Sefivnby razieliyo - Compo Entry
GAME RULES AND GUIDE
**WORKED THIS ON LESS THAN 24 HOURS SO DIDN'T HAVE TIME TO PLACE AN INGAME GUIDE**
**PLEASE CHECK THE OUTGAME GUIDE IF DON'T WANT TO PLAY RANDOM:**
Basically, attacks are generated from 6 types, and there are weakness and strengths for each one of them vs all the others. Detailed at the upper link.
I won't be able to participate the whole time, because I have to leave Saturday 19.00, but this is what I achieved in this less than one day.
Sorry for the possible bugs you may encounter, and maybe the lack of completeness in some aspects.
If you find any annoying bug, report an issue at https://github.com/alesegdia/LD33/issues with the **bug** tag. Thanks.
For years, humans have been keeping captive all individuals of a mighty race of elementals, the Sefivms, in order to study their control of nature. Sefivms' abilities have been weakened with nullyfing orbs around their containers.
One day, container maintainers go on for a strike because they claim not to be paid as they should.
What they didn't know is that they just started the beginning of the end.
UP/DOWN - move cursor
SPACE - select option, continue
R - roll char (select char)
S - view stats (select char, battle)
E - view status effects (battle)
H - toggle help view
* Speed do nothing
* Progression is a little trash
* XP earn always more or less the same depending on level
* Special status effects
Java + LibGDX + Aseprite + Deflemask
Downloads and Links
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