Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

Back to Browse Entries


by WuPex - Jam Entry

t.h.e.y turned you into MONSTER. . .

Change Weapon/1-2
Use Weapon/Space

Made by.@Petkovix

Downloads and Links




WuPex says ...
Aug 25, 2015 @ 12:20am

Linux and Mac build coming soon

adamwoolridge says ...
Aug 25, 2015 @ 8:53am

Fell off a cliff, never to return. No idea what was going on, but really cute art style! :D Nice work!

Eingya says ...
Aug 25, 2015 @ 8:54am

Cute little game, altough the isometric view makes it a bit frustrating.

Also, should probably improve on game feels (shooting doesn't have any "weight" to it)

ChaosCult says ...
Aug 25, 2015 @ 8:54am

Web build not working for me - it's just Dropbox offering to download the html file.

rotpar says ...
Aug 25, 2015 @ 8:55am

Love the style.

WuPex says ...
Aug 25, 2015 @ 8:57am

I am uploading all versions right now...I made this on Linux so testing wasn't really easy :D BTW Thanks on comments I will definitely keep updating this game :) Follow me on Twitter for more info @Petkovix

ChaosCult says ...
Aug 25, 2015 @ 8:58am

Tried windows build. The graphics are nice, but the gameplay is lacking. Also, why complete silence?

There's something to be said for the idea of a pig turned into a monster, though (-8

Shinmera says ...
Aug 25, 2015 @ 8:58am

I'm sorry, I couldn't get myself to finish your game.

The controls are just incredibly hard to handle and very awkward. I kept turning in a direction I didn't expect and fell off the platform in the introduction part at least three times before I realized what was actually going on. The flames seem to start from the wrong end and I get hit by them even when the particles don't actually reach me yet, which is quite infuriating.

The graphics are fine otherwise. Simplistic and abstract for the most part that I could see, though the particle effects don't quite fit into that. When the platforms overlap there's gross texture clipping going on. You should look into techniques to avoid that from happening.

There's a spelling error in your introduction text.

I don't really understand the story going on. Why are they pigs? Is it metaphorical somehow? If so, I just can't see it; sorry.

Guessing by the awkwardness of the controls I would wager that this is one of your first games. If so, don't worry. Take a look at existing games and tutorials to see how they handle movement, then work on figuring out how to replicate that into a scheme that makes the player character fun to move around. Getting movement right is a core part of any game like this, and investing time into learning how to do it will definitely help you a lot in your next game. Good luck!

Techblogogy says ...
Aug 25, 2015 @ 8:58am

Nice little game, although I found controls a bit awkward

Shaw says ...
Aug 25, 2015 @ 9:01am

Cute graphics and isometric view looks really nice. Controls a little hard to handle but a solid effort and an excellent submission. Well done.

randomhuman says ...
Aug 25, 2015 @ 9:03am

Very striking art style, but the controls make it difficult to play :(

WuPex says ...
Aug 25, 2015 @ 9:04am

Thanks Shinmera...Yeah this is my first ever finished Ludum Dare game :D BTW Thanks on your comment

Indiestry says ...
Aug 25, 2015 @ 9:05am

The isometric view makes it really hard to judge where you really are in the world (Seems like you are hovering) and the controls feel a bit clunky. But the artstyle is lovely and the machinegun-piggy is really adorable :)

Reyn says ...
Aug 25, 2015 @ 9:11am

Loved the art style. There seems to be an issue sometimes where bullets won't collide. Was the boss on the last level a dead cow ? :) Text flash past too quick, are you using the number of frames to time them ? Have a look at Time.deltaTime.

WuPex says ...
Aug 25, 2015 @ 9:13am

Thanks on comment Reyn :D Yeah I used frames...I will keep updating game I hope you will play it when I finish it :)

chuckeles says ...
Aug 25, 2015 @ 9:19am

The embedded version doesn't work for me (chrome console: "Refused to display '' in a frame because it set 'X-Frame-Options' to 'SAMEORIGIN'.")

Anyway, the game looks nice, I like the style and the isometric view. But it would really need some sound... Also, the controls are a bit weird, but I got used to them. The text disappears too fast, I could not read what it said. And I'm not sure if that is intended, but the particles seem to go in the opposite direction?

OadT says ...
Aug 25, 2015 @ 9:27am

The controls are really weird because of the isometric view and because the input seems to be delayed by me. Also these appearing and disappearing flames (e.g. in Level 3) should disappear earlier, because its a bit confusing when they stay that long.
Apart from that nice art and cute game :)

WuPex says ...
Aug 25, 2015 @ 9:29am

Thanks OadT...I'll keep updating game hope you will follow progress :)

ironleonem says ...
Aug 25, 2015 @ 9:35am

Funny game, interesting premise
Interesting puzzle platform mechanics.

Not always sure why I failed a level
Buggy build

Thanks for sharing this!

WuPex says ...
Aug 25, 2015 @ 9:41am

Thank you for playing :) I will keep updating game :)

Strike says ...
Aug 25, 2015 @ 9:41am

Art style is awesome. Controls are a bit funny, but my biggest problem was the shadow that looks offset. I wasn't sure at first if i was hovering and gave me trouble to navigate without falling off.

Aug 25, 2015 @ 10:02am

Cute artstyle! Like the colours and overall mood. But there are some bugs - you need to restart a game when you fall off the level. And I couldn't figure out how to end the last level.

WuPex says ...
Aug 25, 2015 @ 10:12am

Thanks for the comments...And yeah last level is really hard :P

nicotuason says ...
Aug 25, 2015 @ 1:24pm

It's a pig with a machinegun and a flamethrower! Awesome. Took me a while to figure out the controls. Would be better if the movement keys matched what you see on screen, or if you allowed mouse controls.

McFood says ...
Aug 25, 2015 @ 1:38pm

I think I was at the last level? I didn't see any more pigs, but the game didn't end.

Fun stuff, the controls were a bit hard, it wasn't intuitive which way was which. Also falling off in the first level doesn't respawn.
I loved the art style, and pig cannon particles are always great!

WuPex says ...
Aug 25, 2015 @ 2:01pm

Thanks for suggestions guys :) I will start working on update soon...

WuPex says ...
Aug 25, 2015 @ 2:14pm


I will keep updating game on GameJolt!
Idea is to make game really hard *something like Super Meat Boy*,but with easier controls.

To do list:
-New controls(WASD and Mouse)
-New gameplay mechanics
-New levels and story lines *ones that actually make sense*

louis.denizet says ...
Aug 25, 2015 @ 8:47pm

Really funny, enjoyed it a lot :p

tMalicet says ...
Aug 27, 2015 @ 1:25pm

I love the design but the game pay and game design make the game really hard to play.
Also the text skip way too quickly. Tip: To make sure it's readable, you (the maker) need to be able to read it twice.

Yrr says ...
Aug 28, 2015 @ 4:34pm

Absolutely no idea what was going on at any point :/

rnlf says ...
Aug 29, 2015 @ 10:07am

Looks really cool, but the controls are not really suited for the game.

el-pepi says ...
Aug 29, 2015 @ 11:20pm

The graphics are cool.
But the controls are very awkward, there are some glitches too, you can fall off a cliff and never respawn.
This could really do with some sound.

Kai20 says ...
Sep 10, 2015 @ 5:13pm

I am too "smart" to come in the 3rd level sorry

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]