Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Eating Monster

by fraanns - Compo Entry

In my entry you contoll a monster that can transform itself into a human and back. It has to eat carbon based lifeforms and sell those to buy stuff to eat even more.

Controlls:
WASD to Move
E to transform at night
Space to lay bombs during the day
Space to eat People at night as monster
Q to ignite the bombs at night as a monster

if you have problems with the links here are the direct links
WebGL: http://www.googledrive.com/host/0B28IrgShMGaSfndLdloyQzA1TThuTlJGdnltam8za3hVTWp2bVVLRUdSME5xYU51SEhOU2s

Webplayer: (Controls does not work until Fullscreen)
www.googledrive.com/host/0B28IrgShMGaSflNLdkdxOTZQaFZoTF91bFhxaFNycVZiOGdMVGpYekJUYy0wdTh0NlhJalk/Exported%20WebPlayer.html

Downloads and Links


Ratings

#459Theme3.41
#614Innovation2.76
#655Humor2.27
#671Fun2.72
#720Graphics2.56
#744Overall2.79
#1796Coolness35%

Comments

Aug 24, 2015 @ 12:36pm

The controls aren't working for me! I've tried it on Chrome and Safari.

unprompted says ...
Aug 24, 2015 @ 12:38pm

The controls didn't work for me until I made it fullscreen twice (once for LD and once for Unity?).

Aug 24, 2015 @ 1:07pm

Interesting mechanic with the turning into a monster at will. The near-sighted guys are easy to catch even when you remain a monster, but the far-sighted ones really need sneaking up on while human (and even then I often failed). I would like a way to detonate each bomb individually, so I can be a bit more strategic about triggering them when there are victims around. Oh, and I love the eating animation to bits :D

Aug 25, 2015 @ 6:49pm

I ate many carbon based lifeforms. I used bombs, and it was not sporting, but it was effective. Tasty, crunchy, carbon-based lifeforms. I sold their organs. Then I fell victim to existential ennui, and quit the game.

Fun!

Vaclav says ...
Aug 27, 2015 @ 8:19pm

Fun :D

iossif says ...
Sep 1, 2015 @ 11:57pm

the eating was fun, the bombs did not work most of the time.
nice entry!

Jakob37 says ...
Sep 2, 2015 @ 6:17pm

This was interesting! One thing which could be improved is the flow between moving and buying/upgrading. It became a quite significant step to open the shop window and navigate with the mouse. Otherwise, I enjoyed it a lot, nice job :)

Apostrophe says ...
Sep 9, 2015 @ 10:55pm

While the concept was interesting, I found myself wondering what the bigger purpose was in the game. After eating a bunch of people and buying the upgrades, there was nothing more for me to strive for. I could see it being built into a much better game with added goals and environments.

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