Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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Tenebris Morte

by FerraWare - Compo Entry

----TENEBRIS MORTE----

[CONTROLS]
---WASD
---ARROW KEYS

[OBJECTIVE]
---KILL ALL BOYS BEFORE SUNRISE

[ABOUT]
---[ENGINE]
------HAXEFLIXEL
---[IMAGES]
------PHOTOSHOP
---[MUSIC]
------FL STUDIO
---[SOUNDS]
------SFXR

Downloads and Links


Ratings

Coolness58%
#271Theme3.69
#315Innovation3.24
#364Audio2.95
#542Humor2.53
#699Overall2.87
#704Mood2.60
#771Fun2.54
#905Graphics1.82

Comments

GanonsSpirit says ...
Aug 24, 2015 @ 2:54am

It was alright, it would be better if the game went faster.

swizzcheez says ...
Aug 24, 2015 @ 3:00am

I like the selection mechanic, though it starts to feel slow after a while. Interesting idea though.

Aug 24, 2015 @ 3:04am

I liked the branching system. It was more fun than a traditional choose your own adventure twine-ish layout. Werewolf :D

andyman404 says ...
Aug 24, 2015 @ 3:08am

LOL! That relaxed guitar music seems to clash against the content of the game. Interesting choose-your-own-adventure game style presented as a flow chart.

sythe2o0 says ...
Aug 24, 2015 @ 3:21am

I really like the way the game plays out with the branching paths. I wish there were maybe more choices to make or a bit less randomness overall, though.

peterkirk says ...
Aug 24, 2015 @ 3:27am

I really like the "choose your on adventure story" aspect and having the text approach you instead of just appearing is a nice touch. It felt a bit slow at times, maybe a faster speed or fast forward button would help.
The “Approach Slowly” option worked every time for me and I ended up with so many buffs that I had maxed stats not long after starting.
I don’t think the music felt right for the experience of killing children.
I would have preferred if the GUI was at the bottom of the screen since it kept obscuring the oncoming text.

kewleus says ...
Aug 24, 2015 @ 3:36am

Same boat as everyone else it seems, fun, awesome music, good idea. It just feels a bit slow.

Halleflux says ...
Aug 24, 2015 @ 3:44am

It would be nice if there were a speed up option, e.g. press spacebar.
I really like the literal branching paths, though. Very well done.
It would be nice if there was more of a difference between monsters and locations, other than the text you get. (Unless there is and I don't know what it is =P)

Halleflux says ...
Aug 24, 2015 @ 3:50am

By the way, you can't play again without reloading the page. Just thought you should be aware of that.

watupdb says ...
Aug 24, 2015 @ 3:53am

Has some decent ideas - the slow pace definitely wasnt a plus though - Would have liked to see a "go faster"-button.

guoboism says ...
Aug 24, 2015 @ 4:35am

Nice to meet a HAXER! The game is polished. It is a text-based game, but with a interesting twist and music is soft and relaxing.
It is really nice to rest among the chaos of JAM. Thanks

Phil Strahl says ...
Aug 24, 2015 @ 4:37am

Interesting way to present a text adventure, really enjoyed the music and the gameplay was alright, although I found 5 backpacks in a row and then the sun rose ;) Music was very melancholic and fitting. Overall: interesting choices

9.ar7k says ...
Aug 24, 2015 @ 4:39am

interesting concept but it sort of fell flat. also reallly slow.

Aug 24, 2015 @ 4:48am

I like the simple and elegant way you added some visual interest and motion to a choose-your-own-adventure!

markoburzan27 says ...
Aug 24, 2015 @ 5:46am

nice for flash game

xhunterko says ...
Aug 24, 2015 @ 6:57am

The unique control took me by surprise.

Insality says ...
Aug 24, 2015 @ 8:05am

Too much broken legs and black cats, damn it! ;)
Nice one entry! I love this background music!
It was interesting gameplay for me

Gaius Baltar says ...
Aug 24, 2015 @ 8:16am

calming music accompanying the gruesome murder of children. Classic

peterthehe says ...
Aug 24, 2015 @ 9:51am

Interesting game. All you had to do though is to jump at the children. Nice selection method

OadT says ...
Aug 24, 2015 @ 1:08pm

Cool game, I didn't see this kind of story game very often as Ludum Dare game. I love this music even if it doesn't fit quite well to the story, but I think this is intended :D good job

cgmorton says ...
Aug 24, 2015 @ 3:31pm

Tenebris Morte, or, the Clumsiest Monster of All Time.

I picked a vampire, but still always ended up ripping the kids' heads and arms off, was that choice actually meaningful I wonder?

Korso says ...
Aug 24, 2015 @ 11:41pm

Roleplay choose your own adventure! Great!

RadioLemon says ...
Aug 25, 2015 @ 8:22am

The music was good and it is a neat way to have a text adventure, but the choices kinda felt 1-answer only kind of choices.

Aug 27, 2015 @ 10:50pm

The branches seemed rather arbitrary and did not come together to create a coherent narrative. I liked what you were trying to do though with the presentation.

Blobo says ...
Aug 28, 2015 @ 12:37am

Really cool. i kept getting numerous things happening over and over though. found 3 backpacks with health potions in a row. just luck i guess. when you beat the game and then click play, it wont restart. Great game overall!

dunin says ...
Aug 28, 2015 @ 4:09pm

nice presentation. some funny moments but sometimes too simple passages, I think...

panda says ...
Aug 31, 2015 @ 4:12am

The branching animation is pretty, I'd like to see it taken further - perhaps a wiggly path when things aren't going well, or a visual representation of the jump? Perhaps zoom out at the end, revealing the many possible paths? The text adventure is decent, though it could use more variety.

Aug 31, 2015 @ 3:24pm

I like the visualization. I also like the music, although I'm not sure it's fitting :) Is it me, or do the same choices always lead to the same outcomes? There might also be a death spiral, because I got a chain of bad luck and harmful events, and basically watched myself go from 6 health down to Game Over with nothing I could do :)

Sep 2, 2015 @ 8:48pm

AMAZING CONCEPT! really creative, i enjoy it a lot! congratulations! The soundtrack is a little boring after some time, and maybe you could do some graphics that looks like a scary book? Anyway, this idea was brilliant!

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