Blobby RougeRogue - Jam Entry
I wasn't planning on releasing this since I was far from done (only the tutorial and hills stages were complete and I was missing a lot of the juicy effects I wanted) but I felt like I had to upload something after working on this for three days. Anyway, here it is. It's a sandbox game where you can control monsters who all have different abilities.
-You can choose a level when you're near the blob king with the space key and cycle through levels using the W and D keys.
-A and D to move
-Space to control/exit a monster
-W to use ability (when controlling a monster)
-Escape to exit the level
-T button during level preview sequences at the beginning of Hills and village
Small bat/bird-like creatures with one eye. They show no signs of hostility and neither does anything else to them. Their ability allows them to toggle between flying and walking and thus allow them to avoid any obstacles in the way. They can sometimes be found inside certain crates.
Bull-like creatures with ram horns and other devilish parts. They are hostile to the player and humans and will ram them if they see them although ramming a human will cost them some hp while doing the same to the humans. Being attacked by one of these will mean instant death, so it's vital to remain hidden/be in control of a monster around them. You can hide behind certain objects to avoid being seen by them. They have a total of 10 hp and have the ability to dash to cross gaps, break crates, or inflict damage onto humans. Ramming into another demonrammer will cause it to get knocked back.
Large yellow sludgy creature. Despite its name, the Humangobbler actually shows no hostility toward any other than the player; however, it can consume humans and dead demonrammers and attack living demonrammers while chasing the player. Their ability is to eat which can damage living demonrammers and eat humans and dead demonrammers. They have a total of 20 hp.
Unlike other creatures, a human cannot be controlled. The knight variation has a total of 5 hp and will range attack any monsters including the player while running. The citizen also has 5 hp but will not do anything other than standing in place.
Downloads and Links
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.
If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.
CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.
CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.