Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Reverse MMO

by neroyow - Jam Entry

A reverse MMORPG game
--- Controlling the slim to fight the human.
--- Killing humans to level up.
--- Increase our stats wisely.
--- Teamwork is important.
--- Reach level 30 to become the slime king.

Developed by Nero Yow(Twitter: @NeroYow)

Downloads and Links




A_K_ says ...
Aug 25, 2015 @ 2:21am

Really interesting idea thou. Being a creep instead of hero. Good job.

DrPrettyPatty says ...
Aug 25, 2015 @ 2:28am

Interesting concept, I like the music. The leveling up "+" should maybe be moved, since you go from clicking furiously on a human and then suddenly you're clicking on a "+" you might not want to hit.


Aug 25, 2015 @ 2:29am

This is a very interesting concept.

spatanz says ...
Aug 25, 2015 @ 3:05am

Good idea, teamwork with allies to make player stronger...

Xinelu says ...
Aug 25, 2015 @ 4:18am

You rock the concept bro, Aewsome job!!!

vividhelix says ...
Aug 25, 2015 @ 4:23am

leveled up a few times but it feels like the leveling should be more aggressive (faster/more points)

JakeL168 says ...
Aug 25, 2015 @ 4:36pm

Lol cool. Maybe can expand it into "The Life of Omm", about how he turn stronger, became the final boss, and defend his people.

Oran Bar says ...
Aug 26, 2015 @ 12:16pm

Solid and interesting idea. Too simple of an execution.
Maybe some core mechanics should be added, like more actions the slime can do and fighting style of the human.

Aug 26, 2015 @ 6:26pm

Love the slime graphics! I included it in part 8 of my Ludum Dare 33 Compilation video series, if you would like to take a look :)

rudra says ...
Aug 28, 2015 @ 5:35am

Good idea, loved the animations, good job !

Biruts says ...
Aug 30, 2015 @ 1:36pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

UekiShurei says ...
Sep 10, 2015 @ 2:28pm

I would like to see more innovations in terms of game mechanics. But good game! An easy way out when making a game around the theme is to make the player a boss-level monster, so good job ditching that.

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