Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by velvelajade - Jam Entry

Zevy's Puzzlers is about a brainiac that solves
puzzlers in order to escape the school and
get back home. Kazaguruma and Sokoban
challenges Jenius is adept at solving...
but are you?

This is my official project for Ludum Dare33.
I hope you enjoy the game! Rated G, but is challenging!

Downloads and Links




Pickens Inc. says ...
Aug 25, 2015 @ 4:47pm

210 MB is quite a big ask for such a game, which is why I wouldn't use their assets, because it can be annoying to install the huge library.

Nice sokoban-esque game, though.

velvelajade says ...
Aug 25, 2015 @ 10:41pm

Thanks! If I could program using JS or C# I would. The person behind VX Ace is from Japan. He forgot all about the "or" command, thus my sokoban game had to be creative in scoring in order to avoid the "21!" issue (because I can't program in Ruby either).

gryphbear says ...
Aug 26, 2015 @ 5:32am

Good luck! :)

kaype says ...
Aug 27, 2015 @ 5:26am

The graphics are a bit confusing and the file size is huge, but the game itself is fun and pretty difficult. I don't see the relation to the theme though.

sorlok says ...
Aug 27, 2015 @ 10:58pm

An interesting idea; I certainly like puzzle games in RPGs!

It was frustrating that there were no mouse controls, and that the entire puzzle wouldn't fit on the screen all at once. But otherwise, quite fun!

fdslk says ...
Sep 2, 2015 @ 3:12pm

I'm not sure what this had to do with our theme exactly; the file size is really high and teh graphics can be a little confusing. The gameplay tho' is well executed.

velvelajade says ...
Sep 10, 2015 @ 6:40am

My issue is that using VX Ace, the screen size is limited. If I allow full screen, it still doesn't change much as far as how much of the puzzle shows up on the screen. The theme....the one I made with the theme, I hated, so I submitted the other game I made instead. I made two games in the Jam period.

The controls are built in by Ace. Arrow keys are your friend. Sorry about that, but I can't change that as I can't program in RGSS yet.

File Size - I have a lot of animation which makes the file size larger. Also, one of the pictures that I cut up, used an actual picture I took which didn't help any, as I made the fountain out of that picture. I faked the animation, which just made the size jump up. I plan on using a little less animation in my future games.

Graphics: I will not be trying to make a Samurai sudoku puzzle using those graphics again. I'm trying to come up with something more intuitive.

Puzzlers - I prefer my Ice challenges and Sokoban challenges the best. My fave sudoku variations really do not work very well in VX Ace I would have to agree with. I'll see if I can come up with some sort of solution for future games.

Thanks for the comments! :)

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