Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

The Bedroom Nasty

by thejinx - Compo Entry

At the time of creation there was a singular energy being who came into existance before all else. This being known as Magus created an alternate dimension and imprisoned all other beings there. Magus feeds from the hopes and dreams of all humans, especially little children who are energy rich.

Play as Herbert, a monster manifested from the fears of all children that are discarded by Magus. The player must enter childrens rooms through their bed portals, Collecting toys to weaken Magus' dimensional boundaries and allows the player to access more bed locations.

Help Herbert save the world by taking toys from all of the children and making them cry.


Brief note: My first #LDJAM (and first proper use of unity engine to boot) has been fabulous. Having said that; the current build of the game does not have pickup items, it instead features beds which act as portals for the player to move about the level between two different terrain layers that are both on screen at the same time inter-mingled with one another.

Thanks so much for playing & I look forward to your comment.

- thejinx.

Downloads and Links


Ratings

#2355Coolness0%

Comments

Devark says ...
Aug 24, 2015 @ 10:30am

Smooth controls though the camera was a bit erratic. Eye movements on the monster were charming. Sound was very nice and clean too. The inconsistent scaling of the graphics was a little off-putting though. Cool game overall!

UncleChris says ...
Aug 26, 2015 @ 7:59pm

I was unable to play - It would load, and I saw intro, hit any key, then just the little monster looking around. None of my keys on keyboard would let me move. :( Seems like a cute game.

PowerSpark says ...
Aug 29, 2015 @ 4:27am

Broken for me. Same case as UncleChris.

Shaw says ...
Aug 29, 2015 @ 5:50am

Controls feel great and I like the colour schemes.

thejinx says ...
Aug 30, 2015 @ 3:30pm

Hey Folks,
Thanks so much for the comments so far, and a big apology to those who haven't been able to get poor Herbert moving!

There is an issue in some cases with the HTML5 version of the game, that I sadly only noticed after the submission time had closed. In the future, I'll upload entries using the tried and tested (and considerably less fancy) web plugin for unity.



Thanks again Chaps & Chapettes :¬)

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]