Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Do You Understand ?

by qkerguelen - Compo Entry

The game may be blocked by Windows, so if you can't open it :
Right click on Do_You_Understand_LD33.exe > Properties > Check "Unblock" and it will run just fine!

The Game:
In this game, you play as someone in a strange universe inhabited by odd monsters where signs talk to you in order to make you learn something. You'll have to understand to beat the game, otherwise YOU will be the monster...

SELECT or R to RESTART level

Making of:
I made this game using Game Maker Studio (as you can see in the splash screen). It is a basic Platformer but I tried to send a cool message to the player.
Graphics were made using PyxelEdit. I planned to do more sophisticated artworks but I am not that good so I kept it minimalistic.
Music are composed with Fruity Loop Studio 9. If you like the soundtrack you can download it by clicking the link below.
Sound Effects are made with

I hope you will enjoy playing my game and don't hesitate to give me feedback. It would be very useful for my next games!

Quentin Kerguélen

PS: I hope my english was good enough

Downloads and Links




Aug 23, 2015 @ 5:06pm

The game doesn't open!!

megahold says ...
Aug 23, 2015 @ 6:53pm

The game is awesome great idea

snarf says ...
Aug 23, 2015 @ 7:43pm

Yes, I understand. Well done!

qkerguelen says ...
Aug 23, 2015 @ 8:54pm

Thanks guys! I happy you like it :D
For those who can't open the file: Right click on it > Properties > Check "Unblock" and it will run just fine!

JamesTanm says ...
Aug 23, 2015 @ 11:37pm

The controls when unsing a controller are a bit off. It feels like you dont stop fast enough. Still though, neat game

donaldm says ...
Aug 24, 2015 @ 12:04am

The game is cool and the simple graphics work for the concept. With a controller you move as if you are on skates and you can't stop to read the signs which is an important part of the game. I think one improvement would be to hit a key to proceed through the "portal" instead of just walking through it, that way you can stop to read the text.

BuddaKaeks says ...
Aug 24, 2015 @ 12:26am

Nice game

Ethan Allwood says ...
Aug 24, 2015 @ 12:44am

Really neat concept! Short, Quick, Simple. I like it! :)

pixelgriffin says ...
Aug 24, 2015 @ 12:47am

I have some gripes about this game.. but first the good!
I really like jumping on the baddies. I understand I'm the monster here because I do that, but the screen shake and sound is very satisfying!

A little of what I didn't so much enjoy:
Sometimes text would overlap making it very difficult to read what a sign would say.
The level design was rather hindering. It kept me from moving fluently. I had to constantly stop because the movement speed didn't feel like it synced up to the ground placement.

Overall a very decent entry.

Aug 24, 2015 @ 12:57am

haha! That's really fun and cool. The graphics are perfect for the game, I think. Short, sweet, and perfectly self-contained.

JayWoody says ...
Aug 24, 2015 @ 1:18am

I love the graphic style.

I hoped there would've been more to the game than those few first screens, but I can understand that there's a time limit.

As someone said there was some overlap in the texts and I think you can get killed by jumping on one of the "enemies" in the last room. I think it's the last one of the three of the first batch of enemies in the last room.

Anyway. Loved the style. Nice Entry!

Clurect says ...
Aug 24, 2015 @ 1:19am

That was cool! The twist was a great idea!

Teekeks says ...
Aug 24, 2015 @ 2:06am

Awesome Idea!

Chunck26 says ...
Aug 24, 2015 @ 2:14am

This game was really creative. It took me a couple times to figure it out. Nicely done

Ethan Allwood says ...
Aug 24, 2015 @ 2:47am

Short, simple, and to the point. I like it.

Aaranos says ...
Aug 24, 2015 @ 2:55am

Really like the game, audio is great and the game has a small message for the player.. I mean monster.

Aug 24, 2015 @ 3:08am

I feel like the idea of making the player sympathize with generic platformer enemies has been done before, so I honestly didn't find it too impactful here, I'm afraid.
The actual platofrming felt nice and responsive, though, which is more than I can say for many entries. The music was also nice and catchy, which is always a pleasant surprise.

Aelius says ...
Aug 24, 2015 @ 5:09am

Neat game. I just have to add that it would better fit the theme from a players sight, if the monsters would look more like living creatures.

ViliX64 says ...
Aug 24, 2015 @ 5:49am

Thanks for playing my game! Is there any chance you could export your game to Linux? (I don't have a Windows machine around right now).

thedillo says ...
Aug 24, 2015 @ 6:14am

I think I understand now! :D Good Job!

