Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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God has a system

by jordinuco - Jam Entry

Feel like a god managing eternity as if you were a Systems Engineer. Millions of people may call you a monster, but... do you really care?

About the development
- Tool: GameMaker V 1.4.1567. Yes? Yes. The source is yours if you want. Use at your own risk, but you´ll need the HTML5 export module
- for the annoying sound of the keys
- gmCallback HTML5 extension for GameMaker from

And that´s all. Feel free to critizise or show your enthusiasm about the idea.

Thanks for playing it!

Downloads and Links




n42k says ...
Aug 25, 2015 @ 10:56am

Interesting existential thought, being the creation of some programmer in some other universe. I enjoyed it for a while, although my people turn bad really quickly! Good job!

Aug 25, 2015 @ 11:46am

I like the 80s word processor aesthetic. I especially like games that encourage you to learn their own internalised logic, such as the 'God' code of this game. Learning the ropes was fun and kept play interesting for a while. Good job at doing so much with graphically so little assets.

TomOlivier says ...
Aug 25, 2015 @ 11:54am

I love this idea. Would be interesting to have more actions like trying to talk to your people and create a religion.

lucentbeam says ...
Aug 25, 2015 @ 11:56am

Really nice work. My first reaction was to ls, so good job on that ;) I like the concept a lot, would love to see more control and ways to poke at the world. Maybe send a flood to pare back the people when they get out of control.

jordinuco says ...
Aug 25, 2015 @ 12:03pm

Time run fast this weekend, had not as much time as I would have liked.. flood was an option even before sending prophets :D But yes, the lack of 'ls -la' is inexcusable. Sorry!

Rakholl says ...
Aug 25, 2015 @ 12:21pm

I can appreciate the idea of a deity with a command line, it's a small smile which lasts for a while.

Tackling managing the entire cosmos creates certain expectations with the player, and I understand you chose the limited interventions certain monotheistic religions have to highlight what the game is joking about.

It feels like walking through a story more than an interactive experience, where things happen in order for as long as you have things to try out. Eventually you run out of animals and plants as the humans increase in number, and a balance can never happen.

I don't know how much time you had left to spare, but some options given to the player would have made the universe feel more like their own.

For example, creating a prophet could have had options about what kind of prophet you are sending out - it could be an 1) enthusiastic 2) raccoon who 3) can breathe fire.
Same goes for the messiah. As long as you are all-powerful, might as well have a little fun on the way out.

s_jmp says ...
Aug 25, 2015 @ 1:52pm

how do i get my linux terminal to generate this sounds? :D

NoWandStudios says ...
Aug 25, 2015 @ 3:14pm

Wow! very impressive i love the idea of programming the world. This game has made me remember some tales of Isaac Asimov. Congrats!

radmars says ...
Aug 25, 2015 @ 3:59pm

hahaha! I love it. This is a really clever take on a god game. All of my humans went to hell :( rip planet spacemars. Really dig the feel of this game. I wish there were a bit more flavour features in there, even if they dont 'do' much. sending messages to my believers, causing natural disasters, etc. Very cool though! Awesome entry. :D

RadioLemon says ...
Aug 25, 2015 @ 4:42pm

Interesting God sandbox game. Command line games are always fun!

TackoramaLtd says ...
Aug 25, 2015 @ 4:46pm

Love the concept and the command line interface. Making the player learn the interface and how to be god was fun. Not sure if the monster concept was apt for this.

ZzCalvinzZ says ...
Aug 25, 2015 @ 4:50pm

really neat idea....not that much fun, but interesting especially for those who understand the unix terminal....great take on the theme!

wicht says ...
Aug 25, 2015 @ 4:51pm

nice idea

rudra says ...
Aug 25, 2015 @ 4:54pm

Awesome idea and use of the theme. Would love to see this game grow a bit. Very innovative :)

blurryroots says ...
Aug 25, 2015 @ 5:26pm

Feels very polished. Neat concept. Liked the shell look and feel.

Culpo says ...
Aug 25, 2015 @ 11:07pm

WOW nice game man, interesting idea, my world have 127 plants and non human =/ haha

Shaw says ...
Aug 26, 2015 @ 10:27am

Excellent concept, really well thought out, really enjoyed the game. Would love to see this with some keyboard tapping sounds when you type. Excellent job.

Aug 26, 2015 @ 12:03pm

Very innovative. You should add more options to control the humans (send them asteroids if they turn bad :D). A godlike despot :D. Oh, and humans prayers should be received as emails :D (like in Bruce Allmighty).

HotBoxGames says ...
Aug 26, 2015 @ 2:23pm

I really enjoyed the interface, it felt solid, usable and intuitive. I created a few worlds and couldn't really figure out how to make more nice people and were forced to kill everything, I suppose I really am a monster...

Aug 26, 2015 @ 2:37pm

nice idea executed well.
As others have said, if you come back to this it would be nice to play up the strategy aspect and let people individually balance plants / animal / people / good / evil

Somnium says ...
Aug 26, 2015 @ 4:11pm

Very interesting take on the theme, very innovative - I don't think I've ever played a console based God game before.

It was enjoyable to play, and could have been even more interesting with more options.

CheesyRamen says ...
Aug 27, 2015 @ 10:23am

I would like to think that some creator out there is entering in stuff through command-line. Interesting twist on the theme!

mantis says ...
Aug 27, 2015 @ 12:32pm

Cool game!

Well, we had a nice run.

randoman says ...
Aug 27, 2015 @ 1:07pm

Interesting entry. I like your concept and execution. Well done!

BeardoGames says ...
Aug 27, 2015 @ 5:55pm

I'm a sucker for a good command line so I really enjoyed this game. It's a great take on the theme too! PS I actually found the sound of the keys to be soothing myself, nice touch there. Nicely done!!

napoleon says ...
Aug 30, 2015 @ 1:44pm

oh, i get it.

abcdef65g says ...
Sep 5, 2015 @ 3:21am

The funny thing is me and my friends were discussing just yesterday the concept of the world working like a gaming engine, and some celestial game designer handling things trough small bits of information in something akin to a program language. Would suck to be a deity if you still have to work with a terminal like that. Couldn't last long in it but had fun!

Sep 11, 2015 @ 4:56am

very well constructed. I liked CMD aesthetic and its fun "programming" to play. nice done!

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