Mateusz Belicki and Krzysztof Gabis created for ludum dare 33 ("You are the Monster").
Save the chest from waves of adventurers using fireballs. You are the monster and the chest is yours!

The game is using warp engine (still in experimental phase).

Key bindings:
left/right arrow - look left/right
w - move forward
s - move backward
a - move left
d - move right
space - shoot fireballs

Editing levels:
To change level edit assets/levels/level1.txt (on os x edit "Save The")
T - treasure
# - wall
+ - power up
S - enemy spawn point
P - player spawn point
w - waypoint, enemies will choose random direction
l - waypoint, enemies will go left
r - waypoint, enemies will go right
u - waypoint, enemies will go up
d - waypoint, enemies will go down

Downloads and Links




CodeNMore says ...
Aug 25, 2015 @ 1:09am

I like these types of games, great effects!

Lucho9 says ...
Aug 25, 2015 @ 1:24am

i couldnt play the mac os/x version, but yes the windows version, i enjoy it

Aug 25, 2015 @ 1:43am

such DOOM :D
liked the map thingy.

gnuwilliam says ...
Aug 25, 2015 @ 5:53pm

Like the concept!

Bitterdeath says ...
Aug 25, 2015 @ 11:34pm

Super fun Hexen clone is super fun. Mouse-look would have been sweet.

lanestp says ...
Aug 26, 2015 @ 6:45pm

I had fun with this one. I would kill for mouse look, but it felt like an old school 1st person shooter which is always welcome! Well done!

tinykidtoo says ...
Aug 26, 2015 @ 7:31pm

I like the wolfenstein graphics they look really great and the gameplay is really fun.

wicht says ...
Aug 26, 2015 @ 7:39pm

Sooooooo doooomy! I like the style!

Aug 26, 2015 @ 9:12pm

I could not load the windows version. The console window pops up and gives a message about vsync and then immediately disappears. I was really looking forward to playing it!

KunoNoOni says ...
Aug 26, 2015 @ 9:52pm

Not a bad little game. I did find it hard to aim without a crosshair but other than that It was really good. Brought me back to my days of playing wolfenstein :)

stevenlr says ...
Aug 26, 2015 @ 10:13pm

Very nicely done. The first person magic spells casting reminds me of Hexen. :D Turning with the arrow keys felt a bit too slow though. Turning around with the mouse would be more enjoyable I think, even though it may feel less "old-school". :D

felipeberquo says ...
Aug 26, 2015 @ 11:36pm

Wolfenstein?! Nice!

ManuelGF says ...
Sep 6, 2015 @ 4:15pm

Really nice game, I like how you used the sprites. It was very funny too! If camera were controlled by the mouse, it would be perfect

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]