Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Lich Rising

by juxipolo - Compo Entry

Hail, oh great and merciless Lich, for you have risen once again. The Dark Lord calls!

You play as the Lich, a master of the unliving. You want to end the world, if only those pesky humans would let you. Defend the sacrificial altar, don't get yourself killed again, and put a stop to the humans once and for all by destroying their settlement.

Controls:
WASD: move around the map
Left click: select a unit
- Click and drag: select a group of units
- Double click: select all units of the same type
Right click: move or attack selected units to the target
Space bar: select the lich, or center the screen on it
F: halt previous actions for selected units

Spells:
Select a spell with a key or the on screen button. Your spells use dead bodies to spawn minions. After selecting a spell (it will turn blue) right click on a coffin to cast the spell. Each spell has a cooldown after being cast.
Q: Zombie - a slow, but tough minion
E: Spider - a fast close range minion
R: Skull - a floating skull that spits fireballs

Enemies:
Humans come in waves. Several types are brave enough to fight you.
Villager: a weak idiot, but there are a lot of them
Archer: uses a crossbow to attack from a distance, like a coward
Knight: a weak idiot, wearing armor
Balista Tower: buildings that will fire at anything that approaches

Downloads and Links


Ratings

Coolness61%
#78Overall3.81
#82Fun3.76
#144Theme3.90
#272Mood3.28
#321Humor3.04
#381Innovation3.14
#388Audio2.90
#389Graphics3.23

Comments

DrZanuff says ...
Aug 26, 2015 @ 12:37pm

Fun game! I destroyed the last Tower. It remembers the good old RTS, and a bit of Dota. Cool game!

duskpn says ...
Aug 27, 2015 @ 5:09am

Pretty good! I like how functional it is, I can even double click an unit to select all of the same type!

Aug 27, 2015 @ 6:22am

Wow this is really impressive. Probably one of the most complex and yet fully functional LD game I played so far. Even with a full tutorial! I really like the idea of using your dead enemies as the ressource to spawn your own new units.

Aug 27, 2015 @ 6:52am

Impressive level of detail!

Aug 27, 2015 @ 7:05am

Wow, I'm surprised to see how complete this is. I don't think I could do a basic RTS like this in two days.

CheesyRamen says ...
Aug 27, 2015 @ 7:16am

Great job with implementing the functionality of an RTS in such short time!

For my ancestors!

AzureAspect says ...
Aug 27, 2015 @ 10:33am

Attaaaack!
*ow oowoow ow oow ow*
For my ancestors!

Your ancestors are my zombies now and your towers are burning :)

chrissou says ...
Aug 29, 2015 @ 5:16pm

Nice game!

Kizler says ...
Aug 29, 2015 @ 7:28pm

I'm impressed with what you did in such a limited time!

zeid says ...
Aug 30, 2015 @ 4:44am

You put together a pretty solid RTS framework in a pretty small amount of time good work

rotpar says ...
Aug 30, 2015 @ 6:39am

Wow. I'm impressed with what you could do in such a short time. Good game.

Strike says ...
Aug 30, 2015 @ 12:47pm

Sweet ! A RTS game !

Very complete mechanics for this type of game in such a short time. I like the "resources" management system.

May the Dark One rise in peace.

Jelinib says ...
Sep 3, 2015 @ 5:37am

Wow, great job implementing all those RTS controls! Quite enjoyed the top-down-but-still-3D style with clear and vivid units, and the voices were great too! Very nicely done. :)

berkano says ...
Sep 4, 2015 @ 8:08pm

Really impressed by the quality of the controls (selecting/ordering units) and overall balance of the game, slickest LD entry I've seen in a long time! nice job

Keon says ...
Sep 5, 2015 @ 4:31am

The controls are a bit hard to use, but it's an incredibly well done RTS for a Ludum Dare. Well done!

Sep 14, 2015 @ 5:55am

Decent game throughout :)

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