Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Sea Monster

by cicanci - Compo Entry

Sink the boats before they reach the island!


- Move your mouse (or your finger) to control the sea monster
- Left click (or touch) to sink a boat


- Windows
- Android
- Mac

Not tested yet:

- Linux

Code, art, sound effects and music created by me during the LD! :D

Downloads and Links




mantis says ...
Aug 24, 2015 @ 2:08pm

Overall nice idea, but I discovered that I could just hover my monster under the island and kill everything by twitching to left and right. Maybe have some kind of delay between attacks? or make the island a no-go zone?

cicanci says ...
Aug 24, 2015 @ 2:13pm

Thank you for the feedback, mantis! I didn't notice that you could do it during the development, sorry about that. I think your both suggestions are a nice fix for this, I will do in the post-compo version. Thanks!

Wevel says ...
Aug 24, 2015 @ 3:07pm

Nice idea, you shouldn't be able to go under the island and the area you can kill boats in should be smaller

kingpirux says ...
Aug 24, 2015 @ 5:34pm

lol xD in my imagination this game was cool lol you should make real graphics for the game, more themed and with more variety of enemies and ways to destroy the boats, you get an awesome idea!.

Yamzho says ...
Aug 24, 2015 @ 7:32pm

Nice, just need some adjusting to balance the difficulty. It is a bit too easy I think ! ;)

cicanci says ...
Aug 24, 2015 @ 8:10pm

Thank you for all feedback! I'm looking forward to continue this project! :)

miwuc says ...
Aug 24, 2015 @ 8:41pm

Simple but quite fun at the end. I would've ramped up the difficulty more quickly, it takes a while to get interesting.

General says ...
Aug 24, 2015 @ 9:58pm

I got interested, because my game is also about a sea monster :) Interesting approach, I think you should forbid the player swim under the island. And keep on working, you can expand the game into something bigger without time pressing.

I screencasted some LD entries:
Your game is at 33:19

Afenda says ...
Aug 25, 2015 @ 7:39am

Your idea it is fun but the game is too easy for me I think.

Leopoldine says ...
Aug 25, 2015 @ 12:47pm

Nice idea, but this project need to be performed ; )
keep working on it !

Mantlair says ...
Aug 25, 2015 @ 2:41pm

Yea as mantis said you can just camp under island. But yeah a simple neat defending game. Well done!.

Mantlair says ...
Aug 25, 2015 @ 2:41pm

Also my game is also about a sea monster. But mine is lab made lol.

Kalm004 says ...
Aug 25, 2015 @ 9:59pm

Nice idea. With some more details it would be great. Congrats for your work.

Tosic says ...
Aug 26, 2015 @ 5:08am

Not bad, but it is kinda too easy, but don't worry, the game is good and is fun, and you made everything in 48 hours! :)

tomdeal says ...
Aug 26, 2015 @ 8:14pm

I like the idea. Could have a bit more gameplay elements, like boats you have to click multiple times to sink

KevinWorkman says ...
Aug 27, 2015 @ 8:52pm

This worked on my Galaxy Nexus. Congrats on making a complete game, and now you have a base that could be polished up to include better graphics, more gameplay, etc. Nice work.

puppetmaster says ...
Sep 1, 2015 @ 7:42pm

My kid love your game! Easy and simple, with a huge monster under water! :-)

GBGames says ...
Sep 2, 2015 @ 11:23am

It's a neat concept. I liked the laid-back music as it reminded me of a relaxing beach scene, and the splishy-splashy of the sound effects were nice.

Good use of minimalistic graphics. The shadow of the monster underwater is clever, but I didn't understand the point of the hexagon grid. The different boat colors didn't seem to signify any game play purpose, but that's fine.

Unfortunately, I found it too easy since there was no timing necessary and all I had to do was hang out on the island. There was no challenge to worry about.

MercuryXGames says ...
Sep 14, 2015 @ 4:42pm


cicanci says ...
Sep 14, 2015 @ 4:44pm

Thank you for all feedbacks and suggestions! I'm looking forward to develop this LD project in a better game.

Daisuke909 says ...
Sep 14, 2015 @ 8:26pm

Seems a bit overly simplistic, although the audio was pretty good.

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