Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

Nessie the Monster

by jrserjeant - Jam Entry

Hello All,

Well this was a tough Ludum Dare for me. At times it felt like anythingI tried to implement just didn't work out. I spent most of Saturday trying to debug some mouse controls I wanted only to scrap them in the end.

The game is an incomplete state and has some of my debug UI left in. Never the less I will explain the game idea below.

You play as the Loch Ness Monster. The goal is to get behind the boats using AWSD and use left mouse click to bash the boats making the scared and speed off. The idea being that as the Loch Ness Monster you are annoyed at all the tourists trying to find you.

Currently the left mouse click also makes you submerge. This was going to be part of a feature where people on the boat try to take pictures and you have to submerge to hide. The end game state would have been if too many photo's are taken a Science Research boat came to capture you.

I'm a bit down that I haven't achieved as much as I would have liked to but as with last year I have leant a lot that I will put to good use next time.

I use LibGdx/Java with Android Studio on Windows 10. I will try to upload a web version and one with Java packaged.

Once again I think my lovely girlfriend Emily for her hungover MSPaint artwork :).

Downloads and Links




tigerrenko says ...
Aug 25, 2015 @ 2:11pm

Great idea :D

Darkflint says ...
Aug 26, 2015 @ 9:40pm

Year, really nice idea.
I had the same problem with my project, didnt finish for real. My plan were far more greater. But oh well, next time... ;)

blubberquark says ...
Aug 27, 2015 @ 2:45pm

Yay for more Nessie games!
This one is a bit unfinished, but I like the idea.

shawn42 says ...
Aug 29, 2015 @ 8:18pm

Looks like a good start, just needs some polish. It is pretty rewarding to scare off those boats!

Sep 4, 2015 @ 10:17pm

Nice idea! I would say the same things that the others have alredy commented.

Some sound could give a better feedback to the player. Put some more visual but simple effects could work too! Like change the color of the boats when it gets caught. Overall, nice work!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]