Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries

You are the Monster

by funkysquid - Compo Entry

Kill the monsters that are trying to raid your dungeon, and collect items to help your friend.

Downloads and Links




DruhinM says ...
Aug 25, 2015 @ 7:13am


Shaw says ...
Aug 25, 2015 @ 8:24am

Excellent graphics and the game plays really well, smooth controls and nice lighting. Good Job.

richy486 says ...
Aug 25, 2015 @ 8:32am

Love the graphics and the sliding

Caspila says ...
Aug 25, 2015 @ 8:33am

Liked the art style and the main player animation is pretty cool.
I don't know if it was intended but the minimum amount that the player can move is really high. That make's it hard to go through some passages or to control the character properly at some times.
I don't know if it was design decision to make it look more like a puzzle or just poor control.

Good job anyways, i liked it quite a bit!

rotpar says ...
Aug 25, 2015 @ 8:37am

Really cool! Well designed and fun.

Aug 25, 2015 @ 8:45am

Quite short but still fun, a good idea.

The controls are a bit strange, attacking pretty much replaces moving once you realise it's essentially the same thing but I still enjoyed the way they worked.

I thought the graphics were good, the sprites are simple but the animations are smooth and enjoyable. I also liked the lighting and the 'slime' trail you leave behind when you move. Good work.

- T.

fullmontis says ...
Aug 25, 2015 @ 10:29am

The mechanics are quite fun. Only thing I would add is the possibility of rolling while walking. The enemies are too easy though, it would be cool to see more strategy. But I realize time is short :)

Graphics are a little barebones, but I think they fit the gameplay nicely.

Aug 25, 2015 @ 10:32am

Nice slime trails and animations and concept. But the controls can be annoying, it took me 10x longer to lien up to a doorway to get back, than it did to complete the entire rest of the ridiculously easy game. But definitely feel like it could be amazing if you jsut had had a little more time.

Aug 25, 2015 @ 10:40am

It's too easy to kill enemy if spamming roll attack.

Aug 25, 2015 @ 10:50am

I thought at first as well that the controls were kind of tricky, but then I figured out you move with WASD and attack (roll) with the arrow keys.

ManuelGF says ...
Aug 25, 2015 @ 11:21am

A bit short and easy but a good one, the idea is solid, graphics are nice and the slimes are kinda cute, well done. I would love to see this be developed!

chromebookbob says ...
Aug 25, 2015 @ 11:29am

Really lovely pixel art, well done

MFEP says ...
Aug 25, 2015 @ 12:32pm

The graphics is nice, especially the roll animation, but the controls are a little clumsy and it could use a good soundtrack

Josh H says ...
Aug 25, 2015 @ 1:07pm

This is quite good. I like the movement and attack mechanic. The details are nice as well. Well done.

jrhee says ...
Aug 25, 2015 @ 4:58pm

Cool game. Controls were kinda funky, why not just do move + attack button instead? Anyways great graphics, love those attack animations!

Biruts says ...
Sep 1, 2015 @ 4:48pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]