Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Roadkill

by Pizzamakesgames - Jam Entry

A / D or Left Arrow / Right Arrow to Move.
Space for devastating laser beam.
Kill all the civilians while dodging the carpet bombs.

Made in a couple hours just for fun. Highly unfinished.

Downloads and Links


Ratings

#323Audio(Jam)3.26
#509Graphics(Jam)3.42
#700Fun(Jam)2.83
#711Theme(Jam)3.20
#716Overall(Jam)3.00
#731Humor(Jam)2.38
#775Mood(Jam)2.77
#928Innovation(Jam)2.42
#1627Coolness40%

Comments

Aug 24, 2015 @ 8:33pm

the color choices are very pretty, and the final death screen clearly had a lot of love put into it, but I'm not a huge fan of the rest of this game. I think the primary issue I have with it is that the characters movement speed is painfully sluggish. The slow movement speed causes the controls to feel kind of unresponsive, because it takes a very long time before you feel like you've actually made progress in a desired direction. After fixing that up, I think dodging and weaving through meteor patterns could become a real fun challenge.

Aug 24, 2015 @ 9:13pm

Great ideas! Did change the game according to your suggestions, as I agree completely.

Acerio says ...
Aug 24, 2015 @ 10:16pm

Great music, great gameplay, great graphics. This was fun :D

demogorgon says ...
Aug 24, 2015 @ 10:17pm

I liked it. Epilepsy warning might be nice though as it does flash a lot when you die.

Aug 24, 2015 @ 10:24pm

I honestly think people prone to epileptic shocks shouldn't be playing unfinished indie jam games as a general rule.

conrad123 says ...
Aug 25, 2015 @ 12:06am

The graphics look great!

uvwar says ...
Aug 25, 2015 @ 12:08am

Yeah, an epilepsy warning would have been nice, that was a hell of a lot of flashing going on! Really liked the walking animations.

RHY3756547 says ...
Aug 25, 2015 @ 12:59am

Nice game for a few hours! Music was fab despite there not being much. The kill screen is super cool, though I may have contracted some form of photosensitive epilepsy from watching it happen.

Also, why isn't this in pico-8. 8O|

Aug 25, 2015 @ 8:50am

Eh, workin in pico-8 got kinda stale after a while. You don't always always wanna use the same 16 colors + resolution as every other pico user. It's a cool thing, I'm just oversaturated with it's content at the moment.

rotpar says ...
Aug 25, 2015 @ 9:27am

Amazing game. Really good feel and nice art style.

Nikteddy92 says ...
Aug 25, 2015 @ 9:28am

I really like the retro-graphic style that you used (did you get inspired by Crawl?)!
The gameplay is nice and funny!
Nice entry, well done!

Aug 25, 2015 @ 9:32am

Crawl is great, but I didn't get inspired my a game evoking retro aesthetics as much as they got inspired by their love for retro games just as I.

Shaw says ...
Aug 25, 2015 @ 9:49am

Graphics are wonderful, gameplay is simplistic but fun and the music fits really well. Excellent work.

Deadeyejoe says ...
Aug 25, 2015 @ 9:50am

Graphics : green and pink hurts my eyes
Audio : Good at the begenning and unbearable after 10s
Gameplay: Few difficulty and extremely repetitive

In a very short time is not bad great job

Aug 26, 2015 @ 4:44am

Wish there was more to it but otherwise fairly polished for having been done in a couple hours. Great color scheme and music!

Aug 26, 2015 @ 2:09pm

Beautiful game, great job. I included it in part 7 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) youtu.be/Ly6pR3C_dVc

nassi says ...
Aug 26, 2015 @ 5:30pm

Got a score of 8040 on my second run due to awesome luck with the carpet bomb spawn patterns. Judging by two runs it feels a tad RNG heavy, which is really my only gripe with the game. Now that I think about it would've been cool to skip the "intro" on subsequent runs as it took quite a while. The aesthetic was lovely and the gameplay, while simple, felt very fitting.

Aug 26, 2015 @ 8:26pm

Hah, that's a really high number! I was wondering what the end screen would look like if you got a ridiculously high score and it would further reach into the graphic, but I never had the patience to go much further beyond a couple thousand.

Zccc says ...
Aug 28, 2015 @ 1:32pm

I really like the colors, but the final screen seems so much different than the rest! I was not sure on how to stomp on the people, as sometimes they passed through me. But nice work!

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