Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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YouAreTheMonster

by KaiseanGames - Jam Entry

**Please read the whole descriptions!**

You start in a room with a code. Your goal is to find the green room.
Open the doors with E.
Each room has a terminal which needs to be set to correct key, but how to determine the key? Each time a game is started, a random way of calculating keys is chosen. Restart the game to try another (there are 3 of them).
When you accept a key in a room, if you guessed right, you are one room closer to the exit (green room).
However, if you guessed wrong, well... something's gonna happen to your room.

Try to reach the exit! (Maybe draw a map?)

When you reach the exit, nothing special will happen,but you can be proud of yourself. Sorry, I didn't have enough time for an epic ending.


IDEA explanation (theme related):
I am the monster because I failed to enter the Compo.
I didn't like the theme at all, so I entered the LD too late (some 8-10 hours before compo deadline). So there was no time for in-game tutorial or descriptions.
The original idea was about a guy sentenced to death that was allowed to participate in an experiment instead. He was the monster (who knows what he did to deserve a death sentence). So you would play as that monster, trying to reach the exit.

Soundtrack:
"Clear Waters" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Downloads and Links


Ratings

Coolness92%
#386Graphics(Jam)3.67
#429Mood(Jam)3.27
#648Innovation(Jam)2.85
#652Overall(Jam)3.06
#910Fun(Jam)2.52
#1069Theme(Jam)2.13

Comments

jk5000 says ...
Aug 25, 2015 @ 8:18am

The game is quite good, but I would like the game to give me a hint to which door is the right one to choose.

KaiseanGames says ...
Aug 25, 2015 @ 8:34am

There are no wrong doors, they simply lead to adjacent rooms. However the key you need to enter on a terminal must be deduced from the room number.

Halleflux says ...
Aug 25, 2015 @ 8:37am

Interesting. I don't have the patience to go through the whole thing, though, sorry. =\
I could see this being a cool puzzle game, though. (it already it, I'm just talking about a post compo version too.)
It also looks really nice.
Well done!

eLLectron says ...
Aug 25, 2015 @ 1:43pm

Great idea, gfx could be more fluid ;) but that's a good work. A little tuto should be a great thing at the begginin

chuckeles says ...
Aug 25, 2015 @ 1:44pm

Nice game. I got the logic after about 3-4 rooms and managed to finish it. Nice graphics too!

Mekuri says ...
Aug 25, 2015 @ 1:47pm

I got lucky (Or used the labyrinth algorithm :P ) and found the "green room".

Too bad you didn't have time to add more, it felt like this game could've been very good, as it is already on the right track.

KaiseanGames says ...
Aug 25, 2015 @ 2:27pm

@Mekuri, @eLLectron: yeah, I wanted to add so much more, but I had only about 20 hours (out of 72)... So, that's what I have. I am considering a post compo version some time in the future.

Aug 26, 2015 @ 6:26pm

Loved the graphics, this is a really nice-looking game! It took me some time to figure out how to get to the end, but i quite enjoyed it. Keep up the good work :)

veoviscool12 says ...
Aug 26, 2015 @ 8:16pm

For some reason the Dropbox link is broken for me.

lightsoda says ...
Aug 26, 2015 @ 8:35pm

Took me a couple op minutes, but then I tried adding the numbers, and I got to the green room. That was pretty decent.

KaiseanGames says ...
Aug 26, 2015 @ 8:38pm

There are two other puzzles as well. When you start a game, a way to calculate the correct result is randomized.

kidando says ...
Aug 27, 2015 @ 7:05am

Hahahaha. At least you made something. Hopefully there will be a theme you can work better with next time. but this game could be a start to a bigger idea. Cheers!

adsilcott says ...
Aug 28, 2015 @ 4:14pm

Fun and simple game. Liked the music.

g_o says ...
Aug 29, 2015 @ 9:47pm

Took me a while to even figure out what to do but the sound is just incredible!

El Cabaro says ...
Aug 29, 2015 @ 9:47pm

[SPOILER SPOILER SPOILER SPOILER]


I'm not sure if i'm just getting lucky or not, but it seems that the key i need is always just the middle number in the room number. Anyway, i liked the graphics and music. It kind of reminded me of portal. Hope you get the chance to make something bigger and better next time. But hey, we've all dealt with themes we couldn't work with.

Aug 29, 2015 @ 9:48pm

Reminds me of a horror film called Cube (https://en.wikipedia.org/wiki/Cube_(film)) :D

How do I tell which room is the end room? I ended up in one with a green light on the floor, but no console to enter a key and all the doors were locked. I guess that was it?

Aug 29, 2015 @ 9:49pm

Reminds me of the movie Cube. But didn't see any connection to the theme.

block97 says ...
Aug 29, 2015 @ 10:08pm

Honestly, I had no idea what I was doing, but somehow I finished it. I t was really confusing.

KaiseanGames says ...
Aug 29, 2015 @ 10:31pm

@El Cabaro, there are three different puzzles, but once you start a game, one gets chosen and all rooms behave the same way. While your method works, it actually is something a bit different for that puzzle.

@divilysausages, @KrisDevelopment, The cube was one of the inspirations for the concept. So yeah... And the theme... well, the game was supposed to have a voiced story that explains why you are the monster, but I didn't manage to include that in time.

Biruts says ...
Aug 30, 2015 @ 2:05pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

juaxix says ...
Aug 30, 2015 @ 4:36pm

I'm stuck in room #165, that's where I asked myself, what'the point of the game?

While I was crossing doors,I imagine myself as an alien, isolated in a human space station, they were watching me, i'm trying to hunt them, and to do so ,i have to be faster enough to reach the next door after they change the codes :)

KaiseanGames says ...
Aug 30, 2015 @ 7:31pm

@juaxix, you just made my day :)

paquinn says ...
Sep 1, 2015 @ 6:36am

Loved the graphics of course, and the music fit perfectly, but the gameplay itself was just not working for me. After ten minutes of playing the game and reading the instructions was still pretty unsure of the surroundings and how to win. Having some sort of signal when a key was close to being correct or wrong would be good, but since all the incorrect reactions are the same I definitely struggled with the gameplay itself.

ChrisFagan says ...
Sep 2, 2015 @ 11:53am

Keep working on this, use the feedback you get from this and try to get a lot more. You've made a really cool game that could be a lot more!

Zeriver says ...
Sep 2, 2015 @ 6:22pm

Yeah, the cube influence is real :)
Interesting game, i like puzzle games so it was pretty entertaining for me. Shame you didn't have more time to work on your game, there is potential in it. Anyway, pretty good results for 20 hours work.
BTW like last time, you made a bit less conventional game :)

crazyrems says ...
Sep 2, 2015 @ 8:31pm

Graphics and gamplay are OK.
I didn't found the way to get the keys, just randomized the numbers, but it's totally a game for me. I'll try it later.
However the music, which it very nice, doesn't feel to fit with the mood :|

boardtobits says ...
Sep 10, 2015 @ 2:18am

I guess I won? I hit a room with green light. A little more of a clue as to what I was trying to do would have been nice, but the look/idea was cool.

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