Gelatohead says ...
Aug 24, 2015 @ 6:27am

Simple controls, easy to follow story, a little tight here and there, and it you have time to rethink your playstyle. Good on ya!

qkerguelen says ...
Aug 24, 2015 @ 6:30am

@ViliX67 Unfortunately, i only have the free version of GameMaker so i'm only able to export for windows :/

Gaius Baltar says ...
Aug 24, 2015 @ 7:06am

It says "Use your controller", but controller support is somewhat bugged in the release that I played.
Other than that the game is great! I like how the player sort of bounces in his animation.
Also, nice music.

Demy says ...
Aug 24, 2015 @ 7:14am

That escalated quickly.

uthamon says ...
Aug 24, 2015 @ 7:16am

Neat idea and flawless execution except one little flaw, I figured it out first playthrough and didn't stomp on first "monsters", but game still thought I did. But otherwise it's really, really good and fun!

Aug 24, 2015 @ 8:17am

The music was really good, and I dig the minimalist aesthetic!

rogual says ...
Aug 24, 2015 @ 11:04am

Nice music, tight controls, cool idea. Took me a while to understand because I am le dumb.

Pedrito73 says ...
Aug 24, 2015 @ 11:23am


Komradus says ...
Aug 24, 2015 @ 1:52pm

That was awesome! Simple graphics but the message was delivered beautifully. Well done.

pirate_shell says ...
Aug 24, 2015 @ 2:14pm

The game was neat! I like the music and presentation, very much oldschool which fit with the theme of making these enemies that for some of have been programmed since a young age to think are bad seem like victims. The controls were nothing special, but felt responsive and functional on a keyboard. The twist on the theme was quite creative and I like how it was short and I was able to finish it which is not something I can say about a lot of entries. It took me some time to understand(no pun intended) but when I did I was satisfied with this short and neat game. I like it!

ArchonMode says ...
Aug 24, 2015 @ 6:04pm

Did take me by surprise. Such a weird, unnerving feeling - empathy and compassion towards a damned Monster blob.

Chadivision says ...
Aug 24, 2015 @ 8:26pm

I didn't try this with a controller, but with the keyboard it had a pretty good feel. I like the black and white graphics, and the music fit really well. Nice job.

FiSilva says ...
Aug 24, 2015 @ 8:49pm

Really nice, I actually liked the visual even tho they were very simples. Better simple and good than complex and not so good. Also they really match the game. Music is also very cool and fits the game nicely.
Well done

tylorlilley says ...
Aug 24, 2015 @ 9:29pm

This was a simple game, but I enjoyed it. The controls were a bit loose for my liking, but it was still fun! Nice submission overall.

folex70 says ...
Aug 24, 2015 @ 9:43pm

you win!

DeusOpus says ...
Aug 24, 2015 @ 11:13pm

A fun, short game. Felt like the controller controls were a bit over-responsive though.

Shina69 says ...
Aug 24, 2015 @ 11:25pm

Quality twist. The old arcade feel and minimalist song also did the trick.

Realize2D says ...
Aug 25, 2015 @ 2:00am

I think the minimalistic style went good with it.

Chris M says ...
Aug 26, 2015 @ 10:16am

No OSX build, can someone do a Lets Play?

Aug 26, 2015 @ 12:08pm

Very interesting way to handle defeat when the first time you "don't understand".
I was expecting to be able to jump faster once landed, this cost me some deaths.

fullmontis says ...
Aug 26, 2015 @ 8:40pm

Ok, now I understand :D

I liked the graphics, which were minimalistic but fitting to the game. The gameplay was simple but effective, especially thanks to the end twist. I liked it!

Chris M says ...
Aug 27, 2015 @ 3:09am

Very nice! Loved the use of subtle Mario references to imply a playstyle, the way the signs were used to build a dialogue, and the clever plant of that long corridor at the end of the main level, whose purpose had to be identified to complete the game.

Good stuff!

guoboism says ...
Aug 27, 2015 @ 10:49am

I understand! It's not a puzzle game. The game itself is a puzzle. Picked by GB

Sep 2, 2015 @ 11:24am

Excellent music 5/5! Graphics has a nice bounce and polish to them despite being very simple. Also a good fun little platformer.

crazyrems says ...
Sep 2, 2015 @ 8:05pm

Clean, just the kind of game we expect for a Ludum Dare.
The gamepad controls are welcome, I'm just sad that inputs are numeric instead of analogic.

Sep 14, 2015 @ 3:38pm

Really well made game, you English was perfect. I included it in part 31 of my Ludum Dare 33 Compilation video series, if you would like to take a look :)

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