Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Mighty Golem

by FlashMonkey - Compo Entry

Mighty Golem (First Ludum Dare)

is a 2D Shooter where you play a Golem and try to destroy the Kingdom of Astoria.
I'am sorry but I didn't finished the whole Game.

Controlls & Notes:
with the RMB you set the target position to go to.


LMB: shoots a Laser which is single hit this means you apply only oneTime damage and this is when you hit the enemie.
Q: you get a Boost
W: create a force field at the mouseposition which makes damage over time and slowdown the enemies and gives the laser a damage multipiler.
E: heal yourselve by 25 hp.

What's missing:
Sounds and Music
The Last Attacktype
and beautiful animation + sprites

Downloads and Links


Ratings

#396Graphics3.22
#493Innovation2.95
#754Theme2.86
#822Fun2.43
#833Overall2.64
#1504Coolness44%

Comments

TimWright says ...
Aug 24, 2015 @ 2:24am

I like the graphics a lot. I wasn't sure how to kill the knights. The laser hits them but sometimes nothing happens.

FerraWare says ...
Aug 24, 2015 @ 2:25am

Hey! Nice Game!

Pros:
-Nice sprites
-Cool concept

Cons:
-Movement with the right-click doesn't seem right
-The font is really difficult to read

haloguy397 says ...
Aug 24, 2015 @ 2:52am

No sound as said in the description, WAY to difficult to shoot and move at the sametime and enemies are always right on your tail and u cant ever get a shot off safely. Nice art style. Could have used a better and easier to read font at the beginning

Flygamer101 says ...
Aug 24, 2015 @ 3:02am

Very nice graphics! Loved it. Plus gameplay was pretty cool. Level felt kind of empty, needed some trees or something.

zanenga says ...
Aug 24, 2015 @ 3:25am

Nice game! I like the Moba style abilities.
I just didn't like the way you move the character. I feel like in a game like this I should be able to run and shoot to oposite directions.

peterkirk says ...
Aug 24, 2015 @ 7:49am

I like the look of this game and can see where it can be with some more polish.
I didn't feel like me actions had a huge impact of the enemies. I wanted them to react more instead of just disappearing.

Modoc73 says ...
Aug 24, 2015 @ 8:37am

Well done! I did find the font a little hard to read though.

DaanVanYperen says ...
Aug 24, 2015 @ 10:08am

Pretty interesting concept, you've got a lot done!

The game would benefit from some feedback upon hitting things, Knights shaking, blinking, that sort of thing!

zanenga says ...
Aug 24, 2015 @ 1:13pm

Hey! You commented in my game "Aye The Destroyer".

I'm just making sure that you know that you can move using WASD. I forgot to tell that in-game. It's now fixed and it should take care of most of the difficulty issue. If you could give me your updated thoughts I would be very glad.

Thank you!

kidando says ...
Aug 24, 2015 @ 8:05pm

I like the graphics. Would have been nice to have some sound fx. Congrats on submitting your game!

hoqjed says ...
Aug 25, 2015 @ 4:38pm

The art is great, but I felt the knights run at you way too fast.

justinooncx says ...
Aug 26, 2015 @ 3:43am

I'm not entirely sure how the skills work, since sometimes they don't seem to activate.

Then again, I couldn't really read the instructions. Dat font, man.

cbear_wallis says ...
Aug 27, 2015 @ 2:26am

I liked this. The graphics were well put together on a technical level. I think the game could have communicated game changes better(taking damage, knights taking damage, etc.)

thedashdude says ...
Aug 29, 2015 @ 2:28am

The knights are way to fast, but this seems like a good start for a really fun game.

mubox says ...
Sep 1, 2015 @ 6:35pm

Good graphics.
The idea has potential.
^^'

Sep 6, 2015 @ 1:23pm

nice entry! but i didn't know howto move the monster and lazer shot is not that quick. Good concept, congrats!

